I still feel that's not enough honestly.
Get your hands off my Ana.
New patch on the PTR is up
Perfect changes. People asking for more just have it out for D.Va/Ana.
But the question is is it still enough sustain for the tank metaLook, I love ana. I pretty much mained her for 2 seasons now.
I still feel it's not enough.
If anything it just means I'll be using it more as an offensive anti-heals tool now which is still one of the most oppressive abilities in the game.
But the question is is it still enough sustain for the tank meta
PTR
Like at least nerf anti-heal too. That ability is just as broken.
Nah, I feel like it's an ability we need in the game.
Needs more "marked for death" abilities in the game. Just makes things more snappy and decisive.
Kind of why I like playing mei.
200 armor means you only need a bit less than 3 shots to start dealing full damage.It won't be enough until Reaper can successfully 1v1 Dva.
lulLike at least nerf anti-heal too. That ability is just as broken.
I feel like her sustain could be taken even lower and we'd still have the tank meta.Good question really. Probably should think about it that way. She's still a hella strong healer though. 100HPS is still hella strong.
Perfect changes. People asking for more just have it out for D.Va/Ana.
Not to single you out specifically but could he even do that before the health buff? I feel like if you're holding her to that goal then she would become a very weak hero. Due solely to the fact that she never needs to reload, he will always have a tougher time taking her down that the other tanks.It won't be enough until Reaper can successfully 1v1 Dva.
Well Reaper was designed to be the tank busterNot to single you out specifically but could he even do that before the health buff? I feel like if you're holding her to that goal then she would become a very weak hero. Due solely to the fact that she never needs to reload, he will always have a tougher time taking her down that the other tanks.
I know, and he is for four of the five.Well Reaper was designed to be the tank buster
Not to single you out specifically but could he even do that before the health buff? I feel like if you're holding her to that goal then she would become a very weak hero. Due solely to the fact that she never needs to reload, he will always have a tougher time taking her down that the other tanks.
I don't think that will be the case anymore. Reinhardt also has 200 armour and reaper has no trouble with him.Well considering Reaper is designed to be a tank buster at the cost of being unable to 1v1 other DPS, he needs to be able to 1v1 all tanks for him to be balanced. He already has trouble with a high charge Zarya and Roadhog, so it makes no sense to then add a 3rd tank who literally counters him. I understand that the tanks need to stand a chance against him which all of them (besides Winston) do but he stands no chance against a Dva.
I feel like her sustain could be taken even lower and we'd still have the tank meta.
I dunno if anyone watches Skyline's videos but he offered another explanation for the tank meta which is that it is much more consistent than DPS. People can make a lot more mistakes and be less precise with the tank meta, it just has so much more room for error because of the large health pools and the way those heroes are designed.
I don't think that will be the case anymore. Reinhardt also has 200 armour and he has no trouble with him.
Exactly how much healing was Ana doing with her grenade before the nerf??
Exactly how much healing was Ana doing with her grenade before the nerf??
I think that this is fair and ok nerf. But this will have bigger impact on her self-healing. She will be much easier to kill now because she will not be able to heal herself like she used too. And that will be a problem for Ana players especially in teams where there is no 2nd healer.
Exactly how much healing was Ana doing with her grenade before the nerf??
I think that this is fair and ok nerf. But this will have bigger impact on her self-healing. She will be much easier to kill now because she will not be able to heal herself like she used too. And that will be a problem for Ana players especially in teams where there is no 2nd healer.
I think that they should also decrease anti-heal duration by 1s maybe. And that's it.
I don't think that will be the case anymore. Reinhardt also has 200 armour and he has no trouble with him.
She heals herself the same
Biotic greande change is to the increased healing which is down from 100% to 50% so 150 per shot to 112.5 per shot (-37.5hp per shot).
She still heals the same burst from the initial grenade.
I think.
One fifth of one second less hack speed.
Really, Blizzard.
That's all you give me.
The grenade instantly heals you, but it also grants a percentage bonus to any healing in its aftermath. That percentage has been cut in half. The initial heal splash is the same.Um... i am confused.
Just messing with the practice range if I hook a bot by the pillar and go behind the pillar, they now stop in front of the pillar rather than wrapping all the way around to it since they stop in front of you now and when there's geometry between you, they'll stop at the geometry.
Live:
PTR
Hook just breaks and he doesn't nudge when I try to gobehind ap illar
I think if I ever got outdueled by a Rein while playing Reaper I'd just delete the game
Never had a problem with Rein before as Reaper
I phrased this wrong. REAPER has no trouble taking down Rein. I was pointing out how DVa now having the same armour as rein will make her more killable by him. Sorry, I'll edit my post to be clearer.Wait what. Reaper should be able to outduel reinhardt handily.
Could be a bit of both? Lets see what happens after the Ana changes are liveMmmm nah it's still ana.
Also roadhog too, because he's the only tank that can actually deal with threats from range.
fucking hell
well that's one way to ruin the best feeling in the game
New patch on the PTR is up
Um... i am confused.