First off, congrats.
Second, this is why the rank system sucks. The only people in the 1500 point range out of 5000 is roughly 500 people? C'mon
i mean 1500 people is better but that still one person per point. Meanwhile there's 2500+ in just the 2599-2550 range.The top 500 was for region I believe?
It'd be more useful to know how this compares to last season. Assuming 3500 is roughly equal to 70 then it doesn't seem all that different. I believe at the end of season one people were getting top 500 at around 75. Though that still means their distribution is ultra compressed.I'm wondering if the ranks on consoles need to be adjusted for this. Does anyone know when Top 500 kicks in on PC?
i mean 1500 people is better but that still one person per point. Meanwhile there's 2500+ in just the 2599-2550 range.
It'd be more useful to know how this compares to last season. Assuming 3500 is roughly equal to 70 then it doesn't seem all that different. I believe at the end of season one people were getting top 500 at around 75. Though that still means their distribution is ultra compressed.
Okay, I need to learn Ana(on PC). Any good players have particular tips for me? Any good videos I should watch?
Eh tbf pros do like to bust out surprise bastion once in awhile.
https://www.youtube.com/watch?v=V9fWUF6Y_WQ#t=23m
Ehhh... Depends on the Ult.
If I'm 76 and the enemy team has a Zen, my Ult typically doesn't mean anything. If I'm Pharah and the enemy team just isn't grouping up at all, my Ult usually means a free kill for them. :/
There are several situations where Ults don't mean much.
Edit: This coming from a Top 500 player who has Bastion as his #5 character. The Bastion hate from Season 1 really doesn't hold up anymore. People are just hating on him as a lingering feeling without fully understand him at this point.
Think it takes sr but also lots of other performance related stats.Top 500 confuses me cuz it doesn't take your tier into consideration right?
This is cool but I need more nano-boosted bastion tank form in my life.
Do you mean that zen ults to counter your aimbot?
It would help to put things in perspective, I play on PC, if someone goes bastion, he is such a huge liability.
What I saw in your video on console made me feel like I was in the twilight zone. Most youtubers/streamers are PC players so its the most vocal platform, and I agree with them that bastion is bad the majority of the time.
Yes. On console, a Zen Ult is used pretty regularly to counter a 76 Ult. As a regular 76 player, I wont even use my Ult unless I know the enemy Zen is dead or has popped his Ult recently.
Easier to hide or go behind Reinhardt? Save it for ults that can wipe.Yes. On console, a Zen Ult is used pretty regularly to counter a 76 Ult. As a regular 76 player, I wont even use my Ult unless I know the enemy Zen is dead or has popped his Ult recently.
I feel like since you are 500 you should know this, trading an aimbot for a zen ult is a great play. It opens up the enemy team for a black hole/sword/blossom etc.
For example, whenever I play gengu, my main target is drawing out support ults, and if I'm lucky get a kill.
Unless things don't work that way on console, I don't even know anymore. On PC we barely ever use a support ult to counter soldier, we just straight up kill him normally.
Made it to Platinum. Yay!
I know it pales in comparison to the efforts of most people on here but, for me, it's quite an achievement and I'm proud of it.
Too scared to play now. Don't want to lose that icon.
I think I've finally cracked it. Lucio on attack. Symmetra on defence. That's how I've won most of my games of late.
The best is sleeping ulting soldiers.
The worst is when you lucio wakes them up.
Doesn't the sleep completely stop their ult?
lol that wall of shame.
Doesn't the sleep completely stop their ult?
lol that wall of shame.
Can't remember actually.
I know it doesn't do it for genji or Winston.
As I said before, it's all context. In the context of having a Genji and/or Zarya on my team, things change.
I was just speaking in generalizations before that. You've totally missed the point of what I was addressing, which was that switching your character and losing your Ult isn't the worst thing in the world.
In the context of having a proper team, it is an absolute victory to draw out the zen ult with aimbot.
I didn't miss the point, I told you, getting behind on your ult game is one step closer to defeat, not victory.
This doesn't mean you shouldn't switch characters, since some characters are very weak once on ULT cooldown against certain teamcomps. These are 2 different things to consider.
The Ult continues while asleep and thus is wasted. It doesn't cancel it out like an instant death would.
Can't remember actually.
I know it doesn't do it for genji or Winston. I know it all too well...
As I said I don't know what is going on on console, I'm genuinely ignorant about this.Well I play on console, and I don't play in tournaments. So the odds of this happening are slim. Stop trying to use ideal conditions in arguments where they don't apply.
Of course if a 76 has a Genji on the team, forcing a Zen Ult is good. That's fine, but having a Genji on a team isn't a regular thing anymore, and even if it does, that doesn't mean we also have a 76 at the same time.
It makes it seem like you aren't understanding the conversation, because I'm talking about regular plain comp play. While you seem to be talking about optimal character picks with 6v6 teams that all have great communication.
Hell, just look at that video I posted for my 3500 game. We had a Roadhog, Zarya, Lucio, Zen, Tracer, and Pharah. And even had a Roadhog switch to Bastion.
This is why I keep saying context. Context is important. You don't need to tell us that the context of a super optimal team means such and such should happen. We get that. Instead, we're mostly working with what we've got, and what I've got is a lot of time as 76, and my experiences and habits that go with it because of the context I've played him in.
Hmm, that's interesting. I swear I've seen multiple ulting Roadhogs put to sleep and then woken up right after without it. Maybe I'm remembering wrong.
Hmm, that's interesting. I swear I've seen multiple ulting Roadhogs put to sleep and then woken up right after without it. Maybe I'm remembering wrong.
As I said I don't know what is going on on console, I'm genuinely ignorant about this.
I'm not trying to force anything on your platform, but from my experience playing with a normal comp on PC with mics is pretty standard, at least from 2600-3200 and up that I've played, and I assumed that being in top 500 on console things would be similar. Why wouldn't they?
Do people on console never use mics? Is it like quick play? No idea. But they way you described your 76 play was as if you were playing solo.
I'm wondering if the ranks on consoles need to be adjusted for this. Does anyone know when Top 500 kicks in on PC?
Here is my experience with Console Comp solo queuing:
On average, you'll be able to talk to 2, maybe 3 people on your team. Because of consoles have a innate Party system chat feature, a lot of groups of 2+ are just in their own private party chat. Thus they don't communicate with people outside their immediate party.
Typically this means a group of 6 randoms has better communication than a team with 3 groups of 2.
The Meta takes longer to trickle down because people don't bother to watch tourneys, or even read patch notes. Because of this, people still feel like Lucio+Zen is mandatory for every match. By extension, people get pretty upset if you don't stick to the old 2/2/2 setup.
When people do talk in chat, you've got about a 30% or 40% chance that someone is a douche. This means, they'll be instructing you what your characters should be, and how you should be playing them the entire match. Any hint at a loss, and they'll be happy to blame everyone but themselves, which turns into a self fulfilling prophecy. Because no one wants to play good for a teammate that treats you like shit.
Leavers still happen probably 1 out of every 8 games. And they usually happen to the defending team, and usually as soon as the attacking team captures the first point/checkpoint.
Because of the whole aiming thing, characters that require a lot of precision are less common than they would be on PC. This typically applies to hitscan characters like Widow or McCree.
People seem to have a hard time understanding how a buff/nerf on one character impacts another. So when Genji got nerfed, and barely shows up, people don't understand that this means Bastion can come out and play once in a while. Instead, people will send hateful messages via PM, or actually turn their mic on just to tell Bastion that he's worthless and will result in a loss for the team.
I'm sure there is more, but this is about the summary of my experiences from 3000-3500. I also solo queue about 90% of the time.
Damn. There is a lot of good stuff on PC i take for granted.Here is my experience with Console Comp solo queuing:
On average, you'll be able to talk to 2, maybe 3 people on your team. Because of consoles have a innate Party system chat feature, a lot of groups of 2+ are just in their own private party chat. Thus they don't communicate with people outside their immediate party.
Typically this means a group of 6 randoms has better communication than a team with 3 groups of 2.
The Meta takes longer to trickle down because people don't bother to watch tourneys, or even read patch notes. Because of this, people still feel like Lucio+Zen is mandatory for every match. By extension, people get pretty upset if you don't stick to the old 2/2/2 setup.
When people do talk in chat, you've got about a 30% or 40% chance that someone is a douche. This means, they'll be instructing you what your characters should be, and how you should be playing them the entire match. Any hint at a loss, and they'll be happy to blame everyone but themselves, which turns into a self fulfilling prophecy. Because no one wants to play good for a teammate that treats you like shit.
Leavers still happen probably 1 out of every 8 games. And they usually happen to the defending team, and usually as soon as the attacking team captures the first point/checkpoint.
Because of the whole aiming thing, characters that require a lot of precision are less common than they would be on PC. This typically applies to hitscan characters like Widow or McCree.
People seem to have a hard time understanding how a buff/nerf on one character impacts another. So when Genji got nerfed, and barely shows up, people don't understand that this means Bastion can come out and play once in a while. Instead, people will send hateful messages via PM, or actually turn their mic on just to tell Bastion that he's worthless and will result in a loss for the team.
I'm sure there is more, but this is about the summary of my experiences from 3000-3500. I also solo queue about 90% of the time.
Unless I manage to get 2-3 more straight wins, guess I'll never be able to play with Jellie and Kor again. Hopefully Vault ain't too addicted to the new Destiny DLC cuz we're the best 2-man team. Always get win streaks together.
I wish they can somehow buff Symmetra to be less vulnerable, because she has to be very close to the enemy when using her beam weapon. Maybe little more health/shield? When 2 enemies are attacking you and there are no turrets close to them you are done so fast, because you can only attack and focus on one enemy.
Honestly, Winston is at his most effective when your team is calling out the dps and their locations when they have taken some damage. You can hop in and kill them in a second, then take out the healer that was probably with/near them. Then you repeat ad nauseum. Also, when fighting, turn so your target is at the side of your screen rather than the crosshair. Helps save you from easy headshots.
Well, finally ended my horrible loss streak, helping out a fairly decent team as Mercy on King's Row. Diamond probably isn't happening, but at the very least I hope I can get to the point where I'm not the only "Platinum" among a bunch of Golds due to how far I've dropped. We shall see.
Oh, and I actually saw one in the wild: Ana PotM's DO exist! It was a Lifesaver, so guess she must have hit an enemy just as they were about to finish someone off.
So, I just watched this video on "how to escape ELO hell" i.e. how to do better in solo queue.
Seems to make a lot of sense, and the basic thesis is that because solo queue involves no synergy and no communication (something I'm personally at fault for thanks to two bad experiences) the best heroes to choose are those that can stay alive themselves without having to rely on teammates.
E.g. D.Va, 76, Pharah, Roadhog, since you can't really rely on your dps teammates doing their job. Just because someone picks McCree, doesn't mean they're actually going to be headshotting tanks or downing Pharahs, etc.
On another note:
How is the best way to use Lucio's speed boost? I normally just leave it on heal, unless I see we're losing a team battle, then I hit speed boost and retreat, hoping others will follow me (again communication would help). Are there other times I should be using speed boost? Should speed boost just be left on, and switch to healing when I have the amp move off cool down?
I assume it's more complex, and situationally dependent, but I'm looking for a rule of thumb.
LOL, I really don't know what will happen. I preordered ROI last night because I figured at some point I'd play it, and I'd want the bonuses. But I jumped on for the first time in months last night and tried a strike and wasn't feeling it at all, I just wasn't really enjoying myself, I kept wanting it to be Overwatch.
I'll definitely give the new campaign a shot, and ideally I would play both games casually at the same time. But I have never been able to do that, I'm always addicted to one and only one game.
School has been a bitch lately, but this should be my last day in an awful stretch and maybe I can go back to a more normal schedule. If I'm playing Destiny and you get online feel free to invite me for some comp. I'd like to be able to switch between the two.
Here is my experience with Console Comp solo queuing:
On average, you'll be able to talk to 2, maybe 3 people on your team. Because of consoles have a innate Party system chat feature, a lot of groups of 2+ are just in their own private party chat. Thus they don't communicate with people outside their immediate party.
Typically this means a group of 6 randoms has better communication than a team with 3 groups of 2.
The Meta takes longer to trickle down because people don't bother to watch tourneys, or even read patch notes. Because of this, people still feel like Lucio+Zen is mandatory for every match. By extension, people get pretty upset if you don't stick to the old 2/2/2 setup.
When people do talk in chat, you've got about a 30% or 40% chance that someone is a douche. This means, they'll be instructing you what your characters should be, and how you should be playing them the entire match. Any hint at a loss, and they'll be happy to blame everyone but themselves, which turns into a self fulfilling prophecy. Because no one wants to play good for a teammate that treats you like shit.
Leavers still happen probably 1 out of every 8 games. And they usually happen to the defending team, and usually as soon as the attacking team captures the first point/checkpoint.
Because of the whole aiming thing, characters that require a lot of precision are less common than they would be on PC. This typically applies to hitscan characters like Widow or McCree.
People seem to have a hard time understanding how a buff/nerf on one character impacts another. So when Genji got nerfed, and barely shows up, people don't understand that this means Bastion can come out and play once in a while. Instead, people will send hateful messages via PM, or actually turn their mic on just to tell Bastion that he's worthless and will result in a loss for the team.
I'm sure there is more, but this is about the summary of my experiences from 3000-3500. I also solo queue about 90% of the time.
Are there any good advanced Reinhardt guides out there? I feel like I have the basics down I just want to brush up my positioning and such so I can bring him into competive more often.
The super important Reinhart guide:
Stop swinging.
Seriously, though. The hardest thing to learn with Reinhart is to know when to stop swinging. At a certain point, you're going to swing your hammer, and you're going to want to keep swinging it, but you shouldn't. You should stop. It's hard, crazy crazy hard, but it's the right thing to do like 90% of the time.