Everything they’ve done is about letting you focus on the big picture without getting dragged down into the minutiae of factory management and requisitions...
You can draw detailed campaign plans right on the map with just a few strokes of the mouse. With a few more button presses, you can divide your plans into distinct phases, set air support priorities, and objective markers. The AI will handle all the planning and preparation for those campaigns, shifting units into the theater until you give the order, and then your blitzkrieg commences like clockwork...
You see, it’s important to draw up war plans because units get bonuses if they have time to reach their jump-off points and prepare for the attack. You are weaker if you order units around at a whim, so you plan and prepare for operations...
But plans can be stolen. This is actually kind of brilliant. Espionage usually fails in games because there are no secrets to steal...