Hadn't used distilled emotions on a waystone before, just my amulet, mainly because I didn't know why I'd want to like so much of this end game you're offloaded into after the amazing campaign and it's reprise. Thought a tower would be the ideal neutral place to see the effects. Big guy called Kosis showed up and gave me a divine orb as he expired, which was nice. Tower was still boring but I'd play these and nothing else if it meant I never had to play another impossible-to-parse tangled vines map that looks nice graphically but does not read well in terms of where it's obvious I can and cannot go. Sholdn't have to look at the minimap to see which plants I can magically walk through and which not.
Tried the first game yesterday, there was a ps5 build I didn't know about so gave it a look. I'd played a single character to early 20s, got bored and dropped it when it came out on ps4, but made a new character 'cause I could not remember a thing. It was a bit shit using different buttons to what I'd just got used to. Some of their choices are up there with the worst gacha crap for having the feel of a game designed by people who have never even laid hands on a game pad. It ran pretty poorly for a native ps5 game on a pro (maybe because I was downloading other stuff in the background, the current beta goes to shit if I do this as well). No way I could last through the whole campaign, it felt bad in too many ways... but kinda wishing I'd stuck with the game years ago so I'd at least have the beginnings of a clue what I should be doing and what half the shit does in this beta.