PC modding not possible for GTA 5?

If I'm not mistaken, even out of the box you could modify car handling and weapon damage and that sort of thing for IV. I can't seem to do anything of the sort now. Nothing.
 
Strange things have been happening lately in these new games. I should check up on Dragon Age Inquisition mod progress. DA1 and 2 had a nice mod install feature.

There's no way in hell that Bethesda is doing away with mods. Skyrim is a 8 million seller juggernaut on PC because of how moddable it is and the Steam workshop support. The game is consistently one of the most played games on Steam everyday, almost 4 years after release. All because of mods.


I waited 2 years for this game after every other system got it, and I don't get rewarded with mods? WTF, Rockstar?

Why the damn hell did you expect anything else from Rockstar? They are complete assholes in regard to modding. They have repeatedly and on purpose broken several mods on GTA IV and San Andreas. It won't be any different this time.
 
The community will find a way if it gives enough of a shit. Look at how people got dedicated servers for mw2 going. Ripping the giant prison level and putting it into multiplayer, Adding new game modes, etc.
 
I have no doubt that we'll see progress sooner or later, but it's still cuntish of Rockstar to pull this shit, especially when they of all people used someone's fucking visual mod for an in-game film.
 
If this is true then gta5 really did not deserve those 1 million sales on pc at all...

GTA games have always been modded to hell and back and pc and it provided the games with a ton of longetivity


I know a few people who already bought the game who are not going to be happy hearing this news, everyone I know who is interested in the game has been talking about mods for it.

There's so many new modable releases on pc every year, yet somehow AAA publishers feel the need to fuck over their PC fanbase... and for what? More greed.
 
This is a big misunderstanding. Boris has been saying this for a long time. He's referring to his ENB graphics mod, not modding in general. It's a lot harder for him to design his shaders around a DirectX 10/10.1/11 renderer, if it's even possible at all.

Actual mods will happen as soon as someone cracks the new .rpf files, which will be very soon. We can mod the console versions, why would it be impossible on the most open platform of them all?
 
Already possible on console.

Expanding on what I said above, the game is contained in big split .rpf files. They need a different key to be accessed than those we could use on the 360/PS3 versions. It needs some time, but it WILL happen.

Did the other versions use the same file format as well?
 
This is a big misunderstanding. Boris has been saying this for a long time. He's referring to his ENB graphics mod, not modding in general. It's a lot harder for him to design his shaders around a DirectX 10/10.1/11 renderer, if it's even possible at all.

Actual mods will happen as soon as someone cracks the new .rpf files, which will be very soon. We can mod the console versions, why would it be impossible on the most open platform of them all?

Yea, the OP should be updated with clarification. The PC encryption key is fairly straight forward to get.

OpenIV already started looking at the resources from the pre-load.
https://twitter.com/OpenIV/status/585886953570181120
 
If this is true then gta5 really did not deserve those 1 million sales on pc at all...

GTA games have always been modded to hell and back and pc and it provided the games with a ton of longetivity


I know a few people who already bought the game who are not going to be happy hearing this news, everyone I know who is interested in the game has been talking about mods for it.

There's so many new modable releases on pc every year, yet somehow AAA publishers feel the need to fuck over their PC fanbase... and for what? More greed.
I don't think a game deserves less sales based on lack of modding potential. I don't want more developers like Bethesda who rely on their users to actually make their games good.
 
If this is true then gta5 really did not deserve those 1 million sales on pc at all...

GTA games have always been modded to hell and back and pc and it provided the games with a ton of longetivity


I know a few people who already bought the game who are not going to be happy hearing this news, everyone I know who is interested in the game has been talking about mods for it.

There's so many new modable releases on pc every year, yet somehow AAA publishers feel the need to fuck over their PC fanbase... and for what? More greed.

If anyone buys a game out of the faith that there will be a bunch of mods even when it's not officially supported, then that's their own fault. Buy the game for what it is, not what it might be in 1-2 years.
 
Did the other versions use the same file format as well?

Yes, as far as I'm aware. All important files in the PS360 versions are .rpf, same with the PC version. Like I said, the only difference is that you need a (sort of encryption) key in order to access them. I'm not sure of any specifics but you need a different key for each platform, and the PC version's key hasn't been figured out yet.

It's also always possible that the .rpf files on the PC version are laid out in a different way or use some different compression method that people will have to crack (PS360 mainly had bare files, whereas the PC version is packed into around 20 archives for some reason) but it'll happen soon.


Can we get a title change please? Some of the posts in this thread suggest that people are being driven away from the game even though it's completely misinformed.
 
Strange things have been happening lately in these new games. I should check up on Dragon Age Inquisition mod progress. DA1 and 2 had a nice mod install feature.

I don't see Bethesda changing its tune on modding. Papa Zenimax is privately held, so there's no pressing need for the company to concern itself with having its publishing subsidiary shortchange mod support in an attempt to raise revenue in the short term by way of effectively coercing DLC sales.
 
Yeah, no mods kills my interest in the PC version. Already finished it on the 360 anyway. Good game.

People said the same thing about DA: Inquisition as well.
Let's just wait and let the modders do the magic.

They found how to mod Inquisition? I read up on the modding potential for that game only a few weeks ago and everyone seemed to be saying the Frostbite engine couldnt be modded.
If they could add some sexy females to DA:I, I'd buy it sometime in the near future.
 
I was kinda wondering why all these journalists were talking about mods for GTA V. I've never really thought they would work, or at least R* would do everything in their power to stop them.
 
Yes, as far as I'm aware. All important files in the PS360 versions are .rpf, same with the PC version. Like I said, the only difference is that you need a (sort of encryption) key in order to access them. I'm not sure of any specifics but you need a different key for each platform, and the PC version's key hasn't been figured out yet.

It's also always possible that the .rpf files on the PC version are laid out in a different way or use some different compression method that people will have to crack (PS360 mainly had bare files, whereas the PC version is packed into around 20 archives for some reason) but it'll happen soon.


Can we get a title change please? Some of the posts in this thread suggest that people are being driven away from the game even though it's completely misinformed.

I second this. We'll see mods. It'll just take time.
 
Why would Rockstar remove modding from PC version? Is it to force people to buy their DLC and not use mods or something else?

They can always, or at least should be able to, just lock mods to single player only.

GTA 4 took a while to crack too. It will be done before GTA 6 releases on PC, that much can be assumed.

I'm sure there's dedicated teams working on it already. Dragon Age Inquisition took only a week (?) to get it cracked, even though Lords of the Fallen used the same anti-piracy method and no one even bothered with that really, because it wasn't a huge release. GTA V is much more massive than DA I.
 
Can we get a title change please? Some of the posts in this thread suggest that people are being driven away from the game even though it's completely misinformed.

Seconded.

They found how to mod Inquisition? I read up on the modding potential for that game only a few weeks ago and everyone seemed to be saying the Frostbite engine couldnt be modded.
If they could add some sexy females to DA:I, I'd buy it sometime in the near future.

Cassandra isn't sexy enough for you?
 
Strange things have been happening lately in these new games. I should check up on Dragon Age Inquisition mod progress. DA1 and 2 had a nice mod install feature.

DAI's mod scene isn't any where near what Origins had. Granted, people have made some nice progress with little texture replacements and things like that in Inquisition but nothing major like you had with some of the Origins mods. I think the last patch BioWare put out broke most mods but I think modders were able to work around that to some extent.


I really hope Bethesda keeps on supporting modders for the PC versions of their games. I'd anticipate they would but especially if they're really overhauling their tech for Fallout 4 or whatever nextgen games they're inevitably making, I'd be nervous until they actually show something.
 
People managed a rape mod on the last-gen console versions of GTA Online.

It was foolish to think that Rockstar wouldn't lock it down.
 
So much entitlement here... Even calling Rockstar "assholes"? Holy shit.

PC got the game. It even got the ultimate version of it! You should be grateful for that! And you are complaining about the lack of mods? Rockstar Games doesn't owe you shit.
 
I really hope Bethesda keeps on supporting modders for the PC versions of their games. I'd anticipate they would but especially if they're really overhauling their tech for Fallout 4 or whatever nextgen games they're inevitably making, I'd be nervous until they actually show something.

I think Skyrim is still selling mostly because of mods and I guess Bethesda knew that (as they released the Creation Kit shortly after the game was out). I think it'll be save to assume that Bethesda will keep Fallout and TES mods friendly even if they jumped to a new engine/tech.
 
This is a bummer.. besides DLC sales, I just hate to see great games not be immortalized by full mod support. I STILL play moddable games these days, just because of the awesome creations people have made.

Speaking of: When is Dying Light supposed to be getting its mod tools?
 
So much entitlement here... Even calling Rockstar "assholes"? Holy shit.

PC got the game. It even got the ultimate version of it! You should be grateful for that! And you are complaining about the lack of mods? Rockstar Games doesn't owe you shit.
Not giving a fuck about how the dev/publisher want to see the the game played is kind of the reason for modding games in the first place. Soo...thanks to R* for the great game. No modding? Fuck you, we'll find a way.
 
If this is true then gta5 really did not deserve those 1 million sales on pc at all...

GTA games have always been modded to hell and back and pc and it provided the games with a ton of longetivity


I know a few people who already bought the game who are not going to be happy hearing this news, everyone I know who is interested in the game has been talking about mods for it.

There's so many new modable releases on pc every year, yet somehow AAA publishers feel the need to fuck over their PC fanbase... and for what? More greed.

Most of the mods I've ever used for GTA games on PC were, quite literally, mods that were fixes to the bad porting job Rockstar did with every GTA release from III to TBoGT.

For the first time in franchise history, the PC version of a 3D GTA game is the definitive version with no catch to the core experience. That deserves crazy praise.

You also have to consider nearly half of the game - GTA Online - may be prone to being circumvented when mods get into the picture. They don't want that pissed on, so making layers to prevent modding seems reasonable. But you can give it time; mods will probably happen anyway. It will just take a while.
 
GTA IV took forever to get going too. It'll only move forward once Rockstar stops patching it.

Ding ding. Once Rockstar support ends, the mods will bust out once they figure out the file formats (which they can do already, but patches/etc. will change that format a bit)
 
So much entitlement here... Even calling Rockstar "assholes"? Holy shit.

PC got the game. It even got the ultimate version of it! You should be grateful for that! And you are complaining about the lack of mods? Rockstar Games doesn't owe you shit.

Mods are the #1 reason some people prefer to buy PC versions of games. To wait 2 years for a PC version and not end up getting mod support, it's not unreasonable to be a bit upset.

Obviously Rockstar never promised mod support though, so I wouldn't be upset at them specifically. Hell, as someone who has bought games entirely because of mods before, I'm not upset to begin with, as it's only a matter of time before the game is cracked open. It will happen eventually.

Rockstar just did what any game developer has a complete right to do, locking their game down, can't really blame them for that. Doesn't mean I don't think it's a bad business decision though, Mods extend the life of your game. It's basically perpetually free fanmade DLC that encourages people to buy your game without you having to raise a finger to make any of it.
 
Rockstar may enable modding at some point..

Also, 4) . Man, I hope his problems he can deal with in time or that it's just a big joke without smileys.
 
Mods are the #1 reason some people prefer to buy PC versions of games. To wait 2 years for a PC version and not end up getting mod support, it's not unreasonable to be a bit upset.

Obviously Rockstar never promised mod support though, so I wouldn't be upset at them specifically. Hell, as someone who has bought games entirely because of mods before, I'm not upset to begin with, as it's only a matter of time before the game is cracked open. It will happen eventually.

Rockstar just did what any game developer has a complete right to do, locking their game down, can't really blame them for that. Doesn't mean I don't think it's a bad business decision though, Mods extend the life of your game. It's basically perpetually free fanmade DLC that encourages people to buy your game without you having to raise a finger to make any of it.


Perhaps. But Rockstar is known to be anti-mods, and if I recall correctly, they even stated the PC version would not support mods. So why get angry now, after you bought the product? It just seems childish to me.
 
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