Sweet, I didn't know Rift S connects to PS3/X360 to play games like Asura's Wrath (that'd be a crazy VR sequel if it ever got one)
Better refund VTOL VR if you don't care to stick with its style, I don't think hotas support is planned, its whole point is the interactive cockpits.
There are sims that support VR like
DCS and
IL-2 Sturmovik.
War Thunder does too but it was fiddly last I tried. Non-flight sims as well, current SCS games support VR unofficially in their beta branches.
Let me dig up my recommendations list. Onward is what you may want btw, if Pavlov is VR Counter-Strike then Contractors is VR Call of Duty and Onward is VR Ghost Recon (of old). Obviously depending on what you like:
TWD: Saints & Sinners is a sweet immersive sim-lite with great action and decent resource management.
Budget Cuts is a stealth puzzle adventure with nicely integrated teleport mechanics and a new sequel.
Apex Construct is a sci fi action adventure game with archery systems at its core.
Stormland is an open world shooter, more limited than it seems at first but still fun as hell.
The Thrill of the Fight is a boxing sim, if less fancy than the gamey Creed and its Rocky license.
Journey of the Gods is a Zelda-lite linear action adventure that's simple but polished and works really well.
Pistol Whip is the new kid on the rhythm game block, I love it like it's a funky musical Virtua Cop-like.
Drop Dead is a fun riff on The House of the Dead, not nearly as tight but maybe the best of the genre in VR.
In Death is an archery based rogue-lite I spent many hours in early on despite the limited scope.
SUPERHOT VR is a puzzle action shooter with cool slow motion mechanics. Be like Neo!
Racket Fury is a very polished table tennis game, the realism was surreal at first despite the sci fi.
Catch & Release is a fishing game. Who doesn't like fishing? I want Twilight Princess fishing in VR now.
Moss is a third person action adventure, you lead a sword wielding mouse as if in a diorama of a fairy tale.
Space Junkies is a PVP zero gravity arena FPS, like Quake in space, great for some instant action.
Ultrawings is a flight game, not quite a sim, maybe a bit like pilot wings, goals and stuff to get through. Edit: this seems to support physical joysticks too btw, but may require some tinkering and unconventional behavior like disconnecting all other controllers going by some forum threads.
Windlands 2 is an action adventure with not-web-swinging and archery, it's also co-op capable.
Vox Machinae is a PVP mech combat game with awesome cockpits, there are some co-op elements too. Edit: this one does support physical joysticks too btw, but try it without first, it doesn't need precision maneuvers like flight sims and the headtracked aiming of weapons systems is precise.
Raw Data is probably the best of the arena/wave shooters with different classes, progression & co-op.
Onward is my favorite "standard" FPS, PVP focused, some co-op & the best feel for weapons/gadgets.
Lone Echo is a must play astronaut adventure, the free PVP Echo VR and its $10 Combat DLC rock too.
Red Matter is another sci fi adventure with a different spin than the above and great interactions.
Blade & Sorcery has the best physics based melee combat but doesn't yet have progression etc.
There are many great early access games, I like where
Vengeful Rites is going as a VR RPG action adventure, sword wielding, spell casting, the works and there's also the free-for-now
A Township Tale alpha to try for some online rpging/surviving/crafting.
VTOL VR is a great indie combat flight sim with wonderfully interactive cockpits (I get it, it's not for you, I'm copy pasting my list). There are also ports of non-VR games or games that are both for VR and for regular play, which are done very well, as long as you like the base games. Titles like
Skyrim VR,
Elite Dangerous,
DiRT Rally,
No Man's Sky,
PayDay 2 and others were converted very well. Some like Fallout 4 VR weren't as successful however so some caution is necessary before purchase. Others have been converted by fan modifications, MotherVR is a great mod for
Alien Isolation, without hand tracking, while the same creator is working on ReclaimerVR, a mod for
Halo: The Master Chief Collection that will include that and another guy works on an
Outer Wilds mod with hand tracking as well, it's looking pretty sweet though concessions are always made for such things and certain functions.
Also, personally I refunded Asgard's Wrath, combat & stuff never clicked for me, I was lucky I accidentally closed it before I passed the 2-hour mark so I jumped on the opportunity. Sure, people say it gets a lot better and what not but if the basics don't click for you either, I suggest doing that too.