Yu's knockdown oki is... the reason I play Yu.
Here's an oldie but a goodie:
http://forums.shoryuken.com/discussion/164867
Here's an oldie but a goodie:
http://forums.shoryuken.com/discussion/164867
With the upcoming release of the game, I feel some people might be on the fence with picking up P4A.
Here are a list of reasons you should play Persona 4 Arena.
It's reasonably balanced.
Persona 4 Arena exhibits I think, the first time in any (first new) Arc Systems release where every character is viable competitively. Straight up. Every character is currently represented in SBO, the worst two characters can win tournaments independent of those flukes.
It's easy to pick up.
Persona 4 Arena has some of the simplest input mechanics of any fighting game released in recent memory. Try not to take this as dumbed down, there are hard combos, there's things that require tight execution to nail. Much of the input difficulty comes from heat of the moment stuff. However, to simply put the game in and enjoy yourself and start to learn matchups, the input system is accommodating towards simply playing the game and not sitting in training mode learning a 40 second long combo.
It's complex for all the right reasons.
All of the system mechanics are useful. None of them are overpowering. Mastering the system and your character is important.
It doesn't pull any punches.
This game has REAL anti-airs, unlike Blazblue. If you jump and mess up, you are going to eat real damage. Getting cornered and knocked down means something, so much that people sacrifice their life bar to tech out of the corner in Yu combos. There's high mobility. The the only comeback mechanic requires you to actually start winning to use it properly. Not only that, there's a high amount of counter-play where a good player can deny a worse player the ability to even let the comeback mechanic activate at all. There's actually a lot of interesting things that go on with awakening mode. The damage is high and the combos are fast. This game takes a lot of the good mechanics of Guilty Gear and takes what little is good about Blazblue and splices them together with the best parts of Jojo's Bizarre Adventure (which in turn has roots in King of Fighers)... It's an amalgamation of what's worked well in the past with some other new stuff thrown in.
It's an Arc Systems game.
That means a training mode that's good, solid netcode and plenty of other goodies. Every Arc Systems console release has set the quality bar higher and higher, and are often the most feature complete games you can purchase.
So buy P4A and play it. It'll be good, I promise*
*(If you live in America or Japan. If you're in Europe, I'm sorry).
**(I don't work for Atlus or Arc Systems or Aksys games. I swear).
***(Buy the game).
****(Please)?