crowphoenix
Banned
Yosuke. It'll be in the shop.YuriLowell said:Who do you talk to so you can go back and get that wrench for yosuke in the beginning of the game?
Yosuke. It'll be in the shop.YuriLowell said:Who do you talk to so you can go back and get that wrench for yosuke in the beginning of the game?
That's what the strategy guide's for.News Bot said:I wish the game told you when the S. Links were to show up at the points where you can finally interact with them. It only has the days for the Strength and Sun arcanas.
Tamanon said:To Yosuke
And to the next post, the crafting items aren't used in quests, when you get the quests, the mobs drop the quest items.
YuriLowell said:Strange.
I have a friend who is trying to go back and get the wrench that gives him 40 extra SP, but I dont know if she can go back until she finished up Yukiko's castle.
I'm checking the monthly listings now. Some links are more predictible than others but most vary from week to week. Moon and Hanged Man in particular.Blackjack said:No, they follow a schedule. The only irregular ones are Justice and Hierophant.
Tamanon said:Nope, once Yukiko's castle opens up a second time you can go back to Yosuke's place. I would've killed for that 40 SP in Yukiko's castle though.:lol
Hm. I never saw anyone break schedule that I can remember (barring, like you said, the mystery times when party members weren't around and then exams week). Pretty much no one shows up when it rains (you can basically only do Sun Empress and Hermit as daytime links during the rain), so that could be itepmode said:I'm checking the monthly listings now. Some links are more predictible than others but most vary from week to week. Moon and Hanged Man in particular.
Even the main party members are somewhat unpredictable (and that's without taking into account the irregularities brought on by the monthly mysteries).
I think it works like this:Yaweee said:Elemental Amps, Boosts, and Vows, or similar items: Do any of them stack, or is the highest percent that counts only?
Crystalkoen said:This game'll be the end of me... was late to work this morning because I was up until 3 last night playing, and slept through my 6:50 AM alarm.
Finished up the second dungeon boss, and I must say...Can't really argue that much, though. I'm drinking up the difficulty and thoroughly enjoying it, even if it does take 2-3 attempts to take out some of these bosses. Finished D2 boss at level 22, too. That probably didn't help the fight at all.Seriously? Stat boosts, Power Charge, and Swift Strike? Whatever developer was behind that boss is a seriously sadistic S.O.B.
Just got the Dilligence needed to do the Hospital Janitor job, and all I have to say about that isHelloooooo Nurse!
Love both of the Dojima storylines, too. Only 3-4 ranks into each, but it really makes for endearing characters.
Also thrilled to see Tanaka still bringing his amazing commodities over the airwaves. Anyone know of any other non-spoiler easter eggs/nods to prior games in this one? All I have so far is a Phoenix Ranger Featherman R reference and Tanaka's Amazing Commodities on Sundays.
Blackjack said:I think it works like this:
Boost and Amp - Stack
Boost and Vow - Stack
Amp and Vow - Stack
Boost and Amp and Vow - DO NOT stack
aku08 said:this game is awesome, i just finished the first dungeon and what started as a frustration but ended up as my favorite aspect of the game is that at any given fight - my party can be wiped out. i dont know how many times i feel like im cruising and my health is good, my sp is still decent then BAM! - a couple of miscues, a couple of unluckiness - my whole party is wiped out. every fight keeps me on my toes. i like it.
Beardz said:I played Persona 1 and I really like it, but missed Persona 2 and 3; I need to play persona 3 to understand persona 4?
DiddyBop said:my order from amazon.ca finally arrived today in pristine condition,it came boxed with plastic bags of air and the game and artbook were in a bubble wrap envelop inside the box under the plastic bags with air in them,bravo amazon/atlus.
anyways,gonna sink my teeth into this later,should i start on beginner or do normal? how hard is normal? i have p3 and fes but i never finished either due to the repetiveness wearing me down,but the changes in this game has made me wanna play again since i do love the concept. so im not really a beginner but i dont wanna get frustrated while playing this game,but on the same hand i dont want to be a cakewalk,which difficulty do you ppl use?
Nice to see his book got published, then. That ended up being one of my favorite S Links in P3.Tamanon said:...and a pink alligator in a storybook.
Yeah, I had one of those last night. Fight that got a 5-pack of reinforcements when I was already getting low on SP. I barely survived, and then spent the next 10 minutes frantically trying to avoid fights to get to the save point I KNEW was coming.at any given fight - my party can be wiped out.
aku08 said:this game is awesome, i just finished the first dungeon and what started as a frustration but ended up as my favorite aspect of the game is that at any given fight - my party can be wiped out.
This is one of the things that kept me engaged the most in P3 and will probably be the case again in P4: the fact that you have to pay attention in every fight. The weakness of the enemies and your own, what attacks and skills to use, lower magic still being important, keeping an eye on your sp, thinking if fighting that bigass random monster with lots of hp but little xp or running from it is the best choice... Too many RPGs keep you choosing only attack these days and I feel that's what makes them a borefest after the middle. I'm always glad this is not the case here.birdchili said:fights that aren't dangerous need to be entirely removed from turn-based rpgs.
there's a great inter-fight dynamic going on so far in p4 too. you need to conserve sp in every fight so you can stay in the dungeon longer, so you rarely want to go "all out" if you can do something less "costly" that gets the job done (making things bufu useful even once bufula is available, for example).
it's even more important to make each trip to the tv count in p4 (vs p3) because it cuts into your social life much more than it did in p3 (where it mostly just hurt your sleep).
the only time this is truly dangerous is when you're exploring a new area (ie: unknown monsters), or if you get surprise attacked (which is pretty-much your fault (though it certainly happens to me)). for a known set of creatures, you now have "guard" which eliminates elemental weaknesses of a character. if you're not planning on finishing the fight in the first round, you might want to ensure that vulnerable characters aren't giving the shadows extra turns.jasonng said:I'm fighting enemies that would go three times in a row because they keep exploiting my teammates' weaknesses.
I think it's just a way to get clues about S. Links and such.Alts said:Does using the bathroom at school do anything this time around. I tried it out, and I pondered about the contents of my fridge, and when I checked it at home, there was ramen in there, but I couldn't eat it. Coincidence, or are they connected?
Ourobolus said:There are plenty of reasons why I love SMT games, but one of the most prominent reasons is also the most frustrating.
Here it is: my latest SMT moment.
So, I had finally made it to. I realized that I was pretty underlevelled, as I tend to be (I think someone said that Doublejump recommends 27, I was 21). So, I lost a few times to see how he would act during the fight.Shadow Kanji. Anyway, I go level up once, get some SP items, heal at the fox, and head back on up. I manage to beatHOLY HELL AT THE RANDOMNESS OF HIS ATTACKS., and thenNice Guywas a piece of cake. The entire time, the boss luckily seemed to rely on his single-member attacks. I get him down to about 200 HP, and then BAM! Swift Strike, double hit, unguarded, on the MC. Down he goes. It missed everyone else.Tough Guy
Sigh...I hate and love shit like this, because I know it'll be freaking sweet when I actually beat him.
Y2Kev said:I hate guides recommending levels because I am ALWAYS behind. I've explored every inch of every dungeon (and some floors even twice) and there is nooo way I'd hit 27 before the second boss unless I ground 4-5 levels.
Y2Kev said:I hate guides recommending levels because I am ALWAYS behind. I've explored every inch of every dungeon (and some floors even twice) and there is nooo way I'd hit 27 before the second boss unless I ground 4-5 levels.
Ourobolus said:Yeah, the level recommendations never mattered to me, especially in SMT games, where weaknesses/strengths play such a huge role in strategy.
Y2Kev said:I hate guides recommending levels because I am ALWAYS behind. I've explored every inch of every dungeon (and some floors even twice) and there is nooo way I'd hit 27 before the second boss unless I ground 4-5 levels.
Don't believe those lies, i'm nearly at the end of the game and I almost haven't grinded. The only thing I did is explore each floor of the dungeon completely and fight the boss when I confidently killed everything in the last floor of the dungeon. If that failed, then it means fusion time.Y2Kev said:I hate guides recommending levels because I am ALWAYS behind. I've explored every inch of every dungeon (and some floors even twice) and there is nooo way I'd hit 27 before the second boss unless I ground 4-5 levels.
frostythecat said:I agree, level 27 is a tad excessive. I beat him with everyone around level 22-23 on expert. The trick is to guard whenever he uses power charge, and always nullify the bonus of heat riser with dekaja. Jiraiya has it I believe.
jasonng said:To make sure shit doesn't hit the fan, I would only grind as far as one floor below the save point. I get a few levels along with some dungeon items (to me it's always worth the hassle to look for items, especially if they can replenish your sp) and as I'm returning to the save point, I get wiped. Not because I was low on HP and SP but because I'm fighting enemies that would go three times in a row because they keep exploiting my teammates' weaknesses.
Guled said:wait, I heard that you could only have one GF in the game? Is that true or is it one at a time (until the SL is 10)?
Also, here is a cool little Skill/Persona cross reference guide
http://spreadsheets.google.com/pub?key=pwsp1tyCRd8aXt-4H7eVtcA
Printable version:
http://www.geocities.com/lime_2_k/P4SkillLookupList.pdf
Which dungeon is that?Volcynika said:I've died so much in the 3rd dungeon, it's not even funny.