I like diversity, I like different games to try different things. I don't know where I am going with this!
Somewhere that is different with diverse things.
I like diversity, I like different games to try different things. I don't know where I am going with this!
There's a few examples of games that blend linear storytelling and player agency exceedingly well, and I'll use the quintessential example to illustrate my point:Silent Hill 2
Silent Hill 2 without a doubt one of the most well written games of all time, if not the most well written game of all time. The wonderful thing about it is despite a large portion of the game's narrative being linear, the game is taking all your actions into consideration. Without spoiling anything(cause I really think everyone at some point should play it), there are 4 endings--each of them determined by your decisions/actions in the game. Not pillar moments like how a Bioware game does it(IE: kill this person to get ending C), but how you traverse and interact with the environment/characters/enemies. You are greeted with an ending purely on how you play, and there is no "canon" ending the over wrights the other.
The great thing about that game too is there's a lot of wonderful environmental storytelling through some of the nightmarish imagery that you'll initially think is just random, then thinking back you'll be all like: HOLY SHIT THAT'S BRILLIANT.
(Yes there are actually 6 endings but the 2 joke endings require subsequent playthroughs and you need to know how to get them beforehand )
So yeah, it's hardly impossible to tell a linear, personal, character piece without removing player agency entirely.
Mhmmmm yes.
He's holding up his glasses because his ears are too high to hold them. Hilarious.
.
Silent Hill 2 is one of the best games I've ever played. Everyone should play it.
I need to play SH2. I just read a thing this morning about how Ken Levine wants to make a game that tells a linear story, but is still worth replaying. This sounds like what he wants to do.
But...I get scared easily...
There's a few examples of games that blend linear storytelling and player agency exceedingly well, and I'll use the quintessential example to illustrate my point:Silent Hill 2
Silent Hill 2 without a doubt one of the most well written games of all time, if not the most well written game of all time. The wonderful thing about it is despite a large portion of the game's narrative being linear, the game is taking all your actions into consideration. Without spoiling anything(cause I really think everyone at some point should play it), there are 4 endings--each of them determined by your decisions/actions in the game. Not pillar moments like how a Bioware game does it(IE: kill this person to get ending C), but how you traverse and interact with the environment/characters/enemies. You are greeted with an ending purely on how you play, and there is no "canon" ending the over wrights the other.
The great thing about that game too is there's a lot of wonderful environmental storytelling through some of the nightmarish imagery that you'll initially think is just random, then thinking back you'll be all like: HOLY SHIT THAT'S BRILLIANT.
(Yes there are actually 6 endings but the 2 joke endings require subsequent playthroughs and you need to know how to get them beforehand )
So yeah, it's hardly impossible to tell a linear, personal, character piece without removing player agency entirely.
But...I get scared easily...
Despite being an enormous wimp, I really need to play SH2 as someone invested in the potential of video game storytelling. Why do horror games always have to have the best environmental storytelling?
I need to play SH2. I just read a thing this morning about how Ken Levine wants to make a game that tells a linear story, but is still worth replaying. This sounds like what he wants to do.
Guess I know what game I'll be playing after exams are over. Got the SH HD collection around last year but never got very far
Oh and this needs to be said: DO NOT PLAY THE HD COLLECTION. It's a completely broken port.
we need to play it again sometime, unfortunate timing sucks yo
I quite liked Shattered Memories
Oh I like it too! I just find so much of the game has pointless wandering.
I loved the pointless wandering. The adventure elements were so much fun!
Oh and this needs to be said: DO NOT PLAY THE HD COLLECTION. It's a completely broken port.
The only way you should experience it is on the good ol' PS2, which I know will be a huge barrier of entry for some people.
Nope, jus this one. The artist uses it as their pixiv profile image. If they're are others, they haven't uploaded them.Is there a set of these, or just the MC?
Very pleased I still have my PS2 copies of 2 and 3. Never played 2 to completion cause it took forever to find it, but I loved 3. I got that when it came out, 2 was hard to find at that point.Oh and this needs to be said: DO NOT PLAY THE HD COLLECTION. It's a completely broken port.
The only way you should experience it is on the good ol' PS2, which I know will be a huge barrier of entry for some people.
;_;
How is it broken? depending on how bad a port it is I might just drop it then. Otherwise i'll push through
Also Persona 5 should have a midway plot twist where the entire town is consumed by shadows, forcing you to kill off your old friends in a desperate struggle for survival.
You're joking, but I wouldn't mind something like this in a Persona game. We don't really get to see disasters much in the series. The pesky heroes always save the day.
Also Persona 5 should have a midway plot twist where the entire town is consumed by shadows, forcing you to kill off your old friends in a desperate struggle for survival.
I never played the HD collection, but I do recall there being a patch for some tech issues (freezing, stuttering, etc) on the PS3. I don't think they ever patched the 360 version.
I don't know if that's particularly what I want out of Persona 5, but I've always been intrigued at the idea of a Persona game using Zero Escape or Battle Royale concepts, and following a potentially darker path like (P4 Spoilers) "The Final Hour" implies. It's an idea I'm intrigued to see if they explore further in P4A2 a bit.
I tried playing through Downpour and had to stop. I'm such a freakin' baby when it comes to horror games. It's also probably one of the reasons why TLoU isn't my GOTY..
You're joking, but I wouldn't mind something like this in a Persona game. We don't really get to see disasters much in the series. The pesky heroes always save the day.
I don't know if that's particularly what I want out of Persona 5, but I've always been intrigued at the idea of a Persona game using Zero Escape or Battle Royale concepts, and following a potentially darker path like (P4 Spoilers) "The Final Hour" implies. It's an idea I'm intrigued to see if they explore further in P4A2 a bit.
What happens to all your S.Links? Do they all reverse or something? lol
You're joking, but I wouldn't mind something like this in a Persona game. We don't really get to see disasters much in the series. The pesky heroes always save the day.
Tell that to Tatsuya.
I was?
I would love a follow up game in the Other Side. A post-apocalyptic Persona game with demons roaming and a small population of humans coping with their new world.
...Isn't that basically a description of the mainline Megaten games?
...Isn't that basically a description of the mainline Megaten games?
pls hit
What an odd pair.
I need that alpaca dating sim.
I love the sound she makes when she misses. Such a bummer sound.Every time she would say that, she would miss. That's why you only use Yukari for healing.
They're fluffy.Those dolls are great.
I read an LP of that alpaca dating sim, the translation is glorious Engrish. It also has a weirdly dark bad end for such a fluffy (har har) story. Why does Japan like alpacas so much?
I can't believe I bailed on both SMTIV and P3P in favor of grinding me some awesome Pokemon via breeding. But damn, I did it. And I'm lovin it. I miss the waifus and cool designs already
Breeding Pokemon for perfect IVs is silly. The whole IV system is silly and probably should have been replaced.
Breeding for the sake of getting lots of rare Pokemon to trade is fun tho. Nobody expects a Charmander or Fennekin in Wonder Trade!
Is SMTIV's OST ever going to come out? This is kind of ridiculous.