Radical, more friendship speeches
/vomits
Radical, more friendship speeches
/vomits
The themes of friendship are pretty much on the same level.
Fasten your seatbelts friends, because I'm about to steer us back to the topic you are all avoiding. I thought we were taught to accept our darker inner thoughts? Should we not reach out to the truth?
Will we see persona 5 at TGS? It pretty much has to be delayed if we don't see it then right?
Let us come together for an all out attack on this question. Armada, I expect a 3 page report on this matter by the time I wake up.
The themes of friendship are pretty much on the same level.
Persona is significantly better at it.
Both series can be rather on the nose with it, but KH has an issue with very explicitly, repeatedly using the term "friendship" and all its variations there of. It does the same thing with its "good vs. evil" theme in that characters are always discussing light vs. darkness.
The series has to assume the audience is mostly eight year olds and it doesn't trust them to pick up on even a hint of subtlety.
I loved KH2 when I was younger. I haven't been able to play it in years and I'm looking forward to the remaster. I expect to still love it, but if there's one thing I'm not counting on holding up particularly well, it's the writing. Earnest as it is.
Fasten your seatbelts friends, because I'm about to steer us back to the topic you are all avoiding. I thought we were taught to accept our darker inner thoughts? Should we not reach out to the truth?
Will we see persona 5 at TGS? It pretty much has to be delayed if we don't see it then right?
Let us come together for an all out attack on this question. Armada, I expect a 3 page report on this matter by the time I wake up.
Persona is significantly better at it.
Both series can be rather on the nose with it, but KH has an issue with very explicitly, repeatedly using the term "friendship" and all its variations there of. It does the same thing with its "good vs. evil" theme in that characters are always discussing light vs. darkness.
The series has to assume the audience is mostly eight year olds and it doesn't trust them to pick up on even a hint of subtlety.
I loved KH2 when I was younger. I haven't been able to play it in years and I'm looking forward to the remaster. I expect to still love it, but if there's one thing I'm not counting on holding up particularly well, it's the writing. Earnest as it is.
Go for it. Although I probably wnt respond until tomorrow morning. 4AM over here
Persona is significantly better at it.
Both series can be rather on the nose with it, but KH has an issue with very explicitly, repeatedly using the term "friendship" and all its variations there of. It does the same thing with its "good vs. evil" theme in that characters are always discussing light vs. darkness.
KH1's pathos fails mainly on account of the love interest being made of cardboard.As an aside, I went into KH1:FM thinking that the less convoluted nature of the narrative was better than KH2's.
It wasn't.
Persona is significantly better at it.
Both series can be rather on the nose with it, but KH has an issue with very explicitly, repeatedly using the term "friendship" and all its variations there of. It does the same thing with its "good vs. evil" theme in that characters are always discussing light vs. darkness.
The series has to assume the audience is mostly eight year olds and it doesn't trust them to pick up on even a hint of subtlety.
I loved KH2 when I was younger. I haven't been able to play it in years and I'm looking forward to the remaster. I expect to still love it, but if there's one thing I'm not counting on holding up particularly well, it's the writing. Earnest as it is.
Fasten your seatbelts friends, because I'm about to steer us back to the topic you are all avoiding. I thought we were taught to accept our darker inner thoughts? Should we not reach out to the truth?
Will we see persona 5 at TGS? It pretty much has to be delayed if we don't see it then right?
Let us come together for an all out attack on this question. Armada, I expect a 3 page report on this matter by the time I wake up.
Will we see persona 5 at TGS?
If some of you guys aren't expecting Persona 5 to appear, when do you guys think it will be shown?
I don't think KH is meant to be anything terribly deep. I've always treated it as the Saturday Morning Cartoon show of RPGs. Things are simple in KH. That's why darkness is bad and true love and friendship and light conquer evil all day.
Last Tuesday.If some of you guys aren't expecting Persona 5 to appear, when do you guys think it will be shown?
If some of you guys aren't expecting Persona 5 to appear, when do you guys think it will be shown?
Personally, I just try not to think about it too much. It makes the wait much more difficult.
PK Gaming said:Joseph Joestar should be the Persona 5 protagonist
PK Gaming said:Sorry, I need to correct this heinous transgression
Josuke Higashikata should be the Persona 5 protagonist
Don't get me wrong, Joseph Joestar is still amazing, but Josuke is on a whole other level.
I think i'm going to use Yukiko on my main team in PQ out of respect for him.
PK Gaming said:Wait just a moment
I need to correct another serious transgression
Pop quiz: Who's your favorite character?
Answer: Doesn't matter, because they're sure as shit not as awesome as Jolyne.
Now here's why:
Jolyne is basically what you'd get if you took the best aspects of each of the previous JoJo protagonists, and blended them together to create this apocalyptically awesome protagonist. Out of all the JoJo's, Jolyne is by far the most hard-edged/badass JoJo in the series. I'm not even kidding, check this shit out:
Now if you're remotely familiar with JoJo, then you'd know that the characters don't directly do the fighting themselves, their stands do (Personas, basically). But not Jolyne. She will BEAT THE EVER LOVING SHIT OUT OF YOU if she has to. Even everyone's favorite badass, Jotaro, doesn't throw a punch in most fights. Yes, Jolyne is actually tougher than Jotaro. Her stand let her turn herself into string, which sounds wimpy as hell on paper, but it's actually stupidly powerful/versatile. Framkly, Jolyne occupies this awkward middle ground wherein she's a strong female character in a media dominated and consumed by males. That alone makes her one of my favorite characters of all time.
TL;DR Jolyne Cujoh should be the Persona 5 protagonist. The end.
Did you ever play Dream Drop Distance? Because boy, did they forget what kind of game they were making at the end.
I agree on most fronts.
I do feel that both do an excellent job at expressing the friendship theme through gameplay though. Persona through team-building synergy and Social Links, and Kingdom Hearts with its limits, D-Links and general "strength through support" party dynamics. Both really hammer home "friendship as strength" in distinctly practical terms.
I think a lot of the ham-fistedness on KH's part is a good deal in part because of its younger audience. That doesn't necessarily excuse the sheer volume of it, but It doesn't particularly bother me because of that. If KH were completely targeted at older teens and adults I would be far less magnanimous.
I did, and I laughed my ass off when it turned out thatBut I think the idea still holds. Treated as a SatAm cartoon it all sorta makes sense.the villain's evil plan was to turn Sora into an Ansem.
Honestly, I just want to know which artists they got to remix the music for DAN. I don't even need a trailer; just a list would suffice.
Yeah, I was laughing at that and (ending spoilers, but this is really dumb, and not in a good way)the fact that, despite being the second-to-last game in the arc they're building, they decide to throw time travel into the mix, despite it not being foreshadowed at all. That, and they could follow Sora's movements because he had the letter X on his shirt.
They announced artists Tetsuya Komuro and Daisuke Asakura to be doing remixes for P4D, and this was right after the November announcement stream.Honestly, I just want to know which artists they got to remix the music for DAN. I don't even need a trailer; just a list would suffice.
No cross-save feature since it's a PS1 classic, but you can transfer saves between system through the PS Vita's Content Manager.Quick question (sorry if this is dumb but I can't find any info anywhere):
So, I just grabbed both Persona 2 titles off PlayStation Network during the sale. I noticed that Eternal Punishment is playable on PlayStation 3, Vita, and PlayStation Portable. Does it support cross-save between PS3 and Vita by any chance?
I assume the answer is no but Rogue Legacy has spoiled me with this feature and I'm hoping for good news.
I don't think KH is meant to be anything terribly deep. I've always treated it as the Saturday Morning Cartoon show of RPGs. Things are simple in KH. That's why darkness is bad and true love and friendship and light conquer evil all day.
I've been thinking about the themes of P5 in terms of protagonist design, music, and overall style. All we have to go off are the color red, balls and chains, and the theme of "emancipation".
I've always had the feeling that Soejima designed the P3 and P4 protagonists to appeal exactly to the audience they were trying to reach. Sounds pretty obvious when you say it, but looking into their designs, P3's protagonist is a character who seems unattached, while P4's protagonist seems very posh and preppy. Each of their games defy that look through the themes. P3 is about becoming very very aware of the life you're given, and not becoming unattached from others. P4 is about not taking everything on a shallow, face value.
Therefore, I think that the theme of P5 is going to be punk. Specifically, the "yankii" culture in Japan. This is a very urban-america influenced movement, rising again in a period of low incomes in Japan. It's associated with rap and punk music, both of which we've seen Meguro tackle in the past. With all the red and white in the imagery, the black balls and chains, it gives off a very tough, edgy vibe. The kind you'd expect from a punk album. You can see those characters now, people who reject authority and defy conservative conventions
However, because this comes out of a lower-income bracket in japan, there's also a strong resentment towards society, especially a feeling of being constrained by the world around you. Growing up into an environment where the future is more uncertain than the generations before you, where you're not guaranteed to find a stable, long-term income. These kinds of "punks" also tend to run from their problems rather than face them head on. They put on a tough mask to avoid the issues that are holding them back (we saw this with Kanji, for sure). The protagonist can be someone who looks like he wants to put on a tough face and not deal with his problems, but the game can defy that thinking, much like the P3 and P4 protagonists did.
Now, I'm making a lot of giant generalizations here, but I feel some of the clues are there. I could be entirely wrong in this line of thinking, but I guess we'll see!
Also, doing punks would be Jojo as hell.
No cross-save feature since it's a PS1 classic, but you can transfer saves between system through the PS Vita's Content Manager.
I've been thinking about the themes of P5 in terms of protagonist design, music, and overall style. All we have to go off are the color red, balls and chains, and the theme of "emancipation".
I've always had the feeling that Soejima designed the P3 and P4 protagonists to appeal exactly to the audience they were trying to reach. Sounds pretty obvious when you say it, but looking into their designs, P3's protagonist is a character who seems unattached, while P4's protagonist seems very posh and preppy. Each of their games defy that look through the themes. P3 is about becoming very very aware of the life you're given, and not becoming unattached from others. P4 is about not taking everything on a shallow, face value.
Therefore, I think that the theme of P5 is going to be punk. Specifically, the "yankii" culture in Japan. This is a very urban-america influenced movement, rising again in a period of low incomes in Japan. It's associated with rap and punk music, both of which we've seen Meguro tackle in the past. With all the red and white in the imagery, the black balls and chains, it gives off a very tough, edgy vibe. The kind you'd expect from a punk album. You can see those characters now, people who reject authority and defy conservative conventions
However, because this comes out of a lower-income bracket in japan, there's also a strong resentment towards society, especially a feeling of being constrained by the world around you. Growing up into an environment where the future is more uncertain than the generations before you, where you're not guaranteed to find a stable, long-term income. These kinds of "punks" also tend to run from their problems rather than face them head on. They put on a tough mask to avoid the issues that are holding them back (we saw this with Kanji, for sure). The protagonist can be someone who looks like he wants to put on a tough face and not deal with his problems, but the game can defy that thinking, much like the P3 and P4 protagonists did.
Now, I'm making a lot of giant generalizations here, but I feel some of the clues are there. I could be entirely wrong in this line of thinking, but I guess we'll see!
Also, doing punks would be Jojo as hell.
Did anyone else notice something strange in Yukiko's P4AU trailer? I'm referring specifically to this:
Yukiko is talking to Rise, and yet she's referred to as "Dark-Haired Girl"... Doesn't seem to make sense; if it was Yukari she was talking to then fine, but Rise?
Honestly, I just want to know which artists they got to remix the music for DAN. I don't even need a trailer; just a list would suffice.
They announced artists Tetsuya Komuro and Daisuke Asakura to be doing remixes for P4D, and this was right after the November announcement stream.
as well as know who's playable.
My money is on Marie. I just don't really feel that the production company will push her that hard, only for Atlus to have her appear as a DLC character in P4AUltimax.
The Miku games have a bunch of unlockable costumes and stuff, I'm hoping P4D is the same.
Does anyone else feel like they announced P4D too early? It makes sense for P5, but P4D isn't a big game for them, so when they reshow it, it'll just be like "HEY GUYS, REMEMBER THIS?"..
The Miku games have a bunch of unlockable costumes and stuff, I'm hoping P4D is the same.
I've been thinking about the themes of P5 in terms of protagonist design, music, and overall style. All we have to go off are the color red, balls and chains, and the theme of "emancipation".
[...]
Therefore, I think that the theme of P5 is going to be punk. Specifically, the "yankii" culture in Japan.
Also, doing punks would be Jojo as hell.
Oh boy, I bet they do! P4D is ripe for DLC.The Dingo Miku games were heavier on dlc than the current ones. I hope they don't take that route again.
Oh boy, I bet they do! P4D is ripe for DLC.
I don't think it was announced too early, I think you guys are expecting more content too soon.
End of August, that's when well see something.
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https://twitter.com/ATLUS_goods/status/499829092552691712
Yu guys, have a drink.
The Dingo Miku games were heavier on dlc than the current ones. I hope they don't take that route again.
I mean, November to August for a relatively niche title seems like too long of a stretch, in my opinion. And to be honest, I think it might even be the beginning of September when we start to see something about it.
Also, I think they'll milk the DLC for it really hard. I just hope there's a good amount of content in the base game.
I want that glass.
Oh boy, I bet they do! P4D is ripe for DLC.
Ive always thought that because Dingo's biggest release (Love live) is on the 28th August so we won't see anything till after that. TGS is almost 3 weeks into September so that could be the ideal place to showcase new content.
One thing the Miku games have plenty of is content, though its arguably a larger franchise to pull from.
Ripe, yes- but I think the point is that they should show some restraint with this.
Ripe, yes- but I think the point is that they should show some restraint with this.