HOW ABOUT A TIGER SUIT THEN? SHE WILL LOOK GRRRRRRRRRRREAT!
HOW ABOUT A GIRAFFE SUIT? THEN I CAN SHIP HER WITH YOSUKE!
HOW ABOUT A TIGER SUIT THEN? SHE WILL LOOK GRRRRRRRRRRREAT!
HOW ABOUT A TIGER SUIT THEN? SHE WILL LOOK GRRRRRRRRRRREAT!
HOW ABOUT A GIRAFFE SUIT? THEN I CAN SHIP HER WITH YOSUKE!
I for one am in full support of this Naoto x Yosuke OTP
Her first dance is like something a 60 year old male swinger would do when the bingo hall turns into the dance hall. It's perfect.
A test video found in Persona Q's files. All it is is just Aigis dancing behind a SMPTE color bar.
I find it cool....>_>
A test video found in Persona Q's files. All it is is just Aigis dancing behind a SMPTE color bar.
I find it cool....>_>
The Evokers were one of the things that got me interested in P3 when it first came out, I thought they were super cool.Apropos of nothing: Do a lot of people here really have a problem with the concept of Evokers? I know it's common to joke about how things are so edgy, dark or whatever, but I really don't have a problem with them. Sure they were a bit surprising at firstespecially with Persona 3's first cutscene with Yukari and the running sinkbut as a way to invoke one's inner self and distinguish Persona summoning from the past games, it was great.
I found it aesthetically appealing too, like when the P3MC's head would reel back when preparing a powerful attack or how each character had a unique way of holding their Evoker. Holding a gun to one's head also gave summoning one's Persona much more weight than the other games, making it a big deal when it happens (making scenes like Junpei's resolution, for example, have a different vibe than they'd have if it was breaking cards instead).
Also as a non sequitur to a non sequitur: I wouldn't have an issue if Persona 5's summoning method was literally taking a selfie (as long as the execution was good). A modern, popularized way to project one's ideal self to the public? That sounds pretty cogent.
That's pretty great.
All this talk about evokers has me thinking.
So the theme of P3 is 'Memento Mori' - 'Remember, you will die', which ties into the game's themes of mortality and facing death and finding a reason for living etc etc, and the evokers again help symbolise this as PK mentioned above.
So I was thinking, what if P4 had to have a physical 'thing' for summoning instead of just breaking the cards, what would it be?
Considering that some of the main themes for P4 are finding the truth, not seeking comfort in lies and facing your true self, what could have been used as their version of an evoker?
Any thoughts?
Only thing I can think of would be mirrors(face yourself blahblah). No idea how that would actually work, reflect out the Persona maybe?
All this talk about evokers has me thinking.
So the theme of P3 is 'Memento Mori' - 'Remember, you will die', which ties into the game's themes of mortality and facing death and finding a reason for living etc etc, and the evokers again help symbolise this as PK mentioned above.
So I was thinking, what if P4 had to have a physical 'thing' for summoning instead of just breaking the cards, what would it be?
Considering that some of the main themes for P4 are finding the truth, not seeking comfort in lies and facing your true self, what could have been used as their version of an evoker?
Any thoughts?
Evokers were neat for symbolic reasons but the in-universe justifications for them was kind of silly. After a certain time spent using them the fear inducing effect would go away. Akihiko and Mitsuru handle theirs like complete pros and hardly react at all and Junpei almost looks like he treats it like a joke. So I'm not really sure exactly what they do...? But they're cool looking and are one of P3's better symbolic visuals, certainly better than the Dark Hour's oogy-boogy blood on the walls and coffins business.
EDIT:
Haven't been here in a while, finally got around to playing Ultimax. Really don't care for how Yukari and Junpei are depicted, like, at all. Mitsuru and Akihiko just dressed like goobers.
Evokers were neat for symbolic reasons but the in-universe justifications for them was kind of silly. After a certain time spent using them the fear inducing effect would go away. Akihiko and Mitsuru handle theirs like complete pros and hardly react at all and Junpei almost looks like he treats it like a joke. So I'm not really sure exactly what they do...? But they're cool looking and are one of P3's better symbolic visuals, certainly better than the Dark Hour's oogy-boogy blood on the walls and coffins business.
EDIT:
Haven't been here in a while, finally got around to playing Ultimax. Really don't care for how Yukari and Junpei are depicted, like, at all. Mitsuru and Akihiko just dressed like goobers.
Please no selfies in P5. I'd rather have the characters summon Personas through cellphones, like in Devil Survivor 2.Hope they go back to using some kind of physical object, like that selfie idea, for P5.
Evokers reminded me too much of something out of an angsty teenager fan fiction... but maybe not as well written.
By the way, what did you think of Rise's Persona evolution scene in Ultimax?
It was terrible
I said the evokers seemed like something out of a fan fiction, not that the entire narrative of P3 was such.
If it makes you feel better I can be blunt and say that evokers were stupid and added nothing of significance beyond looking cool.
Whatever floats your boat though.
I said the evokers seemed like something out of a fan fiction, not that the entire narrative of P3 was such.
If it makes you feel better I can be blunt and say that evokers were stupid and added nothing of significance beyond looking cool.
Whatever floats your boat though.
I don't really agree with this. While the mechanics of evokers are unclear, pulling the trigger clearly causes a recoil effect. To that end, even an experienced evoker user would fear the impending burst of energy, just like how'd someone would mentally recoil at getting their blood taken at the Hospital (even if it's a regular occurrence for them). Or, to put it another way; does an athlete or a singer not feel pressure when performing? It's the same deal. No matter how many times you summon a Persona to fight a shadow, you're never quite ready (especially since you're putting your life on the line). With that said, some of the evoker animations definitely should have changed. Yukari for instance, has no reason to use same evoker animation after a certain point.
Re: Junpei
I don't think he's treating it as a joke, but rather, he's firing the evoker without thinking of the consequences. It's not really apparent ingame because of the low quality models, but the movie makes it clear that he's being reckless. I mean it makes sense; he spends a portion of the game being a, wannabee hero after all. That said, he should have also gotten a new evoker animation after a certain point in the narrative.
By the way, what did you think of Rise's Persona evolution scene in Ultimax?
It was terrible
I suppose that all makes sense, but that makes me wonder--I can't remember where I heard the explanation for the Evokers. I don't recall it ever coming up in any meaningful fashion in Persona 3 itself, but it's been nearly a year since I played it and I can't remember too well. I do still think that someone getting so used to the Evoker that they stop having any real reaction to it is something that probably would happen to somebody eventually and that sounds like an interesting story angle. Or maybe the opposite--maybe Yukari could have learned to appreciate Mitsuru more if they delved into the fact that the Evoker still gives her that kind of reaction even though she had been using them her whole life.
And concerning the story, there is no story to Ultimax as far as I'm concerned. Or rather, I haven't even started it and am not really looking forward to it. I've barely played the game at all, but enough to know that I don't like how Yukari and Junpei are depicted in battle. They combine the ridiculous outfits of Mitsuru and Akihiko with even more dumb bs on top of it. Junpei is "baseball baseball baseball baseball" to the point that it pervades his entire fightstyle down to his silly gimmick. And then Yukari is flipping around in a costume fighting with a prop and announcing her attacks like she's playing her character on tv. She doesn't feel like Yukari. It's too much, to the point that it puts me off playing as them.
Persona 3 sadly never goes over the exact mechanics of the evoker. It's a definite sour spot for me since it's integral towards summoning a Persona. I agree though, they definitely should have given incorporated into more story beats. For example, I was hoping they go over how Takaya doesn't fight with an evoker, but nothing of note ever comes out of that.
They were symbolic. It was thematically fitting. They added significant context to how the Personas worked.
Just saying, but saying they added nothing ignores a ton.
Persona 3 sadly never goes over the exact mechanics of the evoker. It's a definite sour spot for me since it's integral towards summoning a Persona. I agree though, they definitely should have given incorporated into more story beats. For example, I was hoping they go over how Takaya doesn't fight with an evoker, but nothing of note ever comes out of that.
*snip*
Easier explanation for that!The only thing I can think of is that Takaya is able to summon without one because of his determination to see.Nyx come to life and destroy the world
Oh.
That's... discouraging.
Easier explanation for that!They ran out of gun flourishes.
That's obviously not true.Haha.Takaya has his own gun flourish, he just used it on Shinjiro.
HOW ABOUT A GIRAFFE SUIT? THEN I CAN SHIP HER WITH YOSUKE!
MC, Akihiko and Mitsuru all use their evokers with flare.
Seeing how many misses Die for me! gets in that gif has annoyed me.
Oh.
That's... discouraging.
I'm guessing that they're some joke I'm unaware of about Yosuke's neck, similar to the ones about Junpei (and maybe Aigis if I'm remembering correctly)?
Also I thought evokers were cool and kind of fit with the in-game theme. But smashing tarot cards seems more of a general thing for the persona series, seeing as how the arcana are featured in all of the games. I probably wouldn't be able to say how crushing/breaking tarot cards has anything to do with finding the truth in P4, but I could probably say how shooting yourself in the head has to do with Memento Mori in P3.
Given your name, I'm not surprised about being annoyed. It's kind of common to miss a lot with those spells in P3 though.
Maybe I should have said they added nothing that any other object (within reason) couldn't provide, and I'd still argue that the symbolism is a lot more insignificant than you'd like to believe.
It might be a small point but I also dislike how evokers seem inconsistent with the series as a whole. As such, I think I'd like evokers more if P3 was a standalone thing (which I guess it kinda was at the time).
I'm guessing that they're some joke I'm unaware of about Yosuke's neck, similar to the ones about Junpei (and maybe Aigis if I'm remembering correctly)?
that's a terrible giraffe
edit: well actually it's a terrible giraffe because it's actually a dinosaur
whoops
I didn't go in expecting much but I was still incredibly disappointed.
To be honest, i'm actually really looking forward to your opinion on it, haha.
I haven't actually gotten around to playing Ultimax.
I expect nothing more than a lulz-worthy excuse plot.