Holy shit, the main menu is amazing.
How can one game be this stylish?
That's not all that different from P4's title screen, in terms of what's going on that is.
We are slowly going to get more and more footage of the game. First we got the first 18 minutes, then first 40 minutes, next will be first hour, then 2 hours, then 5 hours, then 10, 20, 40, and then the first 80 hours.
Also
*snip*
We are slowly going to get more and more footage of the game. First we got the first 18 minutes, then first 40 minutes, next will be first hour, then 2 hours, then 5 hours, then 10, 20, 40, and then the first 80 hours.
Holy shit, the main menu is amazing.
How can one game be this stylish?
Holy shit, the main menu is amazing.
How can one game be this stylish?
P4G's title screen is simple. I'm trying to remember if it was graphic heavy or hype.... I don't think it was.
It's silhouettes of the characters and an image of the school hallway.
https://www.youtube.com/watch?v=5JbvBB2Rjdg
There's also an overlay of Yu running.
3:Wow.... can you find P3's intro?
P4's is one of my favorite main menus of all time, but a lot of that comes with the feel of it timed with the song. Curious as to what the song for this one is.
P4's themes of nostalgia and zen were huge reasons I loved that game. Since P5 is going in the exact opposite direction, I'm curious if it's going to resonate as much. You can definitely tell the team approached P5 with the intent to be a mirror opposite of P4 in ways. P4 is about a small, quiet, peaceful town and returning it to that peace. P5 is about being in a loud, noisy, dirty city and completely changing it as much as possible. If P4 was about embracing the nostalgia of youth, P5 is about using the power of youth to reject nostalgia.
It's really all the downtime in between the setpieces and battles that gives P4 especially that resonation and lasting appeal. They haven't really showed any of that off because it doesn't really make for a good commercial. I'm hoping there will be lot's of quirky and charming NPC interaction and side content between dungeons.P4's is one of my favorite main menus of all time, but a lot of that comes with the feel of it timed with the song. Curious as to what the song for this one is.
P4's themes of nostalgia and zen were huge reasons I loved that game. Since P5 is going in the exact opposite direction, I'm curious if it's going to resonate as much.
I would love to see you write analysis, man.
It goes even farther. P4's personas were all based on highly visible and memorable facets of traditional Japanese mythology. P5's are seemingly all over the place, but when examined all together, they're all historically abberant. They all run counter to the prevailing thought process at the time they were conceived. They all have an element of disruptive chaos to them. Some are obvious, like Lupin, Kidd, and Milady who were thieves,pirates and spies.
As for the rest, Pope Joan was a mythical female pope: a legend that sprung up around unrest with the patriarchy of the papal system. Carmen represented a huge change from the traditional operatic female lead: she was un-innocent, fearless, and driven towards freedom. She dictated the actions of men rather than the other way around. The Necronomicon, the most disputed persona, still represents a chaotic and unpredictable force. To talk about such demonic subjects at a time when america's population was overwhelmingly christian was pretty outrageous, to the point that some people thought it was a real book. It represents the power to change the status quo, something befitting of Futaba's hacking prowess.
I really really love the contrast between these figures and the traditional figures of P4. P4's personas were all figures that were historically revered. P5's are all characters who made society feel uncomfortable.
Most of my analysis on Persona 5 has been on some of the subtle things I noticed both in the gameplay and PVs. While I did my research on the Personae themselves, I ultimately began to notice some stuff that I don't think a lot of people have brought up.
So far this is what I figure:
- There definitely seems to be a running theme with water or water-like effects. One of the biggest hints is by the trail effects the MC and Co. give off when they run around in the Palaces.
Another, although not fairly obvious one is during The Day Breakers; when Kazuya fades away you hear a very water-y sound. Almost as if bubbles were released.- When Ryuji and MC discover
Palace in PV3, it's raining. (While this could be a coincidence, in a later PV (#4) the scene with the group walking towards the Casino Palace seems to be raining.Kamoshiida's
It may be a lemotif with P5, although to what extent has yet to be seen. Though color me curious if.the main villain had something to do with the rain, because I see a lot of symbolism from both the rain, the Seven Deadly Sins, the Palace bosses being based on the Seven Princes of Hell and the fact there's a church makes me want to believe that there is themes of there being a 'Great Flood' by using the hearts of humanity. Of course, this is just what I believe might be the case and nothing more
Great point. I agree with everything but I disagree on your interpretation of the Necronomicon.It goes even farther. P4's personas were all based on highly visible and memorable facets of traditional Japanese mythology. P5's are seemingly all over the place, but when examined all together, they're all historically abberant. They all run counter to the prevailing thought process at the time they were conceived. They all have an element of disruptive chaos to them. Some are obvious, like Lupin, Kidd, and Milady who were thieves,pirates and spies.
As for the rest, Pope Joan was a mythical female pope: a legend that sprung up around unrest with the patriarchy of the papal system. Carmen represented a huge change from the traditional operatic female lead: she was un-innocent, fearless, and driven towards freedom. She dictated the actions of men rather than the other way around. The Necronomicon, the most disputed persona, still represents a chaotic and unpredictable force. To talk about such demonic subjects at a time when america's population was overwhelmingly christian was pretty outrageous, to the point that some people thought it was a real book. It represents the power to change the status quo, something befitting of Futaba's hacking prowess.
I really really love the contrast between these figures and the traditional figures of P4. P4's personas were all figures that were historically revered. P5's are all characters who made society feel uncomfortable.
Yes. In Persona 4, images from early Japanese mythology to Shôwa-era sentai TV shows blended together to form some kind of unspecified, eternal Japanese past that was on the brink of being lost. Persona 5, from all we know, will be about Heisei-era urban Japan. Its images are also a past-present pastiche, but a discordant one.It goes even farther. P4's personas were all based on highly visible and memorable facets of traditional Japanese mythology. P5's are seemingly all over the place, but when examined all together, they're all historically abberant. They all run counter to the prevailing thought process at the time they were conceived. They all have an element of disruptive chaos to them. Some are obvious, like Lupin, Kidd, and Milady who were thieves,pirates and spies.
As for the rest, Pope Joan was a mythical female pope: a legend that sprung up around unrest with the patriarchy of the papal system. Carmen represented a huge change from the traditional operatic female lead: she was un-innocent, fearless, and driven towards freedom. She dictated the actions of men rather than the other way around. The Necronomicon, the most disputed persona, still represents a chaotic and unpredictable force. To talk about such demonic subjects at a time when america's population was overwhelmingly christian was pretty outrageous, to the point that some people thought it was a real book. It represents the power to change the status quo, something befitting of Futaba's hacking prowess.
I really really love the contrast between these figures and the traditional figures of P4. P4's personas were all figures that were historically revered. P5's are all characters who made society feel uncomfortable.
Most of my analysis on Persona 5 has been on some of the subtle things I noticed both in the gameplay and PVs. While I did my research on the Personae themselves, I ultimately began to notice some stuff that I don't think a lot of people have brought up.
So far this is what I figure:
- There definitely seems to be a running theme with water or water-like effects. One of the biggest hints is by the trail effects the MC and Co. give off when they run around in the Palaces.
Another, although not fairly obvious one is during The Day Breakers; when Kazuya fades away you hear a very water-y sound. Almost as if bubbles were released.- When Ryuji and MC discover
Palace in PV3, it's raining. (While this could be a coincidence, in a later PV (#4) the scene with the group walking towards the Casino Palace seems to be raining.Kamoshiida's
It may be a lemotif with P5, although to what extent has yet to be seen. Though color me curious if.the main villain had something to do with the rain, because I see a lot of symbolism from both the rain, the Seven Deadly Sins, the Palace bosses being based on the Seven Princes of Hell and the fact there's a church makes me want to believe that there is themes of there being a 'Great Flood' by using the hearts of humanity. Of course, this is just what I believe might be the case and nothing more
This is a nice theory.
Also makes me wonder if they are bringingYHVH into the the Persona games cause of how Biblical it all sounds. Seven deadly sins though is such a popular trope in anime so it might barely be religious.
Assuming this is what they are going for.
I assume rain will basically be to P5 what fog was to P4, and the full moon was to P3.Most of my analysis on Persona 5 has been on some of the subtle things I noticed both in the gameplay and PVs. While I did my research on the Personae themselves, I ultimately began to notice some stuff that I don't think a lot of people have brought up.
So far this is what I figure:
- There definitely seems to be a running theme with water or water-like effects. One of the biggest hints is by the trail effects the MC and Co. give off when they run around in the Palaces.
Another, although not fairly obvious one is during The Day Breakers; when Kazuya fades away you hear a very water-y sound. Almost as if bubbles were released.- When Ryuji and MC discover
Palace in PV3, it's raining. (While this could be a coincidence, in a later PV (#4) the scene with the group walking towards the Casino Palace seems to be raining.Kamoshiida's
It may be a lemotif with P5, although to what extent has yet to be seen. Though color me curious if.the main villain had something to do with the rain, because I see a lot of symbolism from both the rain, the Seven Deadly Sins, the Palace bosses being based on the Seven Princes of Hell and the fact there's a church makes me want to believe that there is themes of there being a 'Great Flood' by using the hearts of humanity. Of course, this is just what I believe might be the case and nothing more
I dunno...
(SMT4A and the above speculation)We've missed YHVH and all, but two games with him as the big bad in the same year? That's kind of overkill.
Also makes me wonder if they are bringingYHVH into the the Persona games cause of how Biblical it all sounds. Seven deadly sins though is such a popular trope in anime so it might barely be religious.
Speaking of Goro, Famitsu had a stream this morning and according to Mystic they showed the opening title screen and it was clear enough for him to sayPlague Doctor mask confirmed.
Also here is a really nice cover of Snowflakes by the Consouls https://www.youtube.com/watch?v=4NkytOEkjqM&feature=youtu.be
Also
I'd be fine with no crossover. But maybe they'd just do a smattering of P3 and P4 characters. They'll find a way to put Naoto in, I'm sure.A Persona Q-2 is definitely in the cards, but I wonder what Persona game they'll cross over with? Persona 4? Will there even be a crossover?
A Persona Q-2 is definitely in the cards, but I wonder what Persona game they'll cross over with? Persona 4? Will there even be a crossover?
Great point. I agree with everything but I disagree on your interpretation of the Necronomicon.
I think the Necronomicon Persona in P5 is more representative of Lovecraft's rebellion against the norms of supernatural literature that preceded him and spearheading a new genre of Cosmic Horror. The Necronomicon contained secrets beyond human understanding, alien to our very perception of reality. Truths about the universe that would make you realize the insignificance of your life and/or drive you to madness. Reclusive scholars who delve into forbidden tomes of knowledge only to shrink away from the truths that they lay bare. That what people think of religion, gods and demons are just entities that we cannot understand or fully perceive. That there are things we might call gods or demons, but they don't care about you – they don't even notice you. That if your mind could fully correlate all of its contents and grasp the human condition on a cosmic scale, you would gladly embrace madness or return to pre-enlightened dark age. Writing about demons was seriously old hat by the 1800's. Acquiring secret knowledge that with each step brings one closer to the brink of destruction is quite befitting of Futaba as a hacker.
Agreed.Ooh, I like this interpretation more. That said, I think it still boils down to a figure that was radical at that time or in the society of the fiction it's birthed from.
Livre des Esperitz could be an option for a Necronomicon upgrade.I assume that if they're goingBiblical, with the antagonists being from the Ars Goetia (or maybe, given the French tarot cards, Livre des Esperitz -this book), the antagonist will be Solomon, or Agrippa, or Weyer. The idea of Noah's flood is interesting, but I'd prefer an antagonist who's doing something for their own ends rather than another round of "I'm testing humanity to see if they deserve to survive!!"
There are a plentiful Law beings who can do the work, too. Nyarlathotep was a Law demon on the original SMT, for example
Everyone goes through a color coded dungeon and then dies in the last room.Comedy option: The final boss is the Red Death
A Persona Q-2 is definitely in the cards, but I wonder what Persona game they'll cross over with? Persona 4? Will there even be a crossover?
What's the twist? Apparently I missed something.Now that's an interesting twist at the end.
Also, does Igor look kind of off with his in-game model?
Just seen the title screen. Maintaining my prediction for Goro's mask.
What's the twist? Apparently I missed something.
Which is? Plague doctor? Bird masquerade mask? Igor mask?Just seen the title screen. Maintaining my prediction for Goro's mask.
It goes even farther. P4's personas were all based on highly visible and memorable facets of traditional Japanese mythology. P5's are seemingly all over the place, but when examined all together, they're all historically abberant. They all run counter to the prevailing thought process at the time they were conceived. They all have an element of disruptive chaos to them. Some are obvious, like Lupin, Kidd, and Milady who were thieves,pirates and spies.
As for the rest, Pope Joan was a mythical female pope: a legend that sprung up around unrest with the patriarchy of the papal system. Carmen represented a huge change from the traditional operatic female lead: she was un-innocent, fearless, and driven towards freedom. She dictated the actions of men rather than the other way around. The Necronomicon, the most disputed persona, still represents a chaotic and unpredictable force. To talk about such demonic subjects at a time when america's population was overwhelmingly christian was pretty outrageous, to the point that some people thought it was a real book. It represents the power to change the status quo, something befitting of Futaba's hacking prowess.
I really really love the contrast between these figures and the traditional figures of P4. P4's personas were all figures that were historically revered. P5's are all characters who made society feel uncomfortable.
Just seen the title screen. Maintaining my prediction for Goro's mask.
What's the twist? Apparently I missed something.
The Crawling Chaos was a law demon? What even is this?
There was the idea floating around that the Thieves' taking hearts is what caused the train crash. The timing proves that something else is screwing with people.
I dunno, it was a twist from my POV.
A Persona Q-2 is definitely in the cards, but I wonder what Persona game they'll cross over with? Persona 4? Will there even be a crossover?
Not really a twist imo. I mentioned before someone must have similar powers since the protagonists obviously didn't cause that wreck.