No one played Strange Journey
I did. It was a little difficult for my liking and the characters weren't too interesting.
No one played Strange Journey
Why do so many people like Chie and Yukiko? Yeah, their designs are nice, but wow are their social links boring as it gets. The fact that you have to rank them to ten to get their ultimate Persona wasn't a great idea.
The reality is, though, that the games didn't sell that well, and I don't think Soul Hackers has very big sales potential in the west either.
Why do so many people like Chie and Yukiko? Yeah, their designs are nice, but wow are their social links boring as it gets. The fact that you have to rank them to ten to get their ultimate Persona wasn't a great idea.
On a side note, even while playing P4G, I can't help but think the same way I did years ago when I was playing P2, despite it being advanced in many ways: so much tedium. The game practically slams on the brakes and makes you talk to every NPC, everywhere, until a dialogue trigger allows for progression. I'm becoming less and less indifferent to this, but I'd wager many people can't stand it.
Naoto has the best S.Link out of the girls.
You go around doing encyclopedia brown shit.
What's not to like?
The game practically slams on the brakes and makes you talk to every NPC, everywhere, until a dialogue trigger allows for progression. I'm becoming less and less indifferent to this, but I'd wager many people can't stand it.
Eh, this design is nice, but I'm glad with what we got.
The tough guy look, but the teddy bear deep down inside suited Kanji well.
They're terrible, especially since the "investigation" you're doing isn't to find clues about the killer or even who the next victim might be... it's to find "clues" so you can find them in the TV. It doesn't add anything to the game, it just brings the game to a halt for several days. IIRC, there's also a shocking lack of feedback from your allies on whether or not you have enough info to find the dungeon too.
They're terrible, especially since the "investigation" you're doing isn't to find clues about the killer or even who the next victim might be... it's to find "clues" so you can find them in the TV. It doesn't add anything to the game, it just brings the game to a halt for several days. IIRC, there's also a shocking lack of feedback from your allies on whether or not you have enough info to find the dungeon too.
I hated how quickly I figured out the pattern to the kidnappings vs the amount of time it takes the actual P4 characters.
Just no more robots, please.
The part where you have to hang out with Naoto.
My dumb idea is that P5 is set in 2022 and Nanako is the protagonist with strange powers and problems caused by her ordeal in the TV world as a child.
Why do so many people like Chie and Yukiko? Yeah, their designs are nice, but wow are their social links boring as it gets. The fact that you have to rank them to ten to get their ultimate Persona wasn't a great idea.
Different strokes for different folks man
She's still the best girl followed by Rise
As a Naoto fan, even I have to say that her S. Link put me to sleep.
Hey I'm working through the Music Club S. Link, so fuck you!
Oh god she would be fucking every dude that walks within 20 yards of her with her daddy issues combined with persona shit fucking with her head. >_<
I..I don't think I can look at nana-chan anymore.
Yosuke is a pathetic sycophant. I liked that Junpei had his own friends and shit. He wasn't hanging on my nuts for approval.
Man, how come those kind of designs were nowhere to be seen in Persona 4? It would be so awesome if Atlus could step out of their comfort zone with P5 starring a cast of young adults entering the workforce or something, but I'm not holding my breath.Yeah, i'm a fan of early-Kanji as well.
Just no more robots, please.
This SO MUCH. I hate how they keep cramming more and more female anime robots into the games. At least make a dude if they insist on having another robot.
Just no more robots, please.
Did they remake p2s soundtrack with awesome jpop like they did p1? Besides unbreakable ties, I don't recall any new jpop songs in the psp port. This fanmade p2 playlist it's nice.
One thing I'd like to see for P5 is an Atlas flavored visual presentation with the quality of those CyberConnect 2 Naruto games. I've been dying to see that kind of animation quality in an RPG and Persona would benefit greatly from such a presentation. If they could just bring the artwork to life...
Elaborate on this? I have no idea what you're referring to.
As in, like, cel shading? Or literally the visual presentation?
For whatever they do in P5, I hope they figure out a more seamless transition/cohesion between the social links and the dungeon crawling.
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I'm fine with cute female robots, but hopefully the dubbed Labrys is a sign that they realized robo-voice english Aigis was a bad idea.
Just wondering, what's your favorite dungeon in P4G?
I like Rise's, Marie's and Izanami's.
Just wondering, what's your favorite dungeon in P4G?
I like Rise's,andMarie's.Izanami's
Hey, can anybody explain how Teddie brought Nanako back from the dead? Was it just a deus ex machina?
I like Heaven and Izanami's. Good music, straight forward set up, good enemy combination in some cases.
Hey, can anybody explain how Teddie brought Nanako back from the dead? Was it just a deus ex machina?
Then you have Izanami, who is supposed to be literally, the Izanami of Japanese myth? Who wants to grant mankind's true wish? And somehow TVs factor into it? And you need a magic crystal of truth from Igor to see her real form?
Both entities are of the "I'm just giving mankind what it wants" variety, but Nyarl's feels like... less complicated? Like, he just gave mankind the tools for self-destruction, while Izanami set up this really bizarre system involving televisions and fog and tapping a bunch of completely unrelated people as her chosen ones.
Yumi was the superior Sun social link. I felt that her story fit the tone of Persona more; that mix of bitter and sweet. The moment when she asks if you love her and you have to choose between saying yes or walking away was just heartbreaking.
Hey, can anybody explain how Teddie brought Nanako back from the dead? Was it just a deus ex machina?
Now THAT guy should get a spinoff game.At least with the soccer/basketball one of them was super obsessed about balls to be memorable.
I read an interesting theory that hypothesized Teddie is Nanako's shadow. I seriously doubt that's what the designers intended but it seemed like a really neat idea (and atleast offered some sort of plausibility for why he has resurrection powers).
Now THAT guy should get a spinoff game.