maverick40
Junior Member
Here is a 50 minute preview video from the Giant Bomb. The game looks great.
http://youtu.be/Qh4ef87_7W8
http://youtu.be/Qh4ef87_7W8
Sounds good!There's the metro zone coming for the release.
Wow, ok so the snow area does look pretty awesome. I guess one of the 2 areas looks like a reskinned forest, but the other doesn't.I would not call it re-skinned
Here is a 50 minute preview video from the Giant Bomb. The game looks great.
http://youtu.be/Qh4ef87_7W8
Best part is that Jeff seems to love it instead of just sighing a lot like he usually does.
I spot Smashkirby's character @ 6:26.Here is a 50 minute preview video from the Giant Bomb. The game looks great.
http://youtu.be/Qh4ef87_7W8
Charge your spells, mate.
So... the patch doesn't resume when you cancel the download.
How big is it, anyway?
If for some reason you need to reinstall the game, I'd just download the nearly 5 gb folder, copy it to the Sega folder, and run the launcher again (got the file from PSO-world):
https://docs.google.com/file/d/0B_QzBMicjmQwRS10SkcyaEh4NXM/edit
Saved me a lot of time when I was trying to setup the game at my cousin's PC (and I had time to do a quick forest run before I had to leave).
I've heard the patch is in the neighborhood of 3 GB. If you're having trouble downloading it, you can try this suggestion from several pages back:
I hate that we can't play now. Geez, wasn't addicted to a game this way since... Ragnarok Online I guess?
I hate that we can't play now. Geez, wasn't addicted to a game this way since... Ragnarok Online I guess?
So when is it back up? And when are they increasing level cap?
THU June 28th @ 11:00 AM ~ FRI June 29th @ 02:00 PM JST
WED June 27th @ 10:00 PM ~ FRI June 29th @ 01:00 AM EST
Other Time Zones
Level cap will be increased for the release, I guess. We still don't have a date.So when is it back up? And when are they increasing level cap?
With SEGA Euro etc going all over the place, do people think that makes the chances of it appearing on EU shores even less likely now?
Isn't Sega Europe being all over the place more to do with dismantling their retail distribution, while they increase their focus on digital?
They said that for Retail they would only have releases from the main IPs, but they said that they're going to have a bigger focus on digital releases than retail releases, and PSO2 is a digital release.They said they would focus around their main 4 IP's. Not sure where that puts PSO2 tbh. Since nothing has been said outside of Japan, I wonder what is going to happen.
The level cap is going to be increased to 40 when the game reaches release version, that is, when the open beta ends.And when are they increasing level cap?
They said they would focus around their main 4 IP's. Not sure where that puts PSO2 tbh. Since nothing has been said outside of Japan, I wonder what is going to happen.
Sigh, I was sue that the level cap will be 50. Hope those 10 levels won't be as fast as 20-30, since getting to the cap makes the game a bit less exciting.The level cap is going to be increased to 40 when the game reaches release version, that is, when the open beta ends.
After that it'll be increased in updates, and they plan to update the game at least once a month (no idea what type of updates there will be, or how big they'll be though, most likely the level cap will not be increased in every update also).
There seems to be no penalty for death other than failing a quest (when dying during a boss fights alone/with NPCs) and a worse grade.Something I've forgotten to watch for - is there an exp penalty for dying like there was in PSOBB? That game was really unforgiving with deaths, especially when you get past the level 100 mark...
There seems to be no penalty for death other than failing a quest (when dying during a boss fights alone/with NPCs) and a worse grade.
You are correct. Moon Atomizers and Scape Dolls preserve your rank.And I presume this only applies if you return to the campship? I've definitely still ranked in with the maximum possible grade even in runs where I've had to have a Moon Atomizer/Scape Doll used on me or another party member.
Got this today for 980 yen:
It mostly has basic information but it's also PRETTY AND COLORFUL.
The original release of PSO did not have any pvp it was the ultimate release I think or ep II which added it, one of those. The big problem was that the game was never made or designed for it so no strafing and being hit stunned by nearly everything made it way too broken, rangers had a field day just shooting from range at a hunter.
At least they added it I guess, it was just rather pointless.
It's not being sold anywhere near where I live and since Japan hates paypal I can't even use one for my account, sorry.Hey, so I just read that this apparently has a code for an item inside? Is this hard to come by now, and if not would you be willing to buy up a few for people here?
I spot Smashkirby's character @ 6:26.
Compared to the original, the enemies just don't seem threatening enough and there is a lack of urgency to kill ordinary monsters. Still early, though.
Shooting enemies on the deserts and those wasp-like things feel threatening enough for me, especially on hard mode. If you let too many spawn, you're toast because of the attacks coming from all directions.Compared to the original, the enemies just don't seem threatening enough and there is a lack of urgency to kill ordinary monsters. Still early, though.
Compared to the original, the enemies just don't seem threatening enough and there is a lack of urgency to kill ordinary monsters. Still early, though.
Agreed. I really hope this changes further into the game. At the moment you can kind of auto-pilot through a level and never really feel like you're progressing. The areas all feel kind of the same from room to room, and apart from the rare big spawn, you don't really feel in danger. Without doors/locks and needing to clear rooms, there is a lack of incentive to kill enemies also, considering they're so easy.Compared to the original, the enemies just don't seem threatening enough and there is a lack of urgency to kill ordinary monsters. Still early, though.
You have to kill lots of them if you're going for an S rank for a CO though. :dWithout doors/locks and needing to clear rooms, there is a lack of incentive to kill enemies also, considering they're so easy.
True, it can be a bit misleading, especially if you're running around with an exp party.I still can't quite grasp the balance between how many should I kill and how many should i skip past for trying to get those timed S-Ranks. Also doesn't help that the exit points on the mini map are the same color. The point you came in the area from should be colored red and the exits you didn't enter should be yellow.
Doesn't seem like it :/So did the update for today on twitter never happen?
With SEGA Euro etc going all over the place, do people think that makes the chances of it appearing on EU shores even less likely now?
Nope, they still have to go through PSP2 as well. They might be prepping for the announcement though.So did the update for today on twitter never happen?
Used the time I can't play the actual game to write about it.
My overall PSO2 impressions. It's Polish only, but I've heard that using google translate to read those can be very entertaining.
No no no no no no no.PSO2 servers are live! I'm running around right now, oh god baby how i've missed you.