I still have my beta account, should go back, but the PSU elements really turned me off initially. I miss the rooms and level design from PSO. Also, I thougbt most emergency codes were boring, same with the quests thing. Never tried the snow and desert areas plus the myriad other stuff they added so might be worth it
Compared to the early days, they've easen up leveling up and unlocking areas early on. So the playing experience for a new player should be less repetitive nowadays.
Until earlier this year, to unlock areas players had to first play all the arks quests of the area, then start a client order (CO) that required the last 2 arks quests to unlock the free field.
After they played through the free field, they had to do a CO that required to play through the free field again to unlock the next area.
Now, we get the CO to unlock free fields before the last 2 arks quests, and we get the CO to unlock the next area when we unlock the free field, so there's no forced repetition of quests.
Basically, instead of going:
- quest 1 -> quest 2 -> quest 3 -> receive free field CO -> quest 2 -> quest 3 -> deliver free field CO -> free field -> receive next area CO -> free field -> deliver next area CO.
it goes like this now:
- quest 1 -> receive free field CO -> quest 2 -> quest 3 -> deliver free field CO -> receive next area CO -> free field -> deliver next area CO.
EDIT: There's a couple of exceptions to this.
The Coast area can be unlocked at the same time as the Desert area. While the Desert area needs a CO that asks for the player to complete the Caves free field, just completing that field probably unlocks the Coast area as well (I think).
The Sanctum area is unlocked once the player completes the Ruins free field, no CO is needed to unlock that area.