Controls are a bit of a mindfuck - dodge on R1 is not exactly intuitive bit its plays fantastic, albeit button mashy but that won’t be an issue once getting familliar with the game. Spans over exactly what was shown recently, tiny bit of exploring with 2 miniboss fights and that big dude witch chained weapon at the end. There are different weapons for each encounter, each with its own move set and for the final fight you get the sword that earlier miniboss was weilding, you know what that means. For such a early build it feels like its hitting 60fps at the expense of try horrid IQ but whatever, this is an early 2026 game so props for the devs for a public demo so early. It might just he the next Chieese megabanger in the making, fingers crossed