Mister Wolf
Gold Member
I miss Halo. Was hoping we at least got a story expansion for Infinite.
Why should have a Halo thing now anyway?
Infinite has a new already announced update, and people are still thinking about how to best this. Guess what? Takes time, guys
It's great excuse. Works well.[Contestant on Jeopardy]
"What is Microsoft's favorite excuse"
Who is going to do halo after 343i changes?With every damn Forza and Gears Of War, there should be a Halo.
idWho is going to do halo after 343i changes?
ANYONE. I don’t care. Anyone can do that shit. If that trash 343 can do it, anyone can. The base gameplay loop and world is so good, you just need a competent developer to do it. I don’t want to hear another word about a Forza or Gears until I hear about a Halo.Who is going to do halo after 343i changes?
Lmao I love how he said MS showed more third partyLMAO. The thread is a total none starter and this is what comes out of your mouth?
Math is not right20 Studios
20 Studios
1 Game with a Release Date (Starfield)
1 Game (hellblade) with Zero gameplay since its announcement
Sorry, Phil is a
Phil sure does talk a lot.
Still waiting for actual evidence of these 20 studios and their quality when they actually release games.
Starfields up first!
I don’t want it be that guy, but why would you call your historically 4 big IPs the four horseman of the apocalypse?
? This doesn’t make sense. Even if you have 100 studios. People are expecting to see one of your biggest franchise in your big reveal. This is like if Nintendo had a major Direct with all studios games and they don’t show Mario because they have too many studios.
This is their big Xbox showcase. Halo is Xbox biggest franchise. You at least expect a teaser with “Halo X in development”.Did Microsoft ‘have a major Direct with all their studios games’?
There’s no new Halo game in the near future. Infinite was released two years ago, and they’re in the live service mode. They could have shown the Season 4 trailer, but that would have been the most they’d show.
It makes perfect sense to keep it out from everything we know. Schreier claims it’s being rebuilt in Unreal Engine, and we know there’s a BR mode in active development from CA.
More likely they’ll show the revamped game when it’s closer to release.
I wouldn’t say Halo is of lesser importance, but we have over 20 studios now. l go back to the years where I had basically four games – Fable, Forza, Halo, Gears, the four horseman of the apocalypse. We have a lot more games now.
You won't see halo news in 2-3 years.This is their big Xbox showcase. Halo is Xbox biggest franchise. You at least expect a teaser with “Halo X in development”.
Lack of studios And strong IPs.This kinda says it all, and its especially funny as I've taken tons of flak in the past for pointing out that the biggest problem with Xbox over the years is that it was the same franchises over and over again. Because that's only a good offer if you're already bought-in, the same people who gave that line-up a hard pass, aren't likely to change their minds despite a generational changeover.
The bigger question is why that situation persisted for so long, and why the only way out of it was to go on a shopping spree of developers and publishers the like of which the industry has never before seen?
Lack of studios And strong IPs.
With Bethesda, they have elder scrolls, fallout, starfield and doom, plus other Bethesda/zenimax games.
This is their big Xbox showcase. Halo is Xbox biggest franchise. You at least expect a teaser with “Halo X in development”.
The bigger question is why that situation persisted for so long, and why the only way out of it was to go on a shopping spree of developers and publishers the like of which the industry has never before seen?
Do you think the Xbox division was perennially underfunded? Or do you think they were serially unlucky? The question needs to be asked as to why over such a long period of time they didn't create more popular IP?
Was Steve Jobs right on the money in 1996?
They were certainly underfunded for much of the Xbox One generation, and had only a limited number of first party studios. 6 in total, I believe.
I still think there's an argument to be made that Xbox needs, for want of a more accurate description, a better culture for fostering creativity.
That would have been a strong argument years ago, I’m not sure where that argument can come from anymore, since they’ve acquired enough talent to bring a crazy amount of creative diversity to their first party lineup, and the creators themselves say they’re being empowered to make creative, risky stuff.
Grounded, Pentiment, Hi-Fi Rush, South of Midnight, the new Fable, Clockwork Revolution etc.
When we heard heard from a well respected dev that Xbox and GP is allowing him much more creative freedom, it caused a lot of uproar here.
Did you really look at the games shown off on Sunday and leave away with the impression that these were ‘safe’ sequels and by the numbers games?
Acquiring is fine, but it'd be better if they could use these seeds to grow something more than what they started with.
I don't believe they lack talent or the resources to support, my sense is that far too often Xbox and Xbox product feels guided by larger business concerns, strategic concerns, anything but artistic impulse.
I don't understand why anyone would expect it, the last one isn't even two years old.
Progress doesn't count for haters, it doesn't take a 1000 ops to acknowledge halo is lacking and underperforming but for haters it does.I agree. Halo/Gears/Forza are not main pillars for Xbox anymore. Halo now can have enough time to cook and come out with something big - they don't need to push it anymore.
People want to know that Halo isn't dead. That it's at least moving in the right direction. That there will be some content coming for Halo Infinite at least in the meantime.
They’ve had a content roadmap the community has long been aware of, they released the trailer for Season 4.
Halo Infinite Season 4 launches June 20 with Infection mode, new maps and more
The popular Infection Mode returns for Season 4 of Microsoft's Xbox and PC game Halo Infinite, along with some new multiplayer maps, some new custom skins for weapons and more content.www.neowin.net
Much ado about nothing. It does seem like you’re accusing them of something when you’re not even following the title at all.
I want to know about single player content. The campaign felt so under developed, like a shell of a real Halo game. If you read most peoples comments today about tge campaign you'll see most did not think this was a good campaign, contrary to the hype assissted reviews of mainstream reviewers at launch.
The story was paper thin. The world with its one biome and nothing to do outside of taking down mini bases shouldve been the backdrop for a much fuller game. The open world was a cool idea and the best part of the game, along with tge great feeling combat but theres so much more needed in a Halo game. Halo needs to be the total package. Where is the variety in this game? The padding and repetition towards the end of the game was extreme.
I care about only 2 things when it comes to Halo: campaign and multiplayer. I hate that they made it "free to play" and now has all this focus on stuff that doesn't matter. "Seasons, skins, etc"
Also, Cross Play is hurting Halo. There needs to be an option to turn it off for casual matches not just ranked. It shouldn't be the default setting it should be something you opt into. This is the biggest disrespect 343 and MS has done to Halo fans. Making the playing field unequal from the start is a gaming sin. People wonder why this games multiplayer no longer has the magic and sense of community? Look no further than forced crossplay.
I'm not even going to say my personal opinion on which side its unfair to. It's unfair to both console and PC players actually. Halo was built on a level playing field. Fuck, multiplayer is built on an equal playing field. It's compete disrespect just because of the greed in eyes of the executives that thought about how much Halo could make them if they turned it into a "free to play, open platform". It's all about having more player populations to drive sales of seasonal bullshit.
So back to my original point. I along with many people don't feel like there's a GOOD plan for Halo going forward despite them having a "roadmap" for some bare minimum seasonal content.