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Phil Spencer says most publishers take advantage of the success of old franchises over risking something new

Draugoth

Gold Member
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With the great risk of betting on something new, large publishers prefer to focus on known IPs.

As Spencer wrote in his leaked email (via Kotaku), "If you were a studio, you needed a AAA publisher to reach a customer at an Egghead Software."

In the era of digital distribution, however, access to physical distribution channels is no longer required. That's led big publishers to lean on their other strength: Making big-budget blockbusters that are out of the reach of smaller operations.

"Very few companies can afford to spend the $200M an Activision or Take-Two spend to put a title like Call of Duty or Red Dead Redemption on the shelf," Spencer wrote. "These AAA publishers have, mostly, used this production scale to keep their top franchises in the top selling games each year."
"AAA publishers are milking their top franchises but struggling to refill their portfolio of hit franchises—most AAA publishers are riding the success of franchises created 10+ years ago."

The point of Spencer's email was to emphasize his belief that as major publishers find their footing eroded, subscription services like Xbox Game Pass offer them a lifeline. He noted that EA and Ubisoft were both trying to build their own competing services but said "they are not moving quickly or boldly enough to scale," and also suffer from the lack of a platform like the Xbox console to launch with. Spencer said he wasn't looking to kill off the big publishers with Game Pass, though, but to help them "build towards a successful future" by giving them access to a massive user base that they can monetize as they see fit.
 

SmokedMeat

Gamer™
He’s not wrong in that big publishers are relying on old, established franchises instead of creating anything new.

Of course it’s easy for Phil to make these claims when Microsoft can just shrug off failures that would shut down some studios.

As for Game Pass being a lifeline, it’s only a “lifeline” if the game you’re releasing is a commercial failure. Otherwise it’s going to eat into sales, if your game winds up being popular. Even then collecting a check for any subscription service, or exclusivity agreement is the same “lifeline” as Game Pass.
 

GHG

Member
"AAA publishers are milking their top franchises but struggling to refill their portfolio of hit franchises—most AAA publishers are riding the success of franchises created 10+ years ago."

Imagine saying this and then spending the money he has acquiring the very publishers who make those 10+ year old games he describes.
 
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RoboFu

One of the green rats
Did he say that as a realization? Lol

Yeah no shit.. publishers invest in proven franchises over new ips.
 

TheDarkPhantom

Gold Member
Halo. Gears. Forza. Halo. Gears. Forza. Halo. Gears. Forza. Halo. Gears. Forza.

Chant these 3 words long enough and they might magically turn into a new IP. PlayStation creating killer new IP every generation, Nintendo has the likes of a Pikmin or Splatoon once every 10 years but that's still more than Xbox has done, let's keep it all the way real. Every time Phil speaks it's like mana from heaven for ALL the wrong reasons.
 

Riky

$MSFT
The last Forza Motorsport was 6 years ago.
The last Gears Of War was 4 years ago.
There was six years between Halo 5 and Infinite and there will not be another one for a long time.

This year we've had three new first party ip from Xbox.

It sounds like some people are just copy pasting bots from a script, maybe the mods should look into them?
 

Panajev2001a

GAF's Pleasant Genius
Says the man who ran Halo into the ground. Why doesn't he just shut the fuck up and focus on creating great games. He's so desperate for a PR he can't see he's making an ass out of himself with his own PR statements.
We know why, you have seen why he does it, he probably likes himself talk and he wants to be always on some news site, always visible, always keeping the brand visible and people talking.

You then have his evangelists, like in this very thread, that he could beat up and send to an hospital while decrying the use of any form of violence and their first comment once they wake up would be: “well, it hurts a bit, but without Phil I may have never seen first hand our brave A&E/EMT brave folks at work so closely. Thanks to Xcloud I can play with the hospital TV too, isn’t that something?”.
 
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StereoVsn

Gold Member
I agree, all you need is a multi-$trillion parent corp, buy best selling shooter franchise for cool $70bil and take some risks. I mean whats wrong with all the other publishers?!
 

@gkTH

Member
I'm now sure that AB will stop developing COD for all platforms and create a new IP exclusively to XB. It's the corporate policy directed by Phil !
 
That the guy who has been holding the brand with Gears, Forza and Halo says it is ironic, shut up Phil, every time you talk the bread goes up.

And now they will say... MS has released more IPs, yes, but the main course has always been the same.
2015 - Halo 5
2016 - FH3 - Gears 4
2017 - Forza 7
2018 - FH4
2019 - Gears 5
2020 - xDDDD
2021 - Halo Infinite - FH5
2022 - xDDDD
 
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jroc74

Phone reception is more important to me than human rights
According to this he's not wrong


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"AAA publishers are milking their top franchises but struggling to refill their portfolio of hit franchises—most AAA publishers are riding the success of franchises created 10+ years ago."

Now figure out how many new IP were created less than 10 years ago.

Because thats for 2022.
 

ReBurn

Gold Member
"AAA publishers are milking their top franchises but struggling to refill their portfolio of hit franchises—most AAA publishers are riding the success of franchises created 10+ years ago."

Now figure out how many new IP were created less than 10 years ago.

Because thats for 2022.
How many new IP's have these companies released since the start of this generation? Just because Phil said it doesn't mean the statement is wrong or that he's not complicit. But what he said is true. And we gamers are somewhat responsible because all people seem to ask for these days is remakes, remasters and sequels.
 

jroc74

Phone reception is more important to me than human rights
How many new IP's have these companies released since the start of this generation? Just because Phil said it doesn't mean the statement is wrong or that he's not complicit. But what he said is true. And we gamers are somewhat responsible because all people seem to ask for these days is remakes, remasters and sequels.
I'm just going off what Phil literally said....10+ years ago. There are alot of new IP less than 10 years old.

As for the start of the generation? Not alot. But there are some:

Returnal
Destruction All Stars
Forspoken
Calisto Protocol
Atomic Heart
High on Life
Deathloop
Ghostwire Tokyo
Godfall

Hell, Cyberpunk 2077 came out in 2020.

But using 2022 doesn't tell the whole story, for a line about 10+ years ago.
 
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