The player house/stronghold stuff doesn't particularly interest me all that much. It's cool enough but it's not a concept that has ever really excited me in a game, though there's always a first time for everything, I suppose.
The second huge city, however - now that's enticing. And The Ziets, too. That's a mighty stretch goal.
And these lore tidbits sound pretty cool:
"biamhac - The most feared phenomenon of Eír Glanfath, biamhacs are "spirit winds" that rise up in cursed ruins, shearing souls away from the bodies of their owners. They appear suddenly and without warning, leaving victims little hope of escape. Strong-souled people are not harmed by biamhacs, but affected individuals are instantly reduced to a catatonic state. The discovery of numerous biamhacs in Eír Glanfath during its early exploration resulted in thousands of Aedyr deaths."
"svef - Svef is the Aedyran name for a potent narcotic produced from the berries of small shrub that grows in the dry, distant mountains of Tal Kness. Svef produces hallucinations and, according to some, allows users to actually see their own soul. The narcotic was introduced to the Aedyr long ago, but it is used more frequently in the Dyrwood due to its heavy trafficking by Vailian merchants."
Biamhacs are presumably going to be an enemy type. Curious what the application of the svef will be. I smell a side quest!