My point is that it's best to start with it, because after playing it you'll appreciate the stuff in BG2 all the more, and you'll get the slow ramp of learning your character instead of being thrown into a situation where you have a ton of skills you don't know how to use.
I also appreciate the fact that mages are glass cannons, because it makes things much more strategic. Mages tend to be way overpowered in most games (including late-game BG2), so it's nice to see the opposite being true.
When I started BGII, I could choose between the original and the expansion. The text made it seem as if they're essentially separate games, and that the expansion picks up from where the original game left off. Is that right, so I should play the original first, then the expansion?
i have a lot of fun with early level AD&D. Once the party hits 10-12 its pretty much cakewalk all the time. i find it intense when everything you come across can stomp you if you arent careful.
When I started BGII, I could choose between the original and the expansion. The text made it seem as if they're essentially separate games, and that the expansion picks up from where the original game left off. Is that right, so I should play the original first, then the expansion?
Maybe they could do what double fine did? like 4 smaller teams working on lower budget games, stuff like PE or something smaller scale.
Agreed. It gets really insane around level 18 IMO when if you've played the "right class" you just pretty much steamroll everything on your own.
It's like starting ToB as a pureclass Monk, you can pretty much autoattack your way through the entire expansion pack.
im talking IE games.You've had bad DMs then. There are plenty of appropriate challenges of these sort of characters! And with some creativity, you could easily balance out the overpowered mages. It's harder to do in video games, which is why they tend to get broken at epic levels.
They're not glass cannons, though. They're more like glass daggers. For like, half the game, the mage is completely useless. This doesn't make the game more strategic, it makes it less so. And actually, BG1 has some very boring encounters compared to the second.
When someone who doesn't even know if he'll like that sort of gameplay asks me to recommend him a game to showcase it - I choose the best one or the one it's most likely he could enjoy as to now waste his time. If he likes it, he can now know that he'll not be wasting his time by playing the rest of the games.
The expansion comes after the main game. Yeah, you should play the main game first.
1. they'll send you an email to confirm which reward you want
2. I'm pretty sure Avellone mentioned somewhere that they might have to push back the release date
Yeah this. Magic Missile is not the spell to take at level 1. SLEEEEEP is so powerful until you hit level 4 or so. Just put an entire group to sleep then you just kill them at your leisure. How cold is that? lolCharm Person and Sleep are very powerful spells in BG1. So is magic missile (guaranteed to hit), useful for taking down an enemy without much health that you need killed asap, and identify is also very useful since it saves you money. Color Spray can be fun, Grease can be very useful strategically, and Shield can help at times as well. Those are just level 1 spells. Level 2 gets you Mirror Image, which should keep you from being hit much, and level 3 gets you the real fun spells, Haste and Fireball and begins the Monster Summoning spells which are always useful in diverting attention away.
Any idea when they'll send that mail?
Charm Person and Sleep are very powerful spells in BG1. So is magic missile (guaranteed to hit), useful for taking down an enemy without much health that you need killed asap, and identify is also very useful since it saves you money. Color Spray can be fun, Grease can be very useful strategically, and Shield can help at times as well. Those are just level 1 spells. Level 2 gets you Mirror Image, which should keep you from being hit much, and level 3 gets you the real fun spells, Haste and Fireball and begins the Monster Summoning spells which are always useful in diverting attention away.
You've had bad DMs then. There are plenty of appropriate challenges of these sort of characters! And with some creativity, you could easily balance out the overpowered mages.
But you won't get much of the party based gameplay, that is at the core of all the other games, out of NWN1 .
What's your problem with Storm of Zehir? It does some interesting things blending some JRPG mechanics with a WRPG.
Storm of Zehir is not a bad game, although it does feel very low-budget. It's certainly more enjoyable than NWN1, Shadow of Undrentide and arguably Hordes of Underdark (which I don't like, controversial opinion) and at least on par with (I'd say better than) the NWN2 base game.
Probably started playing it when I was 18-19, so there's most likely not youthful nostalgia at play on my part.I have to ask, were you very young and very impressionable when you first played NWN? I'm not trying to be condescending here, I really just cannot understand how someone can love this game. The only explanation I can come up with is that you have some sort of youthful nostalgia coloring your opinion of the game.
Oh and FWIW, the only thing the BG games and NWN1 have in common are the developer and the intellectual property. There's really no tactical combat options in NWN, you don't have a party to control--just a henchman with a terrible ai routine that you end up battling as well.
If someone was looking for a very lite Baldur's Gate type of experience, I'd recommend KotOR before NWN. In spite of the differences in ruleset, franchise setting and difficulty, KotOR at least isn't a complete pile of shit that will drive people away from these types of games.
Any idea when they'll send that mail?
I'm personally wondering if people who have played NWN has done so after they've played BG1/2/etc (at a younger age).
I'm personally wondering if people who have played NWN has done so after they've played BG1/2/etc (at a younger age).
I could never quite figure out if playing a mage was *meant* to be balanced around you resting after every single non-trivial fight to replenish your resources, at least at first.
I thought the training academy was a good introduction to the game.
im gonna have to disagree with this. The Training Academy should have been the first clue for me to bail out. Training Academy makes BG2 starter dungeon look like a masterpiece of design and presentation.I thought the training academy was a good introduction to the game.
I thought the training academy was a good introduction to the game.
I think I might have to replay all the games we're discussing, in order of release, to make sure that my memory is reliable
Anyone interested in joining me for a nostalgia trip?
I'm starting right now, so this is perfect.I think I might have to replay all the games we're discussing, in order of release, to make sure that my memory is reliable
Anyone interested in joining me for a nostalgia trip?
I'm here to tell you that what Patryn (Death Gate Cycle?) is telling you is entirely correct.Hi. I'm here to tell you otherwise: BG1 is definitely worth playing through. BG1 has a much greater feeling of exploration, and early-level D&D can be wonderfully stressful as battles can swing much quicker.
It also can't be forgotten that the entire BG series is telling one long story with the same characters. After all, you can import your BG1 character into BG2 and they'll keep all their levels and skills they had.
I played it when it was released, just like the BGs. It was the biggest gaming disappointment of my life. Well, together with Deus Ex 2.I'm personally wondering if people who have played NWN has done so after they've played BG1/2/etc (at a younger age).
I'm in for either of the IWDs.Lets Play IE General? I sure am. I just started an IWD2 game, myself.
I could start working on a thread with mods, where to buy and stuff if no one else wants to.
I'm working on a thread right now.
But I will add NWN1 and NWN2 to the mix, because Obsidian did have a hand in the latter to a degree, and because it was a sequel to NWN1
I could start working on an organized thread with link to the mods, where to buy and stuff if no one else wants to.
That would be great. A thread for people to discuss the Infinity engine games, get help with mods etc would be fantastic considering there's probably a lot of people who want to replay them or play them for the first time after this Kickstarter.I'm working on a thread right now.
But I will add NWN1 and NWN2 to the mix, because Obsidian did have a hand in the latter to a degree, and because it was a sequel to NWN1
(also, I'm sure that some of the people who worked on NWN1/expansions are going to work on Project Eternity - gotta fact-check that though).
But then will your OP reflect the twisted state of mind that considers NWN1's single-player worth playing or the reality most of us live in?I'm working on a thread right now.
But I will add NWN1 and NWN2 to the mix, because Obsidian did have a hand in the latter to a degree, and because it was a sequel to NWN1
(also, I'm sure that some of the people who worked on NWN1/expansions are going to work on Project Eternity - gotta fact-check that though).
This may get a bit bloated... maybe a Fallout/Troika LP somewhere down the line? We have two years!Alright. I can help with information/photoshopping if that's needed. You should also consider adding Fallout 2 and Arcanum.
When completely new people he's hyped up enter NWN1 and go 'THIS IS AWFUL' he'll have to capitulate!But then will your OP reflect the twisted state of mind that considers NWN1's single-player worth playing or the reality most of us live in?
I'm working on a thread right now.
But I will add NWN1 and NWN2 to the mix, because Obsidian did have a hand in the latter to a degree, and because it was a sequel to NWN1
(also, I'm sure that some of the people who worked on NWN1/expansions are going to work on Project Eternity - gotta fact-check that though).
I'm working on a thread right now.
But I will add NWN1 and NWN2 to the mix, because Obsidian did have a hand in the latter to a degree, and because it was a sequel to NWN1
(also, I'm sure that some of the people who worked on NWN1/expansions are going to work on Project Eternity - gotta fact-check that though).
But then will your OP reflect the twisted state of mind that considers NWN1's single-player worth playing or the reality most of us live in?
Also, I have some images to contribute that explain how to use NWN2's UI, and how great it is when used well.
Alright. I can help with information/photoshopping if that's needed. You should also consider adding Fallout 2 and Arcanum.
Anyone knows how to start a BG1 playtrough with the Trilogy? The mod has been already installed, but the game still is the second one.
I'm starting right now, so this is perfect.
Don't worry, I'll make it very clear that I'm the sole person on NeoGAF who genuinly enjoyed NWN1
Thanks, I could use any banners for the individual games or thread as a whole as my own photoshopping skills are sub-par.
I'll add in Fallout 2 and Arcanum as Project Eternity has people from both of those games.
Basic idea for the thread is a comprehensive list of games that the Project Eternity developers have had a hand in, that we then play through at a relatively moderate pace and give feedback on in the thread in preparation of the Project Eternity release.
We got the following to chew through:
Fallout 1, Fallout 2, Arcanum, Temple of Elemental Evil, Icewind Dale 1, Icewind Dale 2, Planescape Torment, Baldur's Gate 1 (+expansions), Baldur's Gate 2 (+expansions), Neverwinter Nights 1 (+expansions, optional), Neverwinter Nights 2 (+expansions)
Roughly 18 games and expansions to go through
If we pace ourselves, and play 1 game every 2-3 months, by the time we've completed our nostalgia trip, project eternity will have been released
Sounds good?
Narrow it down to just focus on IE games?
I think we should stick with Party-based isometric RPGs, to give the whole thing at least some focus and relation to Project Eternity. (Of course, that would also exclude NWN1 )No New Vegas and Alpha Protocol?
That may not be the best idea for newcomers, but I'm fine with it. I should finally finish that game!Let's all start with Arcanum
No New Vegas and Alpha Protocol?
Personally I like your idea better than narrowing it down (a comprehensive list of what the Project Eternity devs have worked on).Don't worry, I'll make it very clear that I'm the sole person on NeoGAF who genuinly enjoyed NWN1
Thanks, I could use any banners for the individual games or thread as a whole as my own photoshopping skills are sub-par.
I'll add in Fallout 2 and Arcanum as Project Eternity has people from both of those games.
Basic idea for the thread is a comprehensive list of games that the Project Eternity developers have had a hand in, that we then play through at a relatively moderate pace and give feedback on in the thread in preparation of the Project Eternity release.
We got the following to chew through:
Fallout 1, Fallout 2, Arcanum, Temple of Elemental Evil, Icewind Dale 1, Icewind Dale 2, Planescape Torment, Baldur's Gate 1 (+expansions), Baldur's Gate 2 (+expansions), Neverwinter Nights 1 (+expansions, optional), Neverwinter Nights 2 (+expansions)
Roughly 18 games and expansions to go through
If we pace ourselves, and play 1 game every 2-3 months, by the time we've completed our nostalgia trip, project eternity will have been released
Sounds good?
Narrow it down to just focus on IE games?
Probably started playing it when I was 18-19, so there's most likely not youthful nostalgia at play on my part.
I really have no idea why there' such a massive opinion difference when it comes to NWN.
I can understand people preferring the BG games to NWN, but not people preferring NWN2 to the first one - I really just don't get it.
I'm personally wondering if people who have played NWN has done so after they've played BG1/2/etc (at a younger age).
New Vegas should be essential. Alpha Protocol and KotOR 2 i think should be included too. And if NWN 1 is added might as well add DS3 to the mix too. NWN 1 does have some good qualities in the user-created content. If we run out of things to play (lol) might be worth digging up the good user-created content for it.No New Vegas and Alpha Protocol?
Agreed. However, it might be fitting to kick things off with Arcanum since MCA will be playing Arcanum soon for the first time.Arcanum doesn't sound like the best starting point to kick this whole thing off.
If we're going somewhat "game chronologically", then I'd suggest starting off with BG1+2 (running in BGTutu or BGTrilogy so that BG1 becomes a lot more accessible to newcomers), but after that I have no idea what order it should go - we could always just see what people are interested in to do next.
Personally I like your idea better than narrowing it down (a comprehensive list of what the Project Eternity devs have worked on).