HP_Wuvcraft
Banned
I may be pessimistic but I hope more than half of the people got their custom shit forms in. There are 171 of them.
Same here.ooh watching now,
btw it seems it wasn't mentioned. But PoE "delayed" till fall late 2014. Which is the time frame I assumed it was in.
ooh watching now,
btw it seems it wasn't mentioned. But PoE "delayed" till fall late 2014. Which is the time frame I assumed it was in.
Josh Sawyer answered 3 question via Youtube, one about attributes, one about villians and the last one about Icewind Dale 2:
http://www.youtube.com/watch?v=Mwn_79rLSMM
http://www.youtube.com/watch?v=cMrUo9K9_-s
http://www.youtube.com/watch?v=zng4VfRZTNA
No shitty romances confirmed.
Obsidian is the like the anti-Bioware.. I loves them so much and would totally romance Tim Cain if I could.
the more I think of it the more I would have liked having at least the option to romance somebody. not that it's essential or should be executed bioware-style, yet they keep stressing how detailed the character arcs, background stories and interactions are, so being able to engage in a romantic relationship with some of the characters is only logical and should be an option imo. I mean if they can hate you to death and leave the party why shouldn't they also be able to fall in love with you? you shouldn't center stuff around love and sex but I think it's just another nuance of possible human interaction and emotion that would have been nice to have in a complex rpg like this
anyway, not gonna cry about it, just some thoughts of mine.
I'm not against romances but at the same time, I don't think they should add them in PoE if they don't feel up for writing them. If they had been happy to work with romances, I wouldn't really have bothered. Maybe some characters carry over to the sequel as companions and by then you have bonded so much that a romance is possible.
new update, new sexy stuff:
cool info about rangers and more here: http://www.kickstarter.com/projects...eca65743c836be83ee1&ref=backer_project_update
new update boys and girls: http://forums.obsidian.net/topic/65115-update-72-death-godlike-and-expected-ship-date/
godlikes still sound like the race I'm gonna go
like look at this shit
death godlikes at the link also looking sick
Oh god, this game is really turning into a thing of beauty.
The difficulty level issue is going to be less about how you manage your resources fight-to-fight and more about figuring out how to get through fights, period. Some of the optional fights we have in right now can only be beaten by a few people on the team, and that's with a mostly-fresh party.
Yes.our problem is - will u save this level of challenge in release version?
I agree that empathy is important and that probems in fantasy worlds shouldn't always have perfect solutions.
I know we suggested last week that I was going to give you a lore update, but I thought, this is a crowdfunded project. Why not completely fail to deliver on what was promised and instead give our backers something no one asked for?
Hey, everyone. This is Brandon. One last note, the Eternity team will be taking part in a reddit AMA in /r/Games. This is scheduled for today at 5:30 PM PST, so be on the lookout.
Watch internet video of intro to Japanese wrestling match featuring life-sized animatronic raptor
new update, girls
a lot of stuff on monsters and lore and companions and stuff
also like always pretty pictures
For some reason clicking the link makes it appear as though I'm logged in on your account on KS. Said I had purchased the $65 package (I selecting pleb $20 option) and I was so so confused.
Also the undead lore is pretty incredible. The attention to detail to the world building is really blowing me away. This game is the culmination of years of talent. I couldn't think of a more beautiful symbiotic relationship than they one that Obsidian has formed with through this project.
Will Obsidian email all backers to provide them with updated address info closer to release?
I've moved since backing the project, and I don't see an option to change my address on the KS site.
The undead is essentially a continuum encompassing what other franchises treat as separate undead entities. In the lore of PoE, you go from Vampire, to Wight, Ghoul, Zombie, and finally a Skeleton. It would be neat if you could get "undeadized", and then have to traverse through the game continuously eating human flesh to remain in Vampire-form (if you degrade, it's game over). Even if the devs don't implement something like that, it is a possibility through modding.
But that's just one path it seems, as they hinted at undead states being achievable through other means. I'm guessing you can bind a soul to an object, and create a Lich-like being - or maybe that just animates the object, so you get a talking book or a sword.
It seems like that's kinda where Obsidian is going with their undead - the "vampire" thing where undead remain "human-like" when they eat flesh. I'm just not sure how fleshed out it'll be, but having undead consistently remain "human" by eating flesh may work against its lore eventually as there would likely not be many skeletons and other forms of undead.
Why is there suddenly less wolves, bears, and other beasts near the hordes of the undead.
My point was that if eating flesh caused undead to remain near human then there likely wouldn't be any advanced forms of undead.