There's actually a contingent on their forums declaring if it's not a 'traditional' medieval setting with no guns it's a dealbreaker for them. Thankfully, the forums don't represent all backers, of course.
There's actually a contingent on their forums declaring if it's not a 'traditional' medieval setting with no guns it's a dealbreaker for them. Thankfully, the forums don't represent all backers, of course.
Honestly, I'd go so far as to say that you shouldn't back a Kickstarter unless you trust the instincts of the people behind it; you don't get to shape the project unless you're invited to. Part of the point of it is giving creative people free reign to, well, be creative. Kicking up a fuss if they actually are seems counter-intuitive.
There's actually a contingent on their forums declaring if it's not a 'traditional' medieval setting with no guns it's a dealbreaker for them. Thankfully, the forums don't represent all backers, of course.
To be fair they probably expect that in a fantasy game instead of having a weapon that takes thirty seconds to reload and terrible range developers normally put in something better than a modern rifle.
No JRPG sword vs laser gun shit.
You know, I've still never played Arcanum...
You know, I've still never played Arcanum...
HK-47
Oh, bitch bitch bitch.
(Today, 10:03 PM)
Not sure it's a trope only of JRPGs...
Its a major jrpg cliche. Btw I like JRPGs and regularly defend them (the good ones at least) from the more narrow minded WRPG fans.
Also did I say only JRPGs have ever done it?
I played it once without reading the manual and kept collapsing from exhaustion, got mad, and stopped playing.
Hopefully I can give it a real shot after I finish Planescape: Torment.
Unfortunately I am not aware of a fix for how the game handles mousing on modern computers. I find it unplayable, and yes I have googled the problem extensively. It is a real chore to click a button with your mouse.
I played the GOG version (along with this guide) not too long ago. I didn't have any problems.
I played it once without reading the manual and kept collapsing from exhaustion, got mad, and stopped playing.
Hopefully I can give it a real shot after I finish Planescape: Torment.
Unfortunately I am not aware of a fix for how the game handles mousing on modern computers. I find it unplayable, and yes I have googled the problem extensively. It is a real chore to click a button with your mouse.
I'm kinda of sick of traditional swords and sorcery type fantasy worlds so if there's an element of technological progress in there, I'll be happy. If you want magic elves and bearded dwarves with axes there are about 81 billion games set in that type of generic world already.
Pretty much tried the same setup about a year ago. GOG version, widescreen patch, etc. We must have different tolerances for imprecise mousing.
Just about to exceed the $1.6m stretch goal.
There's actually a contingent on their forums declaring if it's not a 'traditional' medieval setting with no guns it's a dealbreaker for them. Thankfully, the forums don't represent all backers, of course.
We are definitely still in the early stages of development, none of the specific details like you mention are completely set at this point. A lot of what we can accomplish depends on how much funding we get. The more money we have the more resources/time we can devote to it.
I believe the goal is to be able to have approximately a 20 person team.
I despise guns in fantasy games. This isn't a dealbreaker though; just the first bit of disappointing news I've heard about the project.
1600000$ Nice.
From AMA on redit:
I can confirm what Chris Avellone said that we will likely not be using our in house engine Onyx. We'll be announcing more about our tech in the coming days.
The IAMA also confirms that it won't be Onyx, and that they apparently already have the engine part figured out, but he can't say anymore right now:
40,000 backers
$1,602,276 pledged of $1,100,000 goal
28 days to go
Yeah its slowed pretty drastically now.
Every day new info is released i expect the next tier to get hit. Rinse and repeat.Need to add additional extras to help bump up the 20/25$. Pledges
Every day new info is released i expect the next tier to get hit. Rinse and repeat.
Yeah its slowed pretty drastically now.
Then they're at the wrong kickstarterIt wouldn't hurt if they present the new info a little better, too. Not only walls of text but also somekind of pictures in between -- people on the internet don't like to read monotonous walls of text for some reason. ;(