PandaPedinte
Member
I'm on level 3 on Od Nua and I'm wondering if there are other resolution to the Ogre quest other than
killing all the other cannibal ogres
Just got the Lead Spitter.
Oh my.
Just got the Lead Spitter.
Oh my.
Whats Lead Spitter? Be sure to spoiler your answer!
This is the true answer.Whats Lead Spitter? Be sure to spoiler your answer!
That was basically how I played my Paladin all the way up to the first town, it's a very important strategy as they start off so average compared to classes like Fighter.Herflames of devotion can be applied to ranged weapons, you initiate with a massive gun/crossbow attack. And then because it was used before combat started, you still have 2 per combat flames of devotion left to switch out onto your sword. You can one shot some squisher enemies with this.
When you level up a character can you save your skills points for the next level or I have to spend them all?
When you level up a character can you save your skills points for the next level or I have to spend them all?
Btw for anyone going to replay, My high Resolution playthrough has been amazing so far, dialogue wise. There is a lot of mazing lines of not taking bullshit. Also high perception has been very useful too.
Had next to nothing from being a pale elf though.
The game got so much easier so far in chapter 2. The ass backwards grinding I was doing in the endless paths before getting to chapter 2 is paying off.
You can save them. For the higher ranks, it's actually necessary.
you can save them.
Exactly what it sounds like.
A blunderbuss that you get as a quest reward in Dyrford.
These type of games are the ones that I constantly have running and never turn my computer off when I play them because if I shut it down I tend to take an incredibly long break before booting it back up.
ie I haven't booted this in 2 days after playing it feverishly and enjoying every minute of it and I don't know why.
Whats Lead Spitter? Be sure to spoiler your answer!
I'm getting blocked pretty hard in Od Nua - my damage just isn't enough to punch through the ogre packs. Had Eder and Palle get permadeath'd from all the crushing damage the ogres deal out; the fight took so long that their entire hp pool got eaten up as Consecrated Ground kept them up. This is the second time since the Wailing Banshee that I'm considering restarting on hard, or rerolling a different class in PotD. Rogues deal good damage, but they seriously lack utility, CC, or aoe and it's biting them hard right now. Can't see ogre hp pools, but the druids are probably like 500hp~ish going by the amount of punishment they took.
Or I guess I can just abuse Withdraw in a doorway, but meh. Or hire adventurers instead of using the in-game npcs.
I'm getting blocked pretty hard in Od Nua - my damage just isn't enough to punch through the ogre packs. Had Eder and Palle get permadeath'd from all the crushing damage the ogres deal out; the fight took so long that their entire hp pool got eaten up as Consecrated Ground kept them up. This is the second time since the Wailing Banshee that I'm considering starting on hard, or rerolling a different class in PotD. Rogues deal good damage, but they seriously lack utility, CC, or aoe and it's biting them hard right now. Can't see ogre hp pools, but the druids are probably like 500hp~ish going by the amount of punishment they took.
Or I guess I can just abuse Withdraw in a doorway, but meh. Or hire adventurers instead of using the in-game npcs.
e: or I guess I can just try this again.
ALT+F4, man.
Have a wizard with you? Slicken ruins them. With them incapacitated like that, it shouldn't be out of the question to use a priest spell on lowering defenses. Your problem might be your leadspitter, if you're using it on them. Ogres have pretty high DR, right? I don't have any experience with blunderbusses , but I would imagine that since the damage gets divided among 8 shots none of the individual shots do enough damage to make significant gains against their DR. If that's the case, a pistol/blunderbuss/arquebus/anything with high damage and slow attack speed should work a lot better.
Ack, yeah didn't realize you were PotD. That does complicate things. I could see how sticking with just companions in your party could start to hurt at that point.Ran out of slickens in that battle, heh. If I was killing one every 8 seconds I wouldn't mind, but the in-game npcs - at least the ones available right now - don't do enough damage for path of the damned. Kinda wish there was a difficulty between it and Hard.
As for the Lead Spitter, the DR penetration actually works out to be more consistent damage right now than the other guns. Ogres pack like 10dr only, anyways, so it's not too high. (This is where I get a ptsd flashback from the lighthouse. Fuck getting mobbed by 90 deflection, 16 dr shades at level 5.) More importantly, the multiple shots seem to apply debuffs from crippling/blinding strike multiple times, so it's far more reliable in that area against the sky-high saves that every mob seems to have.
The druids seem to be casting something called moonwell, but disengaging to move them off of it just gets my tanks slaughtered after the knockdowns get used up. Gonna have to think of something else, or return later.
I just explored (act 1). It's kind of odd how much effort went into doing all that art with literally ONE object that I found to click on (containing an item). Everything else is just monsters and magnifying glass flavor text. I realize that something may changeA bunch of Caed Nua, but for now it's a really boring place to explore.if I do the Maerwald quest or whatever
Is it worth getting adventurers at all?
I have the first 3 companions and am steamrolling everything thus far, but I hear that adventurers are needed for stronghold missions later on.
Is it worth getting adventurers at all?
I have the first 3 companions and am steamrolling everything thus far, but I hear that adventurers are needed for stronghold missions later on.
More about that place I keep asking about:
There are maybe 8-10 enemies guarding a coffin in a single room in the dungeon, so I assume that coffin contains the key and the dungeon is therefore out of the equation.
On the roof, I managed to sneak down to the courtyard without getting in a fight, but there are no less than THIRTEEN enemies guarding the hall door there. I don't see any way in without killing them.
Are you talking path of the damned difficulty? I don't see any such person in either place.Coming in from the roof there is someone on the floor with all the priests that will assist you. In return for helping him he will show you a secret passage that will bypass the guards. In the dungeon there is another person that will do something similar as well.
The no autosave mod really cuts down the load times between maps, good lord. They should have made this an option.
Are you talking path of the damned difficulty? I don't see any such person in either place.
The dungeon has a locked door that requires a key (no lockpicking), so you're forced to defeat 8+ undead to get to a coffin. The roof has a keep hall door, unless you're talking about temple storage. The keep hall door is guarded by 13+ soldiers, mages, etc. who all attack on sight.
40 hours on the low end.What's the size of the game world? I'm wondering how long it will take me if I like to complete a lot of it.
The placeWhat place are you talking about?
40 hours on the low end.
So, I'm about to start this game, pretty excited and all, but having a hard time deciding on who my main character class should be. Planning on either a Godlike Barbarian, a Aumaua Monk or an, Orlan (or Elf) Rogue. What do you guys think?
Not sure if this is a spoiler or not, butI'm planning to have all 11 classes available in my playthrough and swap accordingly to keep things fresh. I know companions cover eight of those classes. So I'll create the remaining three character classes not covered by the companions, with one of them being my main character.
So those with experience playing three classes, care to let me know what you guys think of them? Simple pros and cons will be appreciated.
The place.on the roof of Raedric's keep. I talked to a friend who said that I needed to be on the highest floor. So I guess the place I need to go is called "Temple Storage". Unfortunately that area has at minimum 2 really tough guards I have to defeat, and potentially 6+ including a mage. Stealth 3 won't let me sneak past even the first guard so I can't try to sneak in the door. I might try with a rogue later for like, stealth 4.
More about that place I keep asking about:
There are maybe 8-10 enemies guarding a coffin in a single room in the dungeon, so I assume that coffin contains the key and the dungeon is therefore out of the equation.
On the roof, I managed to sneak down to the courtyard without getting in a fight, but there are no less than THIRTEEN enemies guarding the hall door there. I don't see any way in without killing them.
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I had put a completely unreasonable and embarrassing amount of time into the game over however few days it took me to get to Twin Elms and wanted to get back to being a productive human being, so by that point I wasn't stopping for sidequests, or flavor text, or big capital letters on my save games. Generally when I do a manual save, I just go immediately to the bottom of my save list and click the last one without reading anything, so I guess that did me in. I'm assuming they made a new slot for it and you're not just talking about an autosave? Somehow I managed to save manually like 7 times between going in and the end.
I noticed windows told me that some voice sound files were corrupt in a pop up window by the bottom right when I booted windows. So I go into steam, right-click PoE, then properties > local files > verify integrity of game cache. It tells me a bunch of files need to be re-downloaded. But then the game still shows as "Pillars of Eternity - Download paused".
I ended up deleting the game and re-download it, but I'm getting a getting "an error occurred while updating pillars of eternity (disk read error)" window when trying to launch my game, and it still shows "Pillars of Eternity - Download paused".
Anyone know what I can do to fix?
This is the true answer.
In the Legend of Zelda, when the old man tells Link, "It's dangerous to go alone; take this." Lead Spitter is what he was referring to.