Sorry, fixed. Didn't think of that fight as a spoiler since it's a bounty.Add spoilers bro!
Sorry, fixed. Didn't think of that fight as a spoiler since it's a bounty.Add spoilers bro!
Is 55 deflection too high for Eder at level 3?
The player gets 60 + 15 base stats so 75 total, and then +2 from race and +1 from Culture making it 78, so okay yeah that works out.
I assume the Priest was an oversight.
Well, one other adjustment to them all. It really only changes ... well, the "Changes:" I typed out. The stats I listed are correct, just the base stats I was using for a comparison were all off. Apparently all the resources have all their stats wrong, go figure.
I just realized this today. Unfortunately, I was excited about the patch until I read something that may almost make triple crown solo impossible besides 2-3 classes:You could just disregarduntil you have 7 mechanics. Caed Nua is the only required place.Raedric
so patch is in?
First new glitch only seconds in, Obsidian should hang their heads in shame (and should also never fix this).
Thanks for the tips. Unfortunately your strategy seems to require 1-2 scrolls that I'm not sure are always present, and more importantly now requires 6000 gold at level 3. Did you get to level 4 before Caed Nua on PotD?You can always return and disarm them later if you really need the xp.
I've done both Ranga's cave and the bearswith a solo Chanter on PotD. The bears aren't that hard, either (figurine to stall bear while killing young bears with Fan of Flames scrolls, then stun-lock to victory).
Thanks for the tips. Unfortunately your strategy seems to require 1-2 scrolls that I'm not sure are always present, and more importantly now requires 6000 gold at level 3. Did you get to level 4 before Caed Nua on PotD?
You pick new active Monk abilities every odd levelHey guys, playing monk here, hit enough xp last night to level up to 6 but I noticed that the only class talent I can choose is Mortification of the Soul. Does that mean that I missed out on all the other talents I didn't choose or will they come around again when I level up next? Didn't pick up Force of Anguish and kicking myself.
Hey guys, playing monk here, hit enough xp last night to level up to 6 but I noticed that the only class talent I can choose is Mortification of the Soul. Does that mean that I missed out on all the other talents I didn't choose or will they come around again when I level up next? Didn't pick up Force of Anguish and kicking myself.
You pick new active Monk abilities every odd level
I totally forgot about crafting. I only have one spear spider leg, but I seem to always find one such scroll and could craft a second, so I would end up with two. But, I'd also have to adjust my build or find some other way to get an extra level of lore, and using two such scrolls on something that doesn't unlock any paths or get to level 4 seems wasteful when resources are so tight.Actually, I'm pretty sure you can always craft twoFan of Flames scrolls after the intro.
I don't think I got to 4, though, I kinda stopped in the middle of the Temple of Eothas (too boring), and certainly never attempted Caed Nua.
With the horn nerf,I think surviving long enough to get the phantom out might be quite difficult, perhaps more so in the Compass cave because of all the knock-downs.
Well I just had a fantastic and quite difficult fight against (Elmshore). Either the patch nerfs hit me more than I expected, or Act 3 starts off more balanced than I thought! Good news either way, so much fun beating the shit out of him and having to use tactics again.Naldred the Ogre Shaman
Can anyone post actual patch notes? At work.
I totally forgot about crafting. I only have one spear spider leg, but I seem to always find one such scroll and could craft a second, so I would end up with two. But, I'd also have to adjust my build or find some other way to get an extra level of lore, and using two such scrolls on something that doesn't unlock any paths or get to level 4 seems wasteful when resources are so tight.
I think I ran into this same thing last night. It's not a specific quest that was bugged, but rather after my game was hit, doing anything that netted XP (I tried advancing different quests and picking locks) seemed to give unlimited XP and crashed the game. I reloaded an earlier save and things look to be working fine now.Well this is a fun one, hopefully its not widespread...
Certain quest continuously gives xp after its completed...
Level 9 reporting in on it. It really became a matter of crowd control at that point, had to use confuse a lot, hah. Really good stuff.that was one of the harder fights in the game, especially when you're around lvl 9-10
I've been reading the wiki for a couple hours now, and damn this game looks amazing.
How does it stack up to Divinity: OS? The combat and quest structure of the game was fantastic but something about the writing left me wanting, not sure what it was. I never really felt like I was playing a fleshed-out character - my actions always felt like they were made to best benefit me as the player, instead of what this character with a background and a history would actually do. Does PoE do a better job of making your character feel more like an inhabitant of the world as opposed to a player avatar? How deep are the companion conversation trees? Are there romances/rivalries?
Well, you mentioned all the gameplay areas I most care about in a CRPG. Combat is secondary, to be honest. Very rarely will a game's combat system propel me through a story I find lackluster - last time was Valkyria Chronicles.I think Divinity OS by virtue of being a tactical turn based game, has more precise combat and more interesting options for players in combat with regards to how to approach encounters, prepare for them beforehand, and use the environment to your advantage.
But I can't really say I agree that the overall "gameplay" is clearly better than PoE. There are a lot of things PoE offers in terms of gameplay which are superior to Divinity OS - better character creation options, way more interesting classes and skill spreads, more satisfying itemization, a reputation and faction system which makes choices in individual quests have more impact and provide a more satisfying roleplaying experience, etc.
There are also things Divinity OS does better than PoE outside of combat - I like how it captured more of an Ultima feel interactivity in general with lots of individual items placed all over rather than just loot spots. The stealth system is much better, and there's stuff like pickpocketing.
Overall it's hard for me to say that Divinity OS is a better game, but I also don't care to spend that much time comparing the two since they're both great CRPG experiences. Variety is good, and competition for quality in this specific type of more complex RPGs is something we haven't really had for a long time, so I'm super happy.
Not that I'm complaining, but I think there might be a pet duplication bug
Is anyone else getting 3 weapon slots for all characters when clicking through the slots now?the third slot isn't unlocked on any character, but all of them have bare hands as the third slot when quick selecting. Super annoying.
It's techically not a bug because IIRC all characters have an unarmed weapon slot always, it's just that you couldn't realistically switch to it.Is anyone else getting 3 weapon slots for all characters when clicking through the slots now?the third slot isn't unlocked on any character, but all of them have bare hands as the third slot when quick selecting. Super annoying.
So apparentlyI can see why some people might have an issue with something like that, but personally I say stand by your game and any form of lore in it, or don't put it in to begin with.That tombstone limerick about the guy jumping off a cliff after sleeping with a girl that turned out to be a guy got removed.
It was replaced, the backer wrote a new tongue-in-cheek epitaph to the epitaph.
"Here lies Firedorn, a bard, a poet
He was also a card, but most didn't know it
A poem he wrote in jest was misread
They asked for blood, so now he's just dead"
No, the funnier thing is the people getting offended that it was changed and not understanding why it was changed, except that it was changed.It was replaced, the backer wrote a new tongue-in-cheek epitaph to the epitaph.
"Here lies Firedorn, a bard, a poet
He was also a card, but most didn't know it
A poem he wrote in jest was misread
They asked for blood, so now he's just dead"
Well, you mentioned all the gameplay areas I most care about in a CRPG. Combat is secondary, to be honest. Very rarely will a game's combat system propel me through a story I find lackluster - last time was Valkyria Chronicles.
No pickpocketing though? What's a rogue's bread and butter?
Fair enough then I guess since the same guy wrote a replacement.It was replaced, the backer wrote a new tongue-in-cheek epitaph to the epitaph.
"Here lies Firedorn, a bard, a poet
He was also a card, but most didn't know it
A poem he wrote in jest was misread
They asked for blood, so now he's just dead"