About the criticism posted on the other page, I really don't get the one about loading times. Sure, I'm playing on a SSD but loading were never longer than 2-3 seconds to me. I'm fine with the crafting system too.
I do agree about the encounter designs and I raised that point early on in the thread. It has encounters similar to IWD where you fight huge groups of monsters instead of interesting finely-tuned groups of enemies. Agree with the overall disappointing dungeons designs. The best dungeon in the game was probably
for me because of all the possibilities you had in completing the task and it felt like a small adventure in itself. The others felt just there, like
. It felt like in each room you would fight the same group of mob again and again until you reached the boss
without much else you could do.
Really excited for the expansion and sequels. Now that they have money and success they can probably make an even better game.
I do agree about the encounter designs and I raised that point early on in the thread. It has encounters similar to IWD where you fight huge groups of monsters instead of interesting finely-tuned groups of enemies. Agree with the overall disappointing dungeons designs. The best dungeon in the game was probably
Raedric's stronghold
the one with the Skaen cultist under Dryford Village
Cultist tank, cultist priest, cultist fighter
Really excited for the expansion and sequels. Now that they have money and success they can probably make an even better game.