Damn. Feels like forever since I've played an RPG with a city that feels like an actual city!
Defiance Bay is okay but I don't really like it all that much. Twin Elms feels a bit rushed and has much less content but it's also more interesting
Damn. Feels like forever since I've played an RPG with a city that feels like an actual city!
This game has really kickstarted my old love for wrpgs. Is NWN2 any good nowdays for solo play, apparently the expansion is. I have played other Obsidian games exept New Vegas but I had hard time getting into FO3. Any other good mire recent ones outside D:OS?
Any advice on how to build up Hiravias? I gave him a bow since he has the skill focus for it... not sure what to do with him though.
This game has really kickstarted my old love for wrpgs. Is NWN2 any good nowdays for solo play, apparently the expansion is. I have played other Obsidian games exept New Vegas but I had hard time getting into FO3. Any other good mire recent ones outside D:OS?
Any advice on how to build up Hiravias? I gave him a bow since he has the skill focus for it... not sure what to do with him though.
Kind of sucks when you hit the level cap around the beginning of Act 3. I would have preferred some sort sort of extreme diminishing returns with an extra level or two thrown in there, even if it's just for some bonus secondary talents or something, just to retain some vague sense of progression, because there's really not much going on with late game itemization either, so it loses some of its RPG luster from that point on. Main story picks up, though, which is a plus. Part of the problem is just how excessive the exp rewards for the stronghold bounty quests are. You seem to get around a half of a level for each one, for no apparent reason. I stopped doing them pretty quickly after realizing how excessive the exp reward was, but still hit the level cap too early (and then did the rest, of course).
Also, I might need to turn on PotD mode to make the combat more interesting again, or just speed to the finish line now, because on Hard-Expert I'm pretty much at the point where my rogue can just autoattack instagib entire encounters down by himself in a few seconds, and it's not much different for all of my individual party members and their styles of choice. Nothing seems to be *nearly* as hard as The Master Below. I don't mind that design decision as the Endless Paths is optional content like Watcher's Keep, but I'd prefer a lot of ultra-challenging optional bosses thrown into the mix in this sort of game, too, y'know? Everything in the game is pretty trivial at level 12.
Feels like I'm almost finished, though! Let's get 'er done.
The problem with nwn2s expansions as a standalone is that it starts you off at a high level and without any DND or nwn2 knowledge you are straight fucked.This game has really kickstarted my old love for wrpgs. Is NWN2 any good nowdays for solo play, apparently the expansion is. I have played other Obsidian games exept New Vegas but I had hard time getting into FO3. Any other good mire recent ones outside D:OS?
Shadowrun: Dragonfall.
I was REALLY excited when Dragon Age:Origins was released and heralded as the return of Baldur's Gate but despite loving many things about it it just felt wrong, especially the combat situations. I can't really put my finger on it since it's been a while since I gave it a chance. Tried once as a Wizard and once as a Rogue but I just lost interest after the first "real" dungeon after origin stories (which were pretty cool TBH). The top down view just felt wonky to me and 3rd person view felt like a less fun KOTOR. Thus I never gave the sequels a chance.The expansion of NWN2 is better than the vanilla one, you should play it.
I'm also on the same boat. I'm ready to play Drakensang series after I finish PoE later. I kinda forgot how much I love RTwP combat in RPGs.
you could give him a gun, weapon specialization and marksman talents
This game has really kickstarted my old love for wrpgs. Is NWN2 any good nowdays for solo play, apparently the expansion is. I have played other Obsidian games exept New Vegas but I had hard time getting into FO3. Any other good mire recent ones outside D:OS?
I was REALLY excited when Dragon Age:Origins was released and heralded as the return of Baldur's Gate but despite loving many things about it it just felt wrong, especially the combat situations. I can't really put my finger on it since it's been a while since I gave it a chance. Tried once as a Wizard and once as a Rogue but I just lost interest after the first "real" dungeon after origin stories (which were pretty cool TBH). The top down view just felt wonky to me and 3rd person view felt like a less fun KOTOR. Thus I never gave the sequels a chance.
PoE is pretty much de facto DA:O for me. The combat os hardly what I would call great but everything just feels right.
Meh... guns feel really cheap to be honest. I already have two characters using them. I don't want to add another. I was reading extra spells for wizards are not optimal since they get per encounter for lower level spells later anyways. This the same for Druids?.
I was REALLY excited when Dragon Age:Origins was released and heralded as the return of Baldur's Gate but despite loving many things about it it just felt wrong, especially the combat situations. I can't really put my finger on it since it's been a while since I gave it a chance. Tried once as a Wizard and once as a Rogue but I just lost interest after the first "real" dungeon after origin stories (which were pretty cool TBH). The top down view just felt wonky to me and 3rd person view felt like a less fun KOTOR. Thus I never gave the sequels a chance.
PoE is pretty much de facto DA:O for me. The combat os hardly what I would call great but everything just feels right.
PoE is a true successor to the IE games. I remember being excited for DA:O too, but then the game had MMORPG combat with some of the worst encounter design ever.
I'd really like to know what the rationale was behind Bounty quests' XP rewards. As others have said, they seem completely out of place considering the difficulty isn't that bad.
And I'm swimming in money. Probably wealthier than the whole of Dyrwood, honestly.
Does your Rogue use reckless assault? Because your experience is very similar to mine and I only noticed after killing the last boss that my Rogue was bugged and was getting Reckless Assault x 4, even if it says it's suppressed.
PoE is a true successor to the IE games. I remember being excited for DA:O too, but then the game had MMORPG combat with some of the worst encounter design ever.
MotB (NWN2 exp) is a masterpiece of story/characters/role playing brought down by the awful NWN2 engine. If it was remade with IE engine it could easily rival Planescape: Torment.
I've hated every variation of that image since it's conception but in what world is NWN2's base game the Mona Lisa?
So, I'm about 4 hours into this game and just hit the first major city (spent a lot of time in the first village). So far, the difficulty has felt just right. Are there gigantic super jumps in difficulty throughout this game? The last CRPG I played was Baldur's Gate I, which forced me to turn down the difficulty from the recommended setting due to encounters that didn't seem to have a "right" way to do them (Maybe I just didn't get the rules of AD&D2). Rules in this game have been pretty easy to grasp, and the writing is phenomenal, I'm just worried that I'm gonna hit a huge wall of difficulty and not be prepared for it.
So far, every battle has been easily won by baiting with warriors, having a mage and ranger on the sidelines, and buffing with priests.
EviLore, I think a few people have mentioned some very hard Act 4 battles even for full level 12 parties with good gear, though I don't know if that will also be your experience.
Yeah, DA:O is pretty much the last rtwp RPG that I've played in the past 5 years or so.
What do you mean by mmorpg combat?
I've played tons of mmorpg but I can't recall anything that resembles DA:O. I sure hope I can pause in mmorpg combat.
cooldowns and potion spam.
EviLore, I think a few people have mentioned some very hard Act 4 battles even for full level 12 parties with good gear, though I don't know if that will also be your experience.
cooldowns and potion spam.
Potion spam is in the IE games too.
Much more limited though, since it was limited to health potions and you had far more combat options.
Cool! My quest list is almost empty so I'll power through to Act 4 soon.
well ... nothing comes close to the (not really a spoiler)bossEndless Paths
the game gets pretty easy after act 1, aside from a few standout enemy encounters
The difficulty for the first third feels spot on, I'd say. Encounters are varied in both approach and challenge. Afterwards, the balance slowly slides away for the rest of the game, at least from what I've seen thus far (to mid Act 3).
Good point, did you finish the?Endless Paths
Everything so far has felt like a great challenge on the default difficulty. These games usually intimidate me after a certain point in the game (I think Divinity last year was the only one I've ever finished), but I'm pretty invested in this world. The writing is so well done! Thanks for the info. By slips away, you mean your characters get overpowered?
How early on (area) am I able to collect a full party?
I got one before I went to the first Inn and hired an adventurer, then I got 1 more (level 2 adv.) after a while). I'm level 2 or 3 now and have only 2 other party members. Can I rent unlimited adventurers from the Inn, or do I need to wait until each time I level up?
Yeah, that's what I've felt - that players get a bit too strong as the game goes on. But I've been thinking this while playing on Hard, so maybe it's just a playstyle thing.
Normal was plenty tough in the beginning for me, but around ten hours in I bumped it up to hard and never looked back... aside from one battle in a certain keep where I was dearly tempted to.
PoE is a true successor to the IE games. I remember being excited for DA:O too, but then the game had MMORPG combat with some of the worst encounter design ever.
MotB (NWN2 exp) is a masterpiece of story/characters/role playing brought down by the awful NWN2 engine. If it was remade with IE engine it could easily rival Planescape: Torment.
MotB was absolutely insane. Evil path done right and all that.
No way dude. Those merchants have bottomless money pits. Unlike skyrim..
And I'm swimming in money. Probably wealthier than the whole of Dyrwood, honestly.
The loot is in a chest in top right corner of the great hall, game picked it up for you.Stupid question guys, I defended my Keep from some skeletons I took the manual resolve option and while I was kicking ass the enemies dropped loot like normal.
However I can't pick them up during combat, but once I defeat all enemies It doesn't even allow me to pick it up it just fades back to the throne room, like nothing ever happened and loot is gone.
Is this normal? I cant let that loot just disappear
I could never put my finger on it either, but DA:O combat just rubbed me the wrong way, I was constantly waiting for the game to just end. Had the same issue of trash mobs as PoE, might've been even worse.I was REALLY excited when Dragon Age:Origins was released and heralded as the return of Baldur's Gate but despite loving many things about it it just felt wrong, especially the combat situations. I can't really put my finger on it since it's been a while since I gave it a chance. Tried once as a Wizard and once as a Rogue but I just lost interest after the first "real" dungeon after origin stories (which were pretty cool TBH). The top down view just felt wonky to me and 3rd person view felt like a less fun KOTOR. Thus I never gave the sequels a chance.
PoE is pretty much de facto DA:O for me. The combat os hardly what I would call great but everything just feels right.
Did you do theI'm having trouble getting reputation in (early city).Defiance Bay
Anyone got tips? I didn't pay attention to what quest resolution was giving me earlier on so I don't know if I unintentionally lost reputation from something. But I've done a bunch of quests in a "good guy" way and I'm only at "faintly good".
Creating your own turns is far superior to being forced to use a uniform turn rate. With the amount of combat encounters in PoE my playthrough would probably be 4 times as long with a turn-based system, and the game wouldn't gain anything from it. Not to mention that it's far more tactically interesting to manage everyone's movement at the same time.It would be better, because RTwP is a really bad mechanic. It's not like you can actually play through combat in real time with a party of six. So you basically have to create your own awkward turn-based combat.
Did you do thequest? It has a huge reputation reward.Fragments of a Scattered Faith
I'm trying to complete that, but part of what I need to complete it involvesI've got some breastplate related quest to try and finish but other than that I'll have to scour the place for more quests.having a good reputation so that they let me see the archives. That's the only reason I really care about getting it higher lol.
Actually, I have no idea why I wrote that, I meant a completely different quest. Well, I do have an idea, because they both end onI'm trying to complete that, but part of what I need to complete it involvesI've got some breastplate related quest to try and finish but other than that I'll have to scour the place for more quests.having a good reputation so that they let me see the archives. That's the only reason I really care about getting it higher lol.
Nah, I still haven't decided on a faction (because they all suck) and I was allowed to do it.I didn't know thething was tied to reputation; I thought you were let in as soon as you were in good standing with one of the major three factions. I tried after I was considered a friend of the Dozens (and the other parties stopped giving me missions), and I was allowed to search.archives
I could never put my finger on it either, but DA:O combat just rubbed me the wrong way, I was constantly waiting for the game to just end. Had the same issue of trash mobs as PoE, might've been even worse.