Bl@de
Member
the default font size is ridicules, the dialogue window covers 2/3 of my screen
You have to understand that a lot of cRPG gamers that started in the 1980s are now around 50-60 years old. Please be kind to the old people
the default font size is ridicules, the dialogue window covers 2/3 of my screen
There is a cage cursor option in there somewhere, but I think Sensuki said it was bugged.Anyone else having issues with multiple monitors and screen edge scrolling? It doesn't look the cursor to the window but about half of the time it will still scroll with the mouse off the screen. The other half of the time I have to get it just right at the edge to scroll which makes it rather annoying. I would prefer to just lock the cursor to the window but I can't seem to find an option for that.
Anyone else having issues with multiple monitors and screen edge scrolling? It doesn't look the cursor to the window but about half of the time it will still scroll with the mouse off the screen. The other half of the time I have to get it just right at the edge to scroll which makes it rather annoying. I would prefer to just lock the cursor to the window but I can't seem to find an option for that.
Anyone else having issues with multiple monitors and screen edge scrolling? It doesn't look the cursor to the window but about half of the time it will still scroll with the mouse off the screen. The other half of the time I have to get it just right at the edge to scroll which makes it rather annoying. I would prefer to just lock the cursor to the window but I can't seem to find an option for that.
There is a cage cursor option in there somewhere, but I think Sensuki said it was bugged.
Yea I just noticed that, I must have just glossed over it in the settings, thanks! Hopefully it isn't bugged as you mentioned the beta was.Isn't that what the cage cursor option is? Though someone said it was bugged in beta and kept resetting.
Most Vailian names sound Italian, with French/Catalan twists. There are some examples on this page:
http://pillarsofeternity.gamepedia.com/Personal_Names
The character I'm probably going with it is Vailian. Her name is Arlecchina.
Your gender, race, class, attributes, background, culture, skills and maybe some other stuff all affect dialogue. Attributes more than most.
Anyone else having issues with multiple monitors and screen edge scrolling? It doesn't look the cursor to the window but about half of the time it will still scroll with the mouse off the screen. The other half of the time I have to get it just right at the edge to scroll which makes it rather annoying. I would prefer to just lock the cursor to the window but I can't seem to find an option for that.
Anyone know if there's an option to auto center on the player when moving? I don't see anything in the menus.
Is the dialogue audio wonky for anyone else? I know that they won't always recite all of the displayed text, but sometimes it's as if starts very abruptly right in the middle of a word.
I haven't played yet but I would guess if you double click the character portrait it will center on the person, but it won't follow him.
There's no way to rest?Just alt-tabbing to say that (i) it's soooooo good and (ii) 4 casts per rest with no way of resting sucks
mh, okay, yeah
I think im gonna restart as just a male human fighter to get the gist of this new not dnd system
i'll come back to ya lady elf rogue. maybe.
2) How do I rest and what consumables give me less fatigue?
3) How do I block or is that sort of stuff done automatically in battle?
4) How do I get more health?
I very much disliked Divinity Original Sin due to its total lack of direction, no hints, walls of boring and repetitive text, and extremely vague logs/objectives
Does Pillars fare better in this regard?
I'm feeling kinda bummed out that there's no Rogue companion. If I want to do a hard playthrough, I feel obligated to have my main character a rogue, rather than my preferred class.
The hard setting implies that you'll have to min/max (to a degree). So I assume doubling up on a DPS class, and missing a rogue / scout is a big deal. What's everyone else doing?
Just alt-tabbing to say that (i) it's soooooo good and (ii) 4 casts per rest with no way of resting sucks
I'm feeling kinda bummed out that there's no Rogue companion.
Which is ironic because that's why I love that game. This game is meaty in the text department. I highly doubt you'll get lost though.I very much disliked Divinity Original Sin due to its total lack of direction, no hints, walls of boring and repetitive text, and extremely vague logs/objectives
Does Pillars fare better in this regard?
Yeah I let out an audible "OH NO" when I used my spells on the first few guys and realized there was still a LOT of fighting left until I could get a camping set. Thankfully there's a mage spell you can always use 2 times per fight.
wow I'm at the starting camp and already my floor is on the floor. It's like 1998 all over again.
There's no way to rest?
Lorebook is so good. All of the gods are awesome. Worshipping Skaen is no joke.
well shit I didnt know this
lady elf rogue you might be back. maybe.
Good to know, building a mage when I get home from work.. Gah work..
You need a single camping set every time you want to rest
Which means I'm gonna end up buying every single camping set I can to keep myself maxed out lol
I very much disliked Divinity Original Sin due to its total lack of direction, no hints, walls of boring and repetitive text, and extremely vague logs/objectives
Does Pillars fare better in this regard?
Man, those were the days when homes were built the proper way.
Fuck you, XXI century architecture.
I watched a little of Giant Bomb playing and they had one in the group that they "made" at an INN? There is still hope.
And never use them. Thats the key to success in RPGs