Yea they throw you into the thick of it when you first make a character but everytime after that you'll spawn at the warpgate. You can get to the warpgate via the Respawn screen (you see it when you die or hit the "Redeploy" button on the bottom right corner when you're looking at the big map). When you're on that screen, the warpgate is usually the one on the bottom of the list
You can tell whether an enemy is friendly or foe by using either the minimap or looking for the light blue triangle over their head. You can also hit the Q key to mark enemies with red triangles (like in BF3)
Thanks for the reply. I played for several hours, yesterday, and was relieved to see that it spawned me in at the warpgate. And as a bonus, my "old" computer was managing 55-60 FPS there with everything on Low, so I could at least get a feel for the gameplay without it turning into a slideshow.
Lemme throw a few more newb questions out there:
What's the deal with grenades? It seems like I had one, used it, and never got another one. Later, I was digging around in one of the equip screens, and saw an option for, I dunno, resupplying or something. There was a cost associated with it, but I think I got another grenade to use afterwards? Do I have to keep doing that over and over? Is there a way to tell the game to spawn me with grenades by default?
And just generally speaking, what
are those points that I am spending when I spawn a tank, or refill my grenades? Are those my personal points, or are they from a shared pool? How are those points earned? Do they just refill on a timer?
Finally, I think I'll want to specialize in vehicles. Probably air. What sort of control scheme do the "good" pilots use? Back in the day, I flew choppers in Desert Combat (the mod for BF 1942). I used a USB flight stick with an integrated throttle slider and twist for yaw. It seemed to work quite well after lots of practice. I was wondering if a similar set up would work here.