one of these days i need to come back to this. But really waiting on the optimization patch and or a new vid card as it seems my current setup....well.... works(?) but could be much better
It's Jan now. If SOE doesn't show us their roadmap by the end of tomorrow, PS2 is dead! Whoa, sorry, wrong forum! Honestly though, from beta it's odd how PS2 took a step back technically but forward in stability. From what I've read this Jan "patch" isn't really a patch, but a full new client all together. Will it be more optimized for more machines to play, or will it be optimized as well as cater to high end machines better? I'm very interested in this and can't wait on the news of this, but I'm also probably more concerned with their expansion plans of content.
wow, light assault class is really fun. Adds a new dimension to combat.
This is the first game where I can say I enjoyed basically every class. I haven't messed with medics much yet as I didn't have to, but I basically equally invested in all the other classes as I find a use for each of them given situations at hand. It's really enjoyable and helps keep things a little more fresh.
On a side note, they do need to address "Air superiority" a bit yet. ESF's are a little more managable, but now Libs are out of control. Sure, get more ESFs out there, but then you have the skies littered and depending who owns the sky in that cell, it's faith rests on it. If you lose the sky you will lose your cell. Ground cannot have the same impact.