One minute in and I already like this better than Indar.
One minute in and I already like this better than Indar.
Totalbiscuit's Planetside 2 critique. What's wrong with it so far?
http://www.youtube.com/watch?v=E20z928GjoE&feature=g-u-u
This is really a lot of fun, can't wait to see what the game is like post release with players and support. How much longer will the beta run for?
I don't know if they'll shut it down before the release date, which is scheduled to happen on Nov. 20th.
Saving up enough certs for the 480 unlocks is just... painful. I don't even have the weapon yet (TR heavy assault mini-chaingun thing) and I'm already suffering buyers remorse. I mean, this thing better be the Planetside gods gift to the heavy assault-man or I'm just gonna sob quietly and use it to carve my name in the walls at the warpgate.
EDIT: The mini-chaingun is a beast. It mows people down close to mid range, and does a good number against long range targets. It does take a second to spin up, so CQC is best left to the repeater. The two available cert upgrades are a laser and an extended mag, making the a beast into a harvester of men and women. I'm glad to see the pay off, but damn it was a long wait.
Well worth it though huh?
Dat Doom & GloomThere is just so much wrong with this game and they plant to release it on the 20th November. I don't understand the rush, they make major gameplay and design overhauls at the drop of a hat every other patch, the game seems to be in a constant state of flux. I'll never understand why they just didn't follow the original Planetside's base capture mechanics, the LLUcapture mechanic was one of the best things they introduced in the original, now we are stuck with wack-a-mole capture the point BF/MW type game and you can never win a continent, there is no lockout when you capture the map and there is no other benefit to holding numerous facilities other than resource gain. The bugs, oh god the bugs. So many of them, there is no possible way they will get stuff ironed out before release whilst adding new content, right now there is only 2 continents and I think they plan for 3 on launch, with the game being free to play and continents having population caps things could get very messy.
I really want to see Planetside 2 succeed, but this is SOE afterall and if they are known for anything it's rushing stuff out unfinished and making bad design decisions. Don't even get me started on the cert points and unlocks merry-go-round.
Dat Doom & Gloom
Yes I knew something was off when I played and captured points! It really wasn't like PS1 that I remembered with the hacking component which was pretty important and fun to boot!I'll never understand why they just didn't follow the original Planetside's base capture mechanics, the LLUcapture mechanic was one of the best things they introduced in the original, now we are stuck with wack-a-mole capture the point BF/MW type game.
That's it, I'm switching over the VS
yes, yes, this is a very good idea
patch preview stream recording
S-AMSes may not be deployed within 100 meters of eachother
Experience bonuses for doing actions (revives, resupplies, repair etc) increase based on the type of facility for the defenders
Attackers getting bigger point capture bonuses
Repair tool has a heat and cooldown mechanic
Vehicles you own will have an icon on them
Basis of the mission system will become available in the squad leadership tree
Future:
tank gunner turret buff
cert for making tanks a driver/gunner set up. For the magrider, they will make the fixed gun be secondary turret and a bigger main turret at gunner position. Tanks certed to use the driver/gunner arrangement will have access to higher power cannons
I'm feeling better about the 11/20 launch
Just got in tonight and I don't know how to do anything anymore. Got a decent amount of kills just tagging along with a battlegroup that was sweeping the eastern side of the map, but then we got taken apart by a joint vanu/nc attack :T
How do I fly mozzies? I completely forgot how in the last decade or so. Should I hook up my 360 pad?
are they still working on optimization?
Not a fan of the increased spawn timer, rest of the changes seem decent. The tank changes look great. No idea what less AA splash will mean for Air. Was hoping air would become more viable.
Dev discussion stream
They're planning to patch at midnight PDT and then bring the servers back up for the rest of the weekend.
Has the Dev discussion already happened or is it still planned sometime soon?
https://twitter.com/j_smedley/status/264732085300895744Patch delayed until Saturday night. We are having issues with one of the CDNs. We are working with their engineers. Sorry.
https://twitter.com/j_smedley/status/264732085300895744
If they have so many issues with a patch (every patch), I have no idea how they feel so confident about launching on the 20th
Sigh. It's getting old you know.https://twitter.com/j_smedley/status/264732085300895744
If they have so many issues with a patch (every patch), I have no idea how they feel so confident about launching on the 20th
These are the best patch notes I've seen since starting the beta! Everything looks soo good. I'm excited for all of the changes!I was hoping to hop on amerish as soon as I got home today :/
Anyway, they said the patch is done but they're having issues with the client download servers, expect it to be live sometime tonight.
These beta patches bring huge amounts of changes that have a large amount of variables to account for, of course it doesn't always go as planned. This is the last major patch before launch, the next month or so will all be bugfixing, optimization, and polish so you can probably expect patches to be delivered smoother.
e: servers being brought down for the patch now, few hours of downtime expected. 3.5gb patch up for DL now. Patch notes.
amerish is live!
The game feels incredibly smooth now, and amerish is fantastic
Man, this patch makes the previous game look like it was an alpha. So much stuff updated/fixed/polished. Deployed sundys look cool, new medic applicator, new alarm system for low damage on vehicles. AMAZING patch.
Amerish is D: good. Jeez this is sooo good now.
it's just so good
So when is the beta over. Ugggh I'm trying so hard not to invest any time in the beta as I'm looking forward to the full release, but damn is it tempting to hop in.
- Throwing a grenade on a highly populated server will no longer cause the grenade to explode in your hands.
- Players will no longer spawn under Sunderers when using quick deploy.
So when is the beta over. Ugggh I'm trying so hard not to invest any time in the beta as I'm looking forward to the full release, but damn is it tempting to hop in.