Shaundakahl
Member
I wonder if that is standard VS armor that solider is wearing in one of the last pics. Looks pretty bulky, but different than stand heavy assault. I can't wait to drive that buggy around.
This is clearly being rushed.
Have a beta key to share with gaffers !
quote to reveal
enjoy !
If what you liked from the older BFs was teamwork and scale yes, you will love it.I got a beta key. How good is the game? Is it a fun game for people that like battlefield?
Higby gave me a shoutout last night on stage during the Twitch segment, awesome!
Can't wait for Amerish, looks so good!
I wonder if that is standard VS armor that solider is wearing in one of the last pics. Looks pretty bulky, but different than stand heavy assault. I can't wait to drive that buggy around.
Public release date is November 20th, 2012
Anygaffer playing the NC?
I'm thinking of all the stuff either not implemented or not unlocked for players.
Hell my main playstyle is going to be Stalker camouflage infiltrator. A cert that has never been unlocked in the beta. They're struggling to find a niche for the infiltrator class to fill really, other than sniping. They gave them shotguns, which is stupid.
Thats just one class, they've made a few really major mechanics changes lately too. To me it still seems like they're trying out a lot of different ideas and seeing what sticks. Which is great, but not something that should be happening a month before launch.
beta keys:
So laggy atm. Hard to play from Australia. Might have to wait a month before AU servers launched. No idea why it was fine 2 weeks ago.
Since the last major update my PlanetSide 2 has been crashing after about 30 to 60 minutes of play. Seems totally random. Reinstalled the game and was going to check if it's working properly again.
So....
Pretty common issue from what I've seen in the outfit. Seems to affect some folks more than others but something has definitely been broken somewhere that makes folks crash pretty frequently. On a similar note, has anyone been experiencing weird hangs or severe drops in FPS that only fix when you restart your client? I've had the FPS bug a few times where it'll drop into the low single digits. Pretty obnoxious considering this rig is top of the line.
Lol, just wanted to get ppl up in arms
So....
Just played for about an hour and a half. Is anyone on the West Coast server "Thebe" We should team up!
So did they break spawning vehicles in the warpgate? Two of us just tried to spawn two vehicles with no luck. It used our resources and timers though. Less than a month till release!
EDIT: Three of us. This release is going to be a joke isn't it?
I must be dumb, how do I resupply medkits? I see that they cost 50 infantry but it won't let me buy any. I got 1 when I bout ther cert and used it now I can't buy anymore.
I must be dumb, how do I resupply medkits? I see that they cost 50 infantry but it won't let me buy any. I got 1 when I bout ther cert and used it now I can't buy anymore.
Notable Changes:
Players are now mostly invulnerable to damage at Warpgates with the exception of vehicle collision damage against structures. An outstanding issue is while accessing a terminal players are vulnerable.
Sunderers are now available at every vehicle terminal that offers the Flash.
Squad members can deploy on their squad leaders from the Warpgate via the Instant Action menu.
Grief accumulation has been reduced for accidental team damage.
Grief points are no longer accumulated for damaging a fellow member or their vehicle. An outstanding issue is killing that player will result in grief points.
Performance:
Client crash fixes and client performance optimizations
Top Bugs Fixed:
Logging out or zoning while in a MAX should no longer change your class.
Forward spawn point terminals should now display appropriate faction on the minimap
Vehicle kills will give notifications again.
Turrets should no longer stop animating.
Dead characters will no longer be collidable.
Vehicles will no longer randomly invert controls.
Shields will now block tossed projectiles such as grenades and C4.
Fixed an instance where AFK players would be unable to be damaged.
Fixed a case where dying in the UI could leave a character in a bad state.
Weapons:
Reduced bullet drop on all weapons.
Buffed VS weapons to be much stronger at greater range. Projectile speed and Damage were increased on all weapons except sniper rifles.
Projectile speed was increased.
Damage at range was increased.
Reload times on most VS weapons are now faster.
Grenade trajectory is now more predictable.
Vehicles:
Speed required to damage infantry in a vehicle collision increased.
Projectile speed of Halberd increased
Reduced lock-on range of Heavy Assault anti-ground vehicle launchers (500 meters was overkill)
Scythe Default and Rotary nose cannon projectile speed increased
A pass was done on Sunderer and Tank Secondary weapon elevation ranges.
Elevation ranges should be the same between all the MBTs. Previously there were some discrepancies
50cal MG elevation range increased by 15 degrees
This is game not a month from release. December seems a lot more reasonable. Fucking hell SOE.
If you run out of grenades/mines/utility slot stuff you have to go to your loadout page for your class, click on the appropriate item slot then there is a resupply button on the right hand side.
Yeah, I do that for c4 and grenades, but medkits is greyed out and i cant select it. Do i have to do something secial?