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Playing SC2 again after SC3

Demigod Mac

Member
720p is so beautiful! I miss it.

and short loading times. Short saving times. How I long for them.

The controls feel so much more responsive in SC2. I swear there's moments in SC3 where my character won't even move, guard or attack because of some new attack/guard priority rules Namco implemented.

Dashing has been nerfed, especially back dashing. Now the characters move as if they have lead in their shoes.... and a synapse misfires in their fool heads when you try make them follow up a move with another.

And the SC2 A.I.: when you lose, you know you deserved it. In SC3, the A.I. is just cheap. Real cheap. Mortal Kombat 3 cheap. Eh Namco, don't bother making it actually smarter, just have it block and guard impact everything you throw at it. Speaking of "throws", just make them 99% immune to all throws. Forget throwing, it's no longer applicable.

Let's not forget the boring Chronicles strategy game. Bleh, simply un-fun. Too bad it's key to unlocking a lot of content. I'd rather purchase a memory card reader and download a 100% save than suffer through that tedium. Tales of Souls, too, a massive disappointment. Tales of Loading and Cheapness is more like it. Even the stories and cutscenes aren't the least bit interesting.

I intended to play a couple of rounds in SC2 to make sure nostalgia wasn't affecting my memory. It wasn't. I ended up playing it to the end.
 
SC2 and SC3 are two games that can exist alongside one another. There's no reason for this nonsense.

720 is nice yes, but SC3 has SC2 beat in terms of style. SC2 seems so boring and generic after 3's awesome stages and cool effects.

And the games and their characters are different enough to seperate. Dont be dumb.

SC2 AI can be found in SC3 under Arena - Quickplay.
 
MrAngryFace said:
SC2 seems so boring and generic after 3's awesome stages and cool effects.

:lol

Drinky and MAF would have ripped this game several new assholes already had SC3 been a GC exclusive game.
 
Just opened it today at started fooling around. So far,the differences are making me dislike it more than like it. I mean, what the fuck did they do to Ivy?

The stages are supremely awesome. Better looking than Tekken 5 and DOAU, easy.
I really appreciate some of the modes, stages, and music being brought back from the DC version. Also heard some Soul Blade win quotes.
Tira is the stupidest character ever, but Setsuka is super awesome.

And I think MAF is right about SC3 co-existing with SC2. For me, at least, I think they'll have to.
 
Does it have any of the slowdown problems found in the PS2 version of SC2 (and the 720p mode on XBOX)?
 
They segregated her two stances more.

Moves that use a whip state have to be input while in a whip state, which is now done by B+K instead of a QCF. So basically you have less options at any given time and she doesn't flow the same at all.

Only spent about ten minutes with her so far, but that's what I noticed.
 
I agree. The stages are awesome, the music is awesome. The game looks great, if you can forgive the lack of 720p.

The gameplay's been screwed, though. Movement is sluggish. The new rules on priority are annoying, it's like they tried to emulate Virtua Fighter's science and failed miserably.

The hell did they do to Siegfried and Nightmare? It's like they're hugging the hilts of those huge swords tight to their chests and lost all range and got slower. In SC2, playing Nightmare took some crowd control and finesse. They had ways of making distance if they got jammed in close.

Now they just get slashed to ribbons.
 
I put a few hours into it myself and I'm really disappointed. The slowdown alone about kills the deal for me.

Ugh, what did you do Namco?
 
MrAngryFace said:
Yeah, what an AWFUL game. Total trash huh?


Nobody is calling it trash, it's just a disappointment. It feels like the gameplay has taken a step back in favor of better presentation. Chill out and unbunch those panties.
 
Guess I'm not missing much. Too be honest I never thought SCIII was gonna be awesome. Too soon and no online play, plus a few new modes that didn't look very interesting. The graphics look practically the same as SCII and from the way you guys described they neutered some of my favorite characters along with taking one out (Link). I bet its a good game, just not in the league of SCII or VF4.
 
Go play SC2 again. Does anyone else notice how much more fluid and responsive the controls are in SC2? I can't put my finger on it, but something's just wrong with SC3's controls!
 
Demigod Mac said:
Go play SC2 again. Does anyone else notice how much more fluid and responsive the controls are in SC2? I can't put my finger on it, but something's just wrong with SC3's controls!


man, you are some kind of retarded.
 
The End said:
man, you are some kind of retarded.


Way to find a constructive way to argue. Your points are well made and your counter-points destroy his original claims. I look forward to more of your contributions to this thread and any others that you might be posting in.
 
Beneath all the hatred going on:

Is it true about the controls? If there was one thing i loved about Soul Calibur 2 it was the smooth and fast controls.
 
You seem to be one of those people that have invested way too much time into a particular fighting game to move on to something newer. Third Strike had to dog complaints for years for being too slow when compared to CvS2. Nowadays, it is widely regarded as the better fighting game.

Get a few tournaments going in SC3 and let people show off what this system is capable of and the opinion of the game will likely reverse itself in time.
 
I'm actually enjoying it more than 2, though to be honest I didn't play two all that much (but I was a whore for Edge / Blade / Calibur 1).

I really really like the changes they made to Taki which is the only character I play. So I win :P

Though I am dissapointed at how bad the progressive scan looks. It looks great on an SD tv though.


Edit for thoughts: In general it just feels like Soul Calibur for Soul Calibur fans to me. The move sets all seem a LOT more deliberate and button mashing won't get you nearly as far as it used to. Also movement / avoidance seems to have gotten a lot more attention (I know Taki for one has had her fast evasive moves replaced and the inputs are a little more complicated now). Basically you really need to know what you're doing now instead of half assing it. I think that's throwing people off.
 
MrAngryFace said:
You guys are as stupid as those nintendo fans!

Case in point:



WHAT ARE YOU FUCKING SMOKING!?!


Eh? There isn't much of a difference.

SCII

b_11.jpg
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SC_1.jpg
image019.jpg
001.jpg



SCIII

%7BCD4B2EE3-C462-47F0-ADEF-B2089372CCA1%7D_image9_large_6585s1_0210111009_00.jpg
soul_calibur33.jpg
soul_calibur_3_12.jpg
soul_calibur31.jpg
02.jpg


In fact if they could mistaken for the same game if you didn't know which was which.
 
SC2 got similiar complaints in regards to SC1, infact a lot of fighters seem to go through this, especially the Street Fighter 3 series. Changing priorities, movesets, reaction time, etc etc. Can't get over the difference or that jazz.

I'm not basing it off on some in the moment gaming, when long down the line it all changes again, in short I agree with Slade.
 
Ganondorf>Link said:
Eh? There isn't much of a difference.
Those screens don't mean dick.

I'm playing SC2 in 480P and it very clearly looks better than SC2. It's mostly the backgrounds that do it. A lot of bloom and awesome color and shit that aren't in the coupla screen shots you seem to basing your view upon.
 
Vark said:
I really really like the changes they made to Taki
Are you fucking nuts? WTF happened too -> -> B?

She's not as different as Ivy is, granted, but a good amount of the moves I used frequently in SC2 have had their button inputs changed. Her basics seem to be intact, but my game is way off due to them moving shit around.
 
Raiden said:
Beneath all the hatred going on:

Is it true about the controls? If there was one thing i loved about Soul Calibur 2 it was the smooth and fast controls.

Short answer: No.

As far as "control" and "flow" go, it's closer to SC1 than 2, and some of the characters have been drastically altered though, so if you played Taki for speed or Ivy for combos, it'll feel like a very different game now.
 
Demigod Mac said:
And the SC2 A.I.: when you lose, you know you deserved it. In SC3, the A.I. is just cheap. Real cheap. Mortal Kombat 3 cheap.
You mean Mortal Kombat 2 cheap. MK3 had problems but it was MK2 that would always do exactly the right thing the second you pressed the button, it'd duck when you uppercutted, jump when you sweeped and throw you at insane distances not possible for human players.
 
ArcadeStickMonk said:

Right. I mean, I was a "Nightmare" guy in 1 and 2, and now I'm faced with the choice of Cheapy McSoulCharge or Blondie McSquareReject. I think I'll go back to Mitsu.
 
ArcadeStickMonk said:
Are you fucking nuts? WTF happened too -> -> B?

She's not as different as Ivy is, granted, but a good amount of the moves I used frequently in SC2 have had their button inputs changed. Her basics seem to be intact, but my game is way off due to them moving shit around.


Yea, it took me a while to get used to them, but i honestly like the changes. The moves are more deliberate and there's basically faster / weaker versions of some of the old attacks.

Basically Taki now stays in one place a little better and its harder to do a move and overshoot your opponent. You can do the 'lighter' version of the move now which keeps you relatively stationary but doesn't do as much damage, or if you have a clear shot you can snap off the older version which is slightly but not completely more complex.

Also all of her posession moves now seem to have lost any delay between posession / action so you can quarter circle back and attack instantly without letting anyone know you've entered into posession.
 
Demigod Mac said:
The hell did they do to Siegfried and Nightmare? It's like they're hugging the hilts of those huge swords tight to their chests and lost all range and got slower. In SC2, playing Nightmare took some crowd control and finesse. They had ways of making distance if they got jammed in close.

Now they just get slashed to ribbons.

Siegfried and Nightmare are both good in SC3. They don't play exactly the same because it's a NEW GAME. They don't get "slashed to ribbons" if you know what you're doing.
 
I actually find the difficult level just right. I was getting my ass kicked when I first played it, but now I can beat the computer pretty handily on normal mode. The computer forces you to block and time your moves... I like how it forces me to play disiclined.
 
No amount of sour graping will bring back the DC. :lol

Although it is funny how every time there's a new SC release folks always gravitate towards the last version, but it's not so subtle if you look.

SC1 = Desperately clinging to Sega's miserable failure of a console.
SC2 = NAMEBLA LUV! GAF <3 ELF BOYS!

SC3 has done nothing but rock my socks off thus far. I would apologize that it's not on your console of choice if I cared.

Have a nice day. :P
 
ArcadeStickMonk said:
Are you fucking nuts? WTF happened too -> -> B?

She's not as different as Ivy is, granted, but a good amount of the moves I used frequently in SC2 have had their button inputs changed. Her basics seem to be intact, but my game is way off due to them moving shit around.

I think that's it in a nutshell. Some people seem to be mistaking the fact that their ingrained responses no longer get them the results they're expecting for a problem with the controls. The controls in SC3 aren't unresponsive, whether in their own right or in comparison to SC2 (which is a slower game), and I call bullshit on anyone who says otherwise. They're different, though, and most people are going to need some time before they feel second nature.
 
SC3 looks vastly better than SC2. Screens are a terrible indicator -- the stages in SC2 just seem so static and dull compared to SC3's astonishing effects and attention to detail.

SC3 plays more like SC1 than SC2. In the end, most complaints about SC3 are just sour grapes because there isn't a version on the lesser platforms.
 
The Take Out Bandit said:
No amount of sour graping will bring back the DC. :lol

Although it is funny how every time there's a new SC release folks always gravitate towards the last version, but it's not so subtle if you look.

SC1 = Desperately clinging to Sega's miserable failure of a console.
SC2 = NAMEBLA LUV! GAF <3 ELF BOYS!

SC3 has done nothing but rock my socks off thus far. I would apologize that it's not on your console of choice if I cared.

Have a nice day. :P
Pretty much.

It really has a lot to do with getting used to the different feel that comes along with each new installment. I haven't played SC3, but I remember always feeling like SC was better than SC2. I still do. Probably because I played it for 5 years.
 
I don't know what people are talking about but my copy runs smooth as butter. The only time it slowed down was during one of Cervantes's attacks where he stabs you a million times, and even that doesn't happen every time.
 
In regards to slowdown, outside of the Chronicles mode, it is only noticeable if you are specifically looking for it. In other words, it's miniscule. However, when you go into Chronicles mode and everybody on the map is scrambling for position, the game starts stuttering all over the place. That needs to be fixed for Soul Calibur 4.
 
There is a lot of slowdown. You see it on almost all of the "big" attacks with big particle affects (Ivy, Cervantes, Pitch Fork dude, etc). I think SC2 on PS2 had this slowdown too though.

Control isn't really sluggish, it's just stiffer than SC2. You get used to it eventually and it really isn't that bad at all.

Only seemingly universal gripe I can see about the game is the cheesy AI in some of the modes and the tedious loading fest that is chronicles mode. The moveset changes are a little annoying, because it feels like they removed moves that are just going to return in SC4 when they have a smaller character roster (like Ivy's whip stances).

The game is also pretty damn hard on the default setting. I'm afraid to even bump it up, which is usually the first thing I do in any fighting game
 
The Take Out Bandit said:
Although it is funny how every time there's a new SC release folks always gravitate towards the last version, but it's not so subtle if you look.
It's worth noting that it's not just forum folks who are less impressed with each Soul Calibur installment.

Critical mass seems to agree:

Code:
Soul Calibur        Dreamcast  	       96.7%
Soul Calibur II     GameCube  	       92.7%
Soul Calibur II     PlayStation 2      92.2%
Soul Calibur II     Xbox  	       92.1%
Soul Calibur III    PlayStation 2      86.3%
 
I haven't noticed any slowdown and I've seen all of the big particle heavy moves like a few of Abyss's scythe moves as well as Mitsurugi's Hammer of God move. I have seen a lot of motion blur though which may, in some circles, be constituted as slowdown.
 
I havent played SCIII myself but weerent people saying the same thing when SCII came out? Wasnt everybody saying how SCII just isnt as good as the Dreamcast original and they messed up things etc








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