Find me a boss fight that stays at a locked 60... it doesn't...
See how you are? And you call me disingenuous? NxGamer said the game stays
mostly locked to 60 and here you are asking me to find one that is
locked. It's those little accusations you make (implying I said the game stays locked at 60 during boss fights) that makes it insanely irritating to talk about anything with you, but sure, I will bring more evidence while continue to just say lolno without providing anything to back you up.
Here against the boss where you get the Red Tide transformation. Completely locked at 60.
That's NxGamer's video against the Wandering Wight where it drops once to 58fps for a split second.
Here, Alex from DF says that it's hitting 60 most of the time minus those big boss fights where boss full of fur like the wolf in Chapter 1 get close to the camera and drops your fps. And you see that when the wolf jumps on top of the character, the frame rate drops, but when it jumps back, it gets back up. That's also one boss. As far as I recall, it's the only boss that large with that much fur, so this is definitely an exception and not the rule.
This mode uses frame generation. All the PS5 needs is to stay at around 40 and frame gen will provide that +20fps to make it stay at 60 or above.
To suggest it gets reasonably close, which isn't true of boss fights which are the main point of the game, suggests you not only don't know what you're talking about, but also that you have an agenda.
Sure, NxGamer had an agenda against the Pro when benchmarking the game...Now if you could find me those boss battles where the frame rate drops so much that a boost mode would make it "transformative", then that'd be appreciated. Not talking about the game dipping to 55fps, I'm talking about it consistently dropping outside the VRR window to the point where it's unstable and the boost mode would bring it right back to that 60fps line.
Because NxGamer is also wrong about the game being locked to 60. In regular gameplay maybe, but when you get to the bosses, you're dropping frames.
Well, find footage proving him and DF wrong, because they both came to the same conclusion.
lol... keep telling yourself that. You were wrong about quality mode AND you're wrong about performance mode.
If NxGamer and DF are wrong, then sure. I don't have the game myself, so it's not like I can test and I still trust what they say. You, on the other hand, have been making a bunch of claims along with your friends and got precious little in terms of proof. Hitches and traversal stutters aren't solved by a faster GPU, so unless GameScience goes out of their way to improve things there, the Pro will also get traversal stutters.
But sure, the guy who pre-ordered the Pro and defended its existence and capabilities has agenda, not the one who admitted to disliking PC gaming and blatantly being incorrect about things such as frame generation only being available for high-end GPUs lol or the pedestrian build I made that could play Wukong at 60fps being some kind of super uncommon high-end build when it's a fucking budget rig with a 4060.