GoldenEye98
posts news as their odd job
This would almost certainly have to be on a 3nm node right?
Even on 3nm it would probably be around the same size as OG PS5.
Even on 3nm it would probably be around the same size as OG PS5.
It's more obvious than ever why you would want a pro console. Right now almost every game has a choice between like:I don't get people and this excessively negative attitude towards things.
What is the point? Here, this is the best PS5 we can make in 2020 at $500. But hey, tech moves forward, so in 2024, this is the best PS5 we can make for $599. It's more expensive because you don't need it, and as such we don't have to sell it at a loss. Your OG PS5 works just fine. But if you want to get the absolute best gaming experience you can get on a PS5, this is it.
What better reason do they need for that? Companies sell whole new more expensive products with the only difference being that one has more storage space than the other, or one has a few more cores than the other, or a little more RAM than the other, and that is perfectly okay. But when a console does it, it needs some sort of justification.
You know what I find most disturbing about your type of mindset... so you would be okay, getting an OG PS5 at say $400, but willing to pay $500 for it, the same damn thing, if they told you that it has double the storage space and comes in a new color, but if they told you to pay $100 more so all the games you play on it, runs at higher framerates and higher rez.... its a problem????
For now...
But yeah, you're spot on.
Don't think you'll see anything meaningful for CPUs until the next actual new gen systems.That was my initial thought, but I wonder if this is for BC sake. Last gen's pro models kept the same CPU as well.
I never understood why people felt it would be zen 3 or 4. Boosted zen 2 always seemed the most probable especially since Sony uses less hardware abstraction (as I understand it)
You see this is your problem right here. Its not for you to decide what is relevant to others or isn't. You say this, because as you rightfully say, you don't `care`. You don't see` it. It doesn't mean anything to you. It could mean the world to others. They may care. Ever heard the phrase, `hurry up and wait`... that pretty much sums up gaming. Those people buying $1600 GPUs are not doing it for native rez, they are doing it so they could brute force there way to something acceptable. If they can do that and also get native rez, well its all good.Like I said, are these "resolution dips" even material, or just people being upset at what they read on Digital Foundry?
"resolution dips" are not what they were on 360 or even early PS4. People with $1600 GPUs are essentially playing games with a permanent resolution dip.
Primary reason for PS4 Pro was PSVR performance-boost.To retain the userbase that would have moved over to PC for more performance. They won't be making any money on the hardware, but that 20% are users they could have lost from their platform. And these are the" hardcore" user that buy the most games instead of just fifa and cod. It's that 30% PSN tax that they're after really.
You missed the point. The point is that we have algorithms in place to enhance lower resolution. People are spending a lot of money to play games at sub-native resolution and the algorithms are good enough to fill in the gap. Now I know there are issues with FSR, but 1080p with modern AA/algorithms is not 1080p on PS4 in 2015. So a game dropping to 1080p or even lower is not what it used to be. We don't need to run games at native resolution anymore, in fact it's kind of a waste in many instances. So going from some subnative resolution to some slightly higher subnative resolution, what are we talking about here.You see this is your problem right here. Its not for you to decide what is relevant to others or isn't. You say this, because as you rightfully say, you don't `care`. You don't see` it. It doesn't mean anything to you. It could mean the world to others. They may care. Ever heard the phrase, `hurry up and wait`... that pretty much sums up gaming. Those people buying $1600 GPUs are not doing it for native rez, they are doing it so they could brute force there way to something acceptable. If they can do that and also get native rez, well its all good.
The same applies to the Pro consoles. We want them, simply because it offers an experience better than what the base model offers. And we see the extra $100 or $200 over the stock model as worth it. If you were given a choice, `Hey, here i the new PS5 slim, we can increase the in-system storage space to 1TB from 825GB, or we could increase the performance of the system for you`, you are honestly saying you would pick more storage???
This negative mindset is honestly extremely myopic. By that logic, we should have stopped iterating on phones since 2010. Why do we even have new CPUs/GPUs every year? This is not something anyone should fight. Eg, every year, the storage space in the PS5 should increase while the price remains the same. Or are you aware that even on the base PS5, when they go to a smaller node, they could actually increase the clock of the APU? Imagine, right now, the base PS5 should be able to have a CPU at 4Ghz and a GPU at 2400 MHz. These are the things we should be advocating for. Not fighting.
Don't think the cpu is the bottleneck here. Also with them wanting 100% backward compatability moving two gens up in cpu might cause games need g to be patched etc to work? I'm assuming the motherboard would need to be updated as well to take advantage of the new Zen formatsPretty underwhelming specs if true. Granted this comes from the same guy that said PS5 would have secret sauce RDNA3 features so take it with a grain of salt.
A 8-core Zen4c would be ideal for a refreshed console, you'd get ~40% higher perf at similar clocks and it's probably smaller in size than node-shrunk Zen2 would be. GPU is also probably worse than the Navi 32 copypaste job one would expect because of the wonky shader configuration and limited VRAM bandwidth
PS4 Pro was pretty underwhelming as a Pro console and this would be a smaller jump than that.
There's absolutely nothing indicating that a substantial amount of people are switching from a console to a PC for more performance, nor is there anything suggesting that a Pro variant is preventing any of that from happening.To retain the userbase that would have moved over to PC for more performance. They won't be making any money on the hardware, but that 20% are users they could have lost from their platform. And these are the" hardcore" user that buy the most games instead of just fifa and cod. It's that 30% PSN tax that they're after really.
A lot of what you're saying is kind of making the point for me. You're right: Hardware is hitting the wall of diminishing returns, and a PS5 Pro upgrade will not lead to a substantial upgrade over a base Playstation 5. Considering that the PS4 pro's sales were only a fraction of PS4's sales under near perfect marketing conditions (4k console for your new 4k TV), How big is the audience for a PS5 pro really? It's incredibly small.Yeah, you're kind of operating under the assumption that people that will be interested in buying these are too stupid to understand why they're doing so. Hardware is hitting the wall of diminishing returns, and realistically gaming going forward is incremental upgrades while trying to solve the problem of lighting and raytracing without brute force. Those of us interested in the Pro know that we want native 4k (or as close to it as we can get) and 60fps across the board with better lighting and raytracing capabilities.
What you're saying now will equally apply to the the next PS and Xbox hardware. Evolutionary upgrades rather than evolutionary upgrades are basically status quo going forward. At this point it makes more sense (at least in my mind) to be on 4 year cycles rather than 8-10 year cycles.
Except Sony themselves said that very thingThere's absolutely nothing indicating that a substantial amount of people are switching from a console to a PC for more performance, nor is there anything suggesting that a Pro variant is preventing any of that from happening.
Have you seen Sony's profit margins? If you don't think they're making bank off their hardware sales I don't know what to tell you. Obviously it suits their agenda to not shout this from the rooftops it just makes them look greedy.No. They are going up, because unlike previous generation, where price of components went down during console generation, price of components now remains stagnant or is going up which was driven by chip shortage during 2021 and now it is driven by inflation.
So it is basically foolish to expect that current PS5 will go down in price during this gen. And it is foolish to expect PS5 Pro for anything less then 600 for Digital Edition. That console will have
- smaller node (probably) with bigger chip (way higher price)
- more RAM (higher price)
- bigger chasis (higher price)
- bigger cooling requirements (higher price)
Also. There is no reason for Sony to price PS5 Pro competitively. It will be premium product for premium price. There is no competition since Microsoft will probably not make Series X Pro. If you can't afford "premium" product, you can buy base PS5.
If you're asking for official proof, of course there isn't any unless I'm missing somebody tracking stats of people moving from consoles to PC. Still, you can see it right here unfolding. Enthusiasts want more power as the gen unfolds. If Sony are indeed making a pro as all the rumours suggest, I'm sure they have numbers we don't.There's absolutely nothing indicating that a substantial amount of people are switching from a console to a PC for more performance, nor is there anything suggesting that a Pro variant is preventing any of that from happening.
Well, yes, but they could have worked around that and provided a more competent CPU in the same Power envelope.That was my initial thought, but I wonder if this is for BC sake. Last gen's pro models kept the same CPU as well.
There's absolutely nothing indicating that a substantial amount of people are switching from a console to a PC for more performance, nor is there anything suggesting that a Pro variant is preventing any of that from happening.
I don't know how else to say this to you. But one more time...You missed the point. The point is that we have algorithms in place to enhance lower resolution. People are spending a lot of money to play games at sub-native resolution and the algorithms are good enough to fill in the gap. Now I know there are issues with FSR, but 1080p with modern AA/algorithms is not 1080p on PS4 in 2015. So a game dropping to 1080p or even lower is not what it used to be. We don't need to run games at native resolution anymore, in fact it's kind of a waste in many instances. So going from some subnative resolution to some slightly higher subnative resolution, what are we talking about here.
Look, if Digital Foundry tells you that the game dips to 1020p for a split second and that makes you so perturbed that you want to spend $600 on another console to "fix" it, even though the technology and algorithms are so designed so that you don't even notice in-game, and even though you're n ot going to get that many more pixels out of it, then I don't even know what to say. Digital Foundry has wrecked your brain and you've lost the plot.
I'm totally for upgraded consoles when they can offer an upgraded, better experience. I hope if Sony moves ahead with PS5 Pro they have a plan in place for that.
So...
PS5 Digital: $450
PS5 with Disc Drive: $500
PS5 Pro: $600
Disc Drive add-on: Don't fucking buy it as it's overpriced to shits.
There's absolutely nothing indicating that a substantial amount of people are switching from a console to a PC for more performance, nor is there anything suggesting that a Pro variant is preventing any of that from happening.
A lot of what you're saying is kind of making the point for me. You're right: Hardware is hitting the wall of diminishing returns, and a PS5 Pro upgrade will not lead to a substantial upgrade over a base Playstation 5. Considering that the PS4 pro's sales were only a fraction of PS4's sales under near perfect marketing conditions (4k console for your new 4k TV), How big is the audience for a PS5 pro really? It's incredibly small.
You're right that it does apply to next PS and Xbox hardware, but the statistics simply show that people are much more willing to buy a next generation console rather than a new iteration of an already existing console. Probably because a next generation system will always have games that can't be played on an old gen machine, which isn't the case for a Pro model.
I don't know how else to say this to you. But one more time...
PS5
PS5pro
- Fidelity Mode - NAtive 2160p@30fps or 1440p reconstructed to 2160p@30fps
- Performane mode - 2160p DRS (1440p-2160p)@60fps with some asset scaling or 900p-1080p@60fps
- Fidelity Mode - Native 2160p@60fps or 1440p-1800p reconstructed to 2160p@60fps. All round asset improvements.
- Performance mode - 1080p-1440p DRS reconstructed to 2160p@90-120fps. Drops asset quality to PS5 OG fidelity mode level.
If you still can't see a need for that, or still can't see a $100 price difference in value between say a $499 console and a $599 console, then I don't know what to say. I for one would pay for that in a heartbeat. It's really that simple. You are still trying to equate what is valuable to you, to everyone else.
You just can't do that, especially in this case, why? Because it's optional. If you don't think it's worth it, Then just don't buy it. If you feel the example I gave you above doesn't matter to you, then leave this to those of us that stuff like that matters to. like really, the existence of a PS5pro, shouldn't matter to you or affect you in any way if you are perfectly fine with your OG PS5. This is like me saying that because I don't like seafood I can't understand why anyone eats it or makes it.
You know GT will probably release a native PRO patch?I want it primarily for GT7, mostly to smooth over any hiccups with wet races and a certain daytona track that needs optimising
I dont have a proper VRR teli and this option is cheaper with more benefits.
I was slow getting the PS4 Pro, getting this day1.
That interview is from 2016. Considering he's talking about data gathered from mid generation, it's possible that he might actually be referring to data gathered all the way back from PS3 and Xbox 360. The price of PC components is now significantly more expensive than it was back then. The difference between a "typical" gaming PC and a console is much smaller too.Except Sony themselves said that very thing
https://www.gamespot.com/articles/sony-explains-how-ps4-pro-may-help-keep-people-fro/1100-6443431/
One of the reasons why Sony is coming out with the PlayStation 4 Pro is to help keep gamers inside the PlayStation ecosystem instead of moving over to PC to find the high-end experience they're looking for. This is according to PlayStation president Andrew House, who shared his thoughts in a new interview.
"I saw some data that really influenced me," House told The Guardian. "It suggested that there's a dip mid-console lifecycle where the players who want the very best graphical experience will start to migrate to PC, because that's obviously where it's to be had. We wanted to keep those people within our ecosystem by giving them the very best and very highest [performance quality]. So the net result of those thoughts was PlayStation 4 Pro--and, by and large, a graphical approach to game improvement."
That interview is from 2016. Considering he's talking about data gathered from mid generation, it's possible that he might actually be referring from data gathered all the way back from PS3 and Xbox 360. The price of PC components is now significantly more expensive than it was back then. The difference between a "typical" gaming PC and a console is much smaller too.
I showed you Sony themselves had internal data that showed them people were switching mid gen that's why the PS4 Pro was madeThere's absolutely nothing indicating that a substantial amount of people are switching from a console to a PC for more performance
Exactly, just look at what SM2 dips down to and these guys are wizards but clearly they could have used more horsepowerHow the hell can people still say that no games take advantage of the PS5 when sub 1080p/30fps games exist? Yeah I can happily play them, but given the option I'd choose more power. This isn't a hard decision, and it's completely optional. Why are so many people against it?
Correct, I've said there is nothing indicating that a substantial amount of people are switching from console to PC, and and an outdated quote that is possibly based on data that may have been gathered from 2009 doesn't change that.You said
I showed you Sony themselves had internal data that showed them people were switching mid gen that's why the PS4 Pro was made
And yes the interview was from 2016 but it still proves people were switching to PC for better performance or Sony would not be building these Pro models
I mean when I show you that Sony has internal data to show them otherwise and its pretty obvious they are going to continue the trend with the PS5 Pro would seem to me they have the same data againCorrect, I've said there is nothing indicating that a substantial amount of people are switching from console to PC, and and an outdated quote that is possibly based on data that may have been gathered from 2009 doesn't change that.
Welcome back to the PS3 Era Sony.
I wonder when his data was from, but that definitely happened in the 360-ps3 gen at least anecdotally for me. Around 2010 many of my friends finally joined up on the pc gaming side after seeing the type of experience I was getting on pc. Battlefield 3 on pc was like a whole different game compared to 360.Except Sony themselves said that very thing
https://www.gamespot.com/articles/sony-explains-how-ps4-pro-may-help-keep-people-fro/1100-6443431/
One of the reasons why Sony is coming out with the PlayStation 4 Pro is to help keep gamers inside the PlayStation ecosystem instead of moving over to PC to find the high-end experience they're looking for. This is according to PlayStation president Andrew House, who shared his thoughts in a new interview.
"I saw some data that really influenced me," House told The Guardian. "It suggested that there's a dip mid-console lifecycle where the players who want the very best graphical experience will start to migrate to PC, because that's obviously where it's to be had. We wanted to keep those people within our ecosystem by giving them the very best and very highest [performance quality]. So the net result of those thoughts was PlayStation 4 Pro--and, by and large, a graphical approach to game improvement."
I am sure that data is from the 360 era but since Sony looks to be making the PS5 Pro one would only assume that data is still relevant or they would not have spent the money to make this thingI wonder when his data was from, but that definitely happened in the 360-ps3 gen at least anecdotally for me. Around 2010 many of my friends finally joined up on the pc gaming side after seeing the type of experience I was getting on pc. Battlefield 3 on pc was like a whole different game compared to 360.
That PC will easily achieve 60fps. Keep at thatWell, assuming this is true, do I go for a ps5 pro, or keep with my pc build I'm doing right now (most of which was free)….
I got 5800x3d, 32 gigs of ram, and a amd 6800 gpu. I'm going to use it on a 1080p plasma so 60 fps is the goal.
I was hoping the new pc would allow me to hit 60 fps in more games
Welcome back to the PS3 Era Sony.
i mean since those 52 xbox CUs can barely keep up with 36 ps5 ones.Only 60 cus? An XSX has 52… A 7900 xt has 84.
This isn't going to be as "pro" as some of you are hoping.
Like I said, are these "resolution dips" even material, or just people being upset at what they read on Digital Foundry?
"resolution dips" are not what they were on 360 or even early PS4. People with $1600 GPUs are essentially playing games with a permanent resolution dip.
It's more obvious than ever why you would want a pro console. Right now almost every game has a choice between like:
- 30 FPS quality mode
- 60 FPS performance mode
- maybe a 1080p "performance RT mode"
Come on, anybody with half a brain can imagine the benefit of more power.
There will always be a trade off between resolution, framerate, and IQ, and that remains true regardless of how well optimized a game is or whether it's using FSR.
Not to mention, nowadays console hardware is all based on standard PC CPU/GPU architectures that are scalable, backwards compatible, and continually evolving. And games are all built with cross-platform engines that scale all the way from smartphones to enthusiast-tier PCs.
TBH I think the reason some gamers dislike the idea of a Pro console is because it makes them feel less special. Consoles nowadays are just budget gaming PCs in a box. They're no longer some magical, custom designed technology that requires great mastery and specialization in order to utilize their unique capabilities.
Well, the decision on whether to release a PS5 pro or not isn't taken solely on people switching to PC or not.I mean when I show you that Sony has internal data to show them otherwise and its pretty obvious they are going to continue the trend with the PS5 Pro would seem to me they have the same data again
If the data did not support this new Pro it would not be happening
But we can agree to disagree
Ive started reading this, but then ive noticed this comes from RedGamingTech who have been making the most far fetched and eventually false hardware leaks along with MLID for the last 5 years.
Why are we giving these clowns attention?
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Despite that it sounds close to a possible reality when it comes to performance.
You know that the source for the PS5 Pro existing is the same one that first leaked the PS5 with detachable disk drive, that Project Q (PlayStation Portal) was not a cloud gaming device but remote play only, also leaked the playstation pulse earphones and headphones. Literally every piece of PS5 hardware he has leaked has come to fruition. I don't see why there would be much doubt that the PS5 Pro is coming too.Well, the decision on whether to release a PS5 pro or not isn't taken solely on people switching to PC or not.
It's also worth to reiterate that a PS5 pro has not been announced or confirmed yet. They are "just" rumors. While I'm not dismissing the possibility of a PS5 pro releasing, I'm still very skeptical about this actually being the case.
You know that the source for the PS5 Pro existing is the same one that first leaked the PS5 with detachable disk drive, that Project Q (PlayStation Portal) was not a cloud gaming device but remote play only, also leaked the playstation pulse earphones and headphones. Literally every piece of PS5 hardware he has leaked has come to fruition. I don't see why there would be much doubt that the PS5 Pro is coming too.
PS5 Revision - https://insider-gaming.com/new-playstation-5/ (September 19th 2022)
Project Q (PlayStation Portal) - https://insider-gaming.com/playstation-handheld/ (April 5th 2023)
Pulse Earphones/Headphones - https://insider-gaming.com/ps5-wireless-earbuds-sony/ (February 14th 2023)
PS5 Pro - https://insider-gaming.com/ps5-pro-in-development/ (March 14th 2023)
And then there is the RT, if the PS5pro is doing with RT what I hope Sony and AMD are finally going to do, the PS5pro would have ~4x the RT performance compared to the PS5 OG.
Yeah I got a PS4 Pro but am unlikely to get a PS5 Pro. I'm the type of person that always buys the xx60 nvidia gpu's. I tend not to invest in high-end premium hardware as I can't justify the cost nor the massive depreciation in value that comes from the high end cards. (I.E the 2080 Ti being matched by a GPU less than half the price 2 years later).Some people really don't want the Pro to exist because it will make their base PS5 purchase make them feel inferior.
Hey, if it bothers them so much then they can sell their base PS5 and put the money towards a Pro. That is what I plan to do.
Saying PS5 Pro makes no sense is like saying better PC GPUs make no sense and those get released faster than Pro consoles do.
It will be 4 yrs into the generation when this thing releases, people need to calm down.
He has put together a basic rundown of a lot of stuff Kepler has said the last few months and called it his own.He pretty much regurgitates everything that's already out there just to see what will stick on the walls of poo. He would hedge himself after every sentence of a rumor. It's quite silly and entertaining at the same time with this guy!
So...
PS5 Digital: $450
PS5 with Disc Drive: $500
PS5 Pro: $600
Disc Drive add-on: Don't fucking buy it as it's overpriced to shits.