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PlayStation 5 Pro to Be Powered by Custom Eight Core Zen 2 CPU, 60 CUs RDNA 3 Hybrid at 2500-2800Mhz – Rumor

Don’t think the cpu is the bottleneck here. Also with them wanting 100% backward compatability moving two gens up in cpu might cause games need g to be patched etc to work? I’m assuming the motherboard would need to be updated as well to take advantage of the new Zen formats

I think modern consul need to have more and faster, ram and better GPUs with more ram. I think this is what causes the bottlenecks on the systems.
High frame rates cause bottlenecks and most importantly if they are really interested in rt they have to up the cpu it’s not just a gpu cost it’s also a cpu one. It’s not like this console is gonna be cheap 700 discless would be pretty unacceptable to not up the cpu
 
Well, yes, but they could have worked around that and provided a more competent CPU in the same Power envelope.

This is just the simplest and cheapest way to go about the whole thing but it hobbles the console with old CPU architecture and performance.
I heard actually increasing the clocks of zen 2 is more expensive than using an equal size zen 4 or even 5 cause of chip and node size though I don’t know how true it is. If its true though it’s extra stupid we aren’t getting zen 5 this thing can cost as much as 700 and no cpu upgrade is quite obscene
 
I heard actually increasing the clocks of zen 2 is more expensive than using an equal size zen 4 or even 5 cause of chip and node size though I don’t know how true it is. If its true though it’s extra stupid we aren’t getting zen 5 this thing can cost as much as 700 and no cpu upgrade is quite obscene
If they go with Zen 2, there's probably a reason. It's not like they don't have the performance figures and silicone cost for Zen 4/5s.
 
My guess is the PS5 Pro will be $600 and you have to buy the disc drive accessory separately if you want it.
Some think it could be even 649 or 699 discless and still have to get the drive add on. And I’m all for paying that price if they actually give everything including the cpu and ram a real upgrade
 
If they go with Zen 2, there's probably a reason. It's not like they don't have the performance figures and silicone cost for Zen 4/5s.
I hope the leak is wrong I really do this really shows they made a massive mistake going with zen 2 instead of 3 with the base model we would have at least had a higher base if they went zen 3 originally
 
I am saying that if Sony wants to sell a PS5 Pro then they need to actually make substantive, real improvements here. Going from 1440p->1800p didn't even make sense in the PS4 Pro era, but today, when everything is processed through algorithm, is stupid. It just is, in a world where people are spending $1600 to play games running at 1440p base + DLSS to 4K and giving totally great IQ. This is as much about the quality of the AA algorithms that we have today and that we don't NEED to spend so much money to get more pixels when AA can fill the gaps. This is what I mean about Digital Foundry frying peoples' brains, this stuff is just not as important as it used to be, and while PC gamers have gotten the message, hardcore console users seemingly have not.

Again, I am not against the existence of PS5 Pro. I am saying that Sony needs to deliver more than just that. Companies can theoretically put out whatever shit they want, sure, hell Sony is releasing the Portal aren't they? But people have a right to criticize it and question its utility.
Now what you said here is complete facts everyone here only discussing resolution increases is a joke I hope like you everything is getting upgraded so unlike the ps4 pro the cpu gets upgraded to zen 5 they offer an advanced machine learning based upscaling core and hardware support for frame gen. Maybe increase the memory and add some advanced rt cores. This could allow path tracing a lower resolutions (and likely 30fps) so something new over the base model or maxing out what the base model is aiming to target in a performance mode
 

Mr.Phoenix

Member
High frame rates cause bottlenecks and most importantly if they are really interested in rt they have to up the cpu it’s not just a gpu cost it’s also a cpu one. It’s not like this console is gonna be cheap 700 discless would be pretty unacceptable to not up the cpu
  1. These things don't work the way you are describing them. And I am too lazy today to explain it.
  2. At the rate you are going by the next page, it would cost $800. Duno where you are getting this $700 price from. It would cost at most $599. If that much.
  3. I have already shown you proof, that Zen 2 is enough. If the right optimizations (which in actuality means just making it as stock as possible) are done. You are still going on about this unacceptable thing.


  4. And this is the most important one. USE THE +QUOTE button!
Now what you said here is complete facts everyone here only discussing resolution increases is a joke I hope like you everything is getting upgraded so unlike the ps4 pro the cpu gets upgraded to zen 5 they offer an advanced machine learning based upscaling core and hardware support for frame gen. Maybe increase the memory and add some advanced rt cores. This could allow path tracing a lower resolutions (and likely 30fps) so something new over the base model or maxing out what the base model is aiming to target in a performance mode
It's really becoming apparent that you don't know what you are talking about.
 
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Only 60 cus? An XSX has 52… A 7900 xt has 84.

This isn’t going to be as “pro” as some of you are hoping.
Yeah really hoping this rumor is wrong this thing is gonna be 6-700$ discless so in that context nothing here justifies that price I hope we get actual rdna 4 zen 5 and up the memory to 20gb
 
Well, assuming this is true, do I go for a ps5 pro, or keep with my pc build I’m doing right now (most of which was free)….

I got 5800x3d, 32 gigs of ram, and a amd 6800 gpu. I’m going to use it on a 1080p plasma so 60 fps is the goal.

I was hoping the new pc would allow me to hit 60 fps in more games
It depends on the specs if these leaked specs are true and especially for the price of 6-700$ I’d stick to pc however if these specs are wrong and they are more along the lines of what I was expecting which is rdna 4 (around an 8700xt) and zen 5 with an increase to 20gb of memory then I think it would be better to go for the pro model especially if they give it 144hz support
 
  1. These things don't work the way you are describing them. And I am too lazy today to explain it.
  2. At the rate you are going by the next page, it would cost $800. Duno where you are getting this $700 price from. It would cost at most $599. If that much.
  3. I have already shown you proof, that Zen 2 is enough. If the right optimizations (which in actuality means just making it as stock as possible) are done. You are still going on about this unacceptable thing.


  4. And this is the most important one. USE THE +QUOTE button!

It's really becoming apparent that you don't know what you are talking about.
I never said anything about 800 I said 700 because everyone knows it will be at least 600 to a maximum of 700 discless and for either of those 2 prices only upgrading the gpu is crazy does a 600-700$ budget not allow a cpu upgrade? They already cheaped out on the base ps5 using zen 2 instead of 3 (which adds to making this current predicament worse). Ray tracing demands cpu costs because of the bvh structure same with targeting 120fps if we want any kind of 120fps with rt using the same zen 2 is not gonna cut it. Stop justifying these specs especially at the rumored price
 

Mr.Phoenix

Member
I never said anything about 800 I said 700 because everyone knows it will be at least 600 to a maximum of 700 discless
I said... at the rate, you are going, you are saying $700 with so much authority and conviction that you might as well start saying its $800. Whereas, the likelihood that it would even cost as much as $700 is slim to none. Hell, it's got more of a chance of costing $500/$550 than it does of costing $600.
and for either of those 2 prices only upgrading the gpu is crazy does a 600-700$ budget not allow a cpu upgrade? They already cheaped out on the base ps5 using zen 2 instead of 3 (which adds to making this current predicament worse).
Again, Clocboost and more cache, IS AN UPGRADE. These pie in te sy specs you are pushing is not only unrealistic, its also unnecessary.
Ray tracing demands cpu costs because of the bvh structure same with targeting 120fps if we want any kind of 120fps with rt using the same zen 2 is not gonna cut it. Stop justifying these specs especially at the rumored price
This is just not true. What you are saying, is just not true. These things just don't work the way you are suggesting they do or are as hamstrung as you are making it out o be.

Anyways.. I am done. Carry on.
 
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yamaci17

Member
zen 2 will look like a jaguar chip compared to zen 5 probably

them crap zen 2/zen+ cpus do not even scale that well with frequency
 
Are you forgetting rt needs a good cpu and your wrong several games like Jedi survivor and Spider-Man in it’s unlocked modes are more cpu limited. We wanted a better cpu to not bottleneck the gpu and also cause this thing is gonna be pretty expensive so it’s pretty unacceptable to cheap out on the cpu (though I actually hear using an equivalent zen 4 or even zen 5 is cheaper than sticking with zen 2 and up locking cause of die space)
Well RT is also supposed to need a good CPU on console. But look at what Insomniac are doing RT wise with Spider-man 2. I suspect they must use every hardware available on PS5 which has, compared to PC, a crappy CPU. But Spider-man 2 often runs at 80fps there.
 
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MikeM

Member
Well RT is also supposed to need a good CPU on console. But look at what Insomniac are doing RT wise with Spider-man 2. I suspect they must use every hardware available on PS5 which has, compared to PC, a crappy CPU. But Spider-man 2 often runs at 80fps there.
Isn’t the cpu around ryzen 3600 levels? Far from crappy.

Spiderman and Ratchet prove that you can have a high frames and RT if you use the hardware properly.
 
I'm really trying to understand the people concerned about a mid-gen refresh having the same CPU ?

Do you understand how wasteful it would be to use a new CPU vs just clocking the older one higher? Gaming haven't even changed much since the we made it to 32-bit era & we most definitely will not be doing anything different with a mid generation console .
Rt and high frame rates demand a good cpu
 
I feel like Pro consoles will be a harder sell this time in general. The last ones made sense as that was at a time where 4K content was still a budding market; obviously both Microsoft and Sony wanted a piece of that. This time, and I know the “Pro” monikor indicates certain hardware being tailored towards a more enthusiast centric customer base, but outside of RT which a lot of people still don’t seem to understand nor care, resolution, and fps, I don’t see what a Pro PlayStation nor Xbox would substantially offer. Especially if a PS5 Pro is $600 in the economy that society is in now, that’ll be an interesting product to try and sell.

8K wouldn’t really be a thing, either, as such marketing already exists on the side of the current PS5 box. Though, even a Pro console wouldn’t handle 8K gaming at any reasonable measure. It took a 3090 to be able to do so, kind of, and that’s a far more powerful GPU than what would be inside a Pro PS5 or Series X.
Make that zen 5 and rdna 4 and I think the specs are good heck if possi
You are all being fooled. They just releasing this fodder so Xbox gets fooled for a late release in next gen. this will be a zen4 / Rdna3 / 1tb / 16gb console that’s releasing next year but instead of the pro it’s really the Ps6.

They fooled everyone!!
ble make the memory 20gb
 

HeisenbergFX4

Gold Member
Should be zen 5
No Way Commando GIF by 20th Century Fox Home Entertainment
 

ergem

Member
Most will just stick with old gen and wait on the mid gen refresh to buy their upgrade.
Mid gen refresh is being snubbed by the general buying public.

The reason Sony is not worried about gamers ignoring the base model and just wait for the pro 4 years down the road is because data shows that the overwhelming majority of gamers still buy the base model.

It’s still probably worth it for Sony because the 20 million or so Pro owners are enthusiasts who buy a lot of games.
 

RainerDrix

Neo Member
The price of the PS5 Pro highly depends on the planned price of the PS6. If the launch price of the PS6 is aiming for $399 sans disc drive, the PS5 Pro pretty much has to be $499, or maybe $549 because of the new PS5 DE price increase. If the eventual base PS6 is aiming for $499, then I can see the PS5 Pro priced at $599 sans disc drive.
The PS6 has to be better spec'd than the PS5 Pro at a mass marketable MSRP. I don't think Sony would release a $699 PS5 Pro when a $449-$499 PS6 has to be better than that 3-4 years later.
 

Bernardougf

Member
The price of the PS5 Pro highly depends on the planned price of the PS6. If the launch price of the PS6 is aiming for $399 sans disc drive, the PS5 Pro pretty much has to be $499, or maybe $549 because of the new PS5 DE price increase. If the eventual base PS6 is aiming for $499, then I can see the PS5 Pro priced at $599 sans disc drive.
The PS6 has to be better spec'd than the PS5 Pro at a mass marketable MSRP. I don't think Sony would release a $699 PS5 Pro when a $449-$499 PS6 has to be better than that 3-4 years later.
I truly hope they dont do 399 consoles anymore .... in 2028 ???? Enough with crappie hardware from the getgo ... people pay thousands every few years for new phones... time for some new perspective in the console business ... IF they do 399 I hope they have from day 01 a pro model 599/699 with good hardware.. shit I would easily pay 800 for premium hardware as long as I get to use it for 08 years and forget about midgen upgrades... Imho is money well spent ..
 
I truly hope they dont do 399 consoles anymore .... in 2028 ???? Enough with crappie hardware from the getgo ... people pay thousands every few years for new phones... time for some new perspective in the console business ... IF they do 399 I hope they have from day 01 a pro model 599/699 with good hardware.. shit I would easily pay 800 for premium hardware as long as I get to use it for 08 years and forget about midgen upgrades... Imho is money well spent ..
On one hand, I kind of agree.

I think perhaps they should invest in more sophisticated tech, with a view to a longer life cycle, and charge more money.

On the other hand, it's already expensive for a lot of people, games are also expensive, and charging 5, 6, 700 dollars for a console might push it out of reach for millions of families, younger people etc...
I suppose, something akin to the Series X and S could work, but then you have the issue of one holding the other back if parity is required.

You might be able to have a kind of a budget version, at or around 350-400, that is more than competent and will allow a reliable 1440-60 (this is looking towards the next generation of playstation and Xbox) and then offer a high end version at 750-800 which can do something approaching high end pc performance at 4k ultra settings with RT etc...
It wouldn't force developers to hold back the more advanced machine, and a more robust pc suite of settings could be offered to allow you to tailor the experience to your personal tastes.

Want 4k60 at ultra settings with ray tracing, you can do that.

Want 4k 120 with reduced settings, you can do that too.

Want even higher frame rates at a reduced resolution, why not.

We are starting to see some games have it already, with performance and visual modes, high refresh rate options and the like.

In the end, though, we may just have to accept that console hardware will always be of a certain standard because of the requirement for an accessible price point market, and it will always be that way.
 
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mrmustard

Banned
Mid gen refresh is being snubbed by the general buying public.

The reason Sony is not worried about gamers ignoring the base model and just wait for the pro 4 years down the road is because data shows that the overwhelming majority of gamers still buy the base model.

It’s still probably worth it for Sony because the 20 million or so Pro owners are enthusiasts who buy a lot of games.
I don't think they sold 20 million PS4 Pro. They once said that after the release people still bought Slim 4:1. When Pro was released already ~75 million PS4 were sold, so 20% of the remaining 40 million sold would be like 8 million. I think it's rather a prestige object and marketing thing than a big money maker.
 
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Games have to run on the base console.
This is a mid gen upgrade. Developers aren't going to make games that CPU wise can only run on a much more powerful hardware.
It makes no sense to invest in changing CPU cores for a mid gen design. It creates BC issues, longer R&D, higher costs just to be bounded by previous hardware.

CPU will get a clock boost but the two key areas of improvement are ray tracing performance and better upscaling techniques assisted by AI. The former should be in AMD's roadmap, the latter might require some custom secret sauce.
The cpu wouldn’t be used to run things exclusively on the pro… it would be used to gurantee the power for 60+ fps and rt (cause of its cpu cost)
 
  1. Please refrain from using starfeild when trying to make a case for CPU limitations. That is a game running on a dated piss poor engine from a studio that is notorious for half-hearted optimizations.

  2. I dont know why people have a habit of doing this, when trying to make a case like your, they point out failures while ignoring success. You talk Cyberpunk and Starfield, but conveniently ignore Spiderman 2 and HFW? Those two games are pretty much the best-looking console games this generation so far, and one of them is an open world game that also has RT. And both of those games have a 60fps mode that's better looking than any mode in the games you mentioned.

    Not saying this to start some sort of vs things, but rather to make a point, the point being, those are examples of what is possible when games are optimized properly for the hardware.

  3. I dont know where this whole compatibility thing came from regarding Zen 2 and Zen 4. X86 simply doesn't work that way. If it runs on zen 2, then it would run on Zen 4 with ease. The Zen core is not the problem, the problem would come down to things like available cache, number of Cores, clock frequency...etc. And those are only issues depending on how specific the coding was. Which unfortunately for consoles, is usually very very very specific.

    But we are getting ahead of ourselves here, Zen 2 has more in common with Zen 4, than Zen 2 had to Jaguar... and yet the whole PS4 game library works on the PS5.

    The reason they are or would likely stick with Zen 2, is simply because they do not need to have Zen 4 in there for what the machine is designed to do. All Zen 2 needs is a cache bump and a clock bump. People need to stop this tech porn nonsense and just remember what a Pro console is actually supposed to do. But if this is somehow too hard to do, let me help... Look at Spiderman 2. It has a fidelity mode that can be unlocked and when it is, it's averaging 40-60fps. A pro console is to ensure that games like those would maintain a locjed 60fps in that mode. And that its performance mode would average 120fps instead of 80fps. That's what the Pro is for.
We wanted a cpu bump cause of the rumored price
 

Would be nice to have this in the PS5 pro.
That would be better b
1. Of course Starfield needs to be included. So are newer UE5 games. Do you expect every developer to optimize? After the shit show that was 2023? WTF is it with excluding actual games people play?
2. Because you will have a LOT more 3rd party games with shit optimization vs 1st party carefully crafted experience. Starfield, Cyberpunk, Jedi, Hogwarts and more are all CPU heavy. Cyberpunk is actually pretty well optimized all things considered CPU side but its heavy. You can't cherry pick couple First Party games knowing full well that that optimization just will not be happening on most 3rd party titles.
3. Yes, hence its even stranger that Sony would stick with Zen 2. That CPU architecture is weaker and we are seeing many issues with quite a few games. Its silly do declare "Sony doesn't need it" when its easily demonstrably that they indeed do for 3rd party support. Most likely this is a cost savings measure plus making their life easier so they don't have to account for nuances.
4. Even considering price I have a hard time believing its THAT much cheaper to manufacture custom Zen 2 on 5nm node vs Zen 4.
i hope these specs are wrong zen 5 will be almost a year old when this comes out
 
I singled out Starfeild, because its first party. First party, is the one area that you typically can guarantee that we see the best optimization any platform has to offer. It didn't do that.

You realize that while trying to say PS5pro needs a better CPU, you are instead painting a picture of piss poor optimization so we instead need better CPUs to brute force the issue. And please, the opposite of shit optimization is not a carefully crafted experience. It's simply better optimization.

And that is my case here, its not my business that third parties will usually do not deliver on that front, and it shouldn't be yours either. I singled out the games I did, because those are the standards to which we should be holding developers to. Capcom manages this just fine.



Not only are you exaggerating here, you are also deluded. And you dont just get it do you, you really think that the best way to iron out performance issues is to give devs all the power they need? LMAO... the current-gen consoles on the market right now haven't taught you anything? Again, sony doesn't need zen 4. Especially when the base will be the PS5.

You literally will have
scenario A - PS5 game running at 3.7Ghz
scenario B - PS5pro game running at 4.5Ghz with more CPU cache and around 2x GPU.

Even a plagues tale has a 60fps mode... and what are these games that you insist are CPU limited? Because there is a big difference between CPU limitations and poor optimization.
Do you have an idea why no game can do 120fps with ray tracing even at 720p?
 

adamosmaki

Member
Yeah it ain't happening. At least with those specs. Using a 60CU die doesn't make economic sense for yield purposes. If anything Sony will use a 56 or 52CU variant just like what they did with ps5 that used 36CU variant instead the full navi 22 with 40cu
 
You are being offensive and obtuse.

1. Yes, Starfield is 1st party, but it illustrates the problem.
2. Most games sold, vast majority of them, are 3rd party. Unless its Nintendo platforms.
3. More processing power allows for console to brute force to an extent through some of the issues.
4. Nobody gives a flying fuck about your optimization rant as can easily be seen by almost every 3rd party game (with some exceptions) to be terribly optimized.
5. Newer CPU architecture allows for IPC improvement vs just clock speed which is quite important considering pure multi-threaded performance some games display.
6. You are the delusional one here, but feel free to keep going at your asshattery. Again, simple clock speeds won't help as Zen 2 has fairly poor (by modern standards) IPC performance. Plague Tales' 60 FPS mode is one small example amongst the sea of purely optimized recent games that are affected by CPU performance.
7. Putting you on ignore list.
The guy above keeps defending mediocre specs for a premium product is he forgetting this thing is gonna be 600-700$ he doesn’t need to defend Sony. His point would make more sense if the console was staying at 499
 
I mean, it's $100 more than the base version. Seems like a fair upgrade to me.
I said... at the rate, you are going, you are saying $700 with so much authority and conviction that you might as well start saying its $800. Whereas, the likelihood that it would even cost as much as $700 is slim to none. Hell, it's got more of a chance of costing $500/$550 than it does of costing $600.

Again, Clocboost and more cache, IS AN UPGRADE. These pie in te sy specs you are pushing is not only unrealistic, its also unnecessary.

This is just not true. What you are saying, is just not true. These things just don't work the way you are suggesting they do or are as hamstrung as you are making it out o be.

Anyways.. I am done. Carry on.
You don’t watch df or nx gamer do you there is no way you don’t know rt isn’t just a gpu cost but a cpu one as well cause of the bvh structure
 

Brigandier

Member
The guy above keeps defending mediocre specs for a premium product is he forgetting this thing is gonna be 600-700$ he doesn’t need to defend Sony. His point would make more sense if the console was staying at 499

Never ever will Sony release a $700 console...
 
zen 2 will look like a jaguar chip compared to zen 5 probably

them crap zen 2/zen+ cpus do not even scale that well with frequency
It’s also pretty ridiculous to still use zen 2 in the context of the rumored price I was actually excited seeing the 600+ price tag cause I thought it meant everything including the cpu of course was getting upgraded
 
Well RT is also supposed to need a good CPU on console. But look at what Insomniac are doing RT wise with Spider-man 2. I suspect they must use every hardware available on PS5 which has, compared to PC, a crappy CPU. But Spider-man 2 often runs at 80fps there.
And it likely could run at 120 if they had a better cpu in the unlocked mode I doubt it’s gpu limited at 900-1080p
 

Loxus

Member

Would be nice to have this in the PS5 pro.
I don't think so.
The 7900M chip is Navi31, which is just a cut down version of the 7900XTX chip. Which most likely is 2 WGP/4CUs disabled per Shader Engine.

That's 304 mm² on 5nm for the GPU chiplet part alone. Ain't no way Sony putting that in the PS5 Pro.
 

Loxus

Member
3.5 can work as well as long as it’s not rdna 3. Also really hoping the strix leak means zen 5 is possible for pro
I can understand why PS4 Pro didn't use Zen Cores. Either it wasn't ready on time or it would have complicated chip design.

I don't think backwards compatibility would have been an issue. PS4 games work great on PS5.

PS5 Pro using Zen3, Zen4 or even Zen5 shouldn't be a backwards compatibility issue. What CPU Sony would use in the PS5 Pro, I guess would come down to their price/performance target.
 

Bojji

Member
It should be at least zen 3. Maybe it's even more expensive to make Apu with such old CPU (not manufactured for years) and relatively new GPU. It looks stupid to me.
 
And it likely could run at 120 if they had a better cpu in the unlocked mode I doubt it’s gpu limited at 900-1080p
Most of the time the game runs close to 1440p in the framerate mode. As usual the game resolution must drop when there is plenty of alpha like fire and smoke. It means most ot the time the game must be CPU limited indeed.
 

Mownoc

Member
It should be at least zen 3. Maybe it's even more expensive to make Apu with such old CPU (not manufactured for years) and relatively new GPU. It looks stupid to me.
Zen 2 is still in production. The Ryzen 7320U and 7520U launched about a year ago are still using Zen 2. The steam deck is still being manufactured with Zen 2 and obviously the PS5/XSX chips are still being made with Zen 2. If they are still using Zen 2 they wouldn't be doing it unless it was cheaper.
 
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