PlayStation active players base has significantly grown over Xbox in the past two years, according to Ampere. End of 2024: PS +10M from Xbox in the US

Nobody cares? Are you talking about mainstream here? Yes I know they're satisfied with COD and Fortnite but if you're an enthusiast and like PlayStation it's not unlikely that you want to play Sony's games the most. This is a bizarre conversation to have tbh. Other games is not a solution and neither is Xbox games, there are other devices with more of that if that's what you want.
If you're an enthusiast, you don't make goal posts and discredit 2nd party games or 3rd party exclusives.
 
Nobody cares? Are you talking about mainstream here? Yes I know they're satisfied with COD and Fortnite but if you're an enthusiast and like PlayStation it's not unlikely that you want to play Sony's games the most. This is a bizarre conversation to have tbh. Other games is not a solution and neither is Xbox games, there are other devices with more of that if that's what you want.

There is a reason why Microsoft never seriously invested in first party development in the early years of Xbox. The vast majority of sales come from 3rd party games, exclusive or otherwise.

During the PS1 era, Sony had only two franchises that would sell more than 5 million copies per entry; Gran Turismo and Crash Bandicoot, with Spyro just coming shy of that at its peak.

That didn't really change much during the PS2 generation, where God of War replaced Crash and Spyro as a top selling game for PlayStation, but still never really sold at industry highest standards.

It wasn't until Sony tripped on the PS3 that their investment and focus shifted more towards software development, most of which didn't pay true dividends until the PS4.

This myth you've created for yourself is just fanboy/console war propaganda. It's not just people playing CoD or Fortnite, but at no time in PlayStation history, were its first party games the driver you're trying to suggest. The closest it got to that was with the PS4, but even with that said there hasn't been move change there with PS5. Spider-Man MM, Spider-Man 2, God of War Ragnarok are still among the best selling games on the platform.
 
Xbox sacrificed itself for pc players with the Xbox one and that's when it really started going down hill.

Consoles need real hype which means real exclusives.

But as a pc player mainly these days I'm not sad. 🤷‍♂️

Xbox was already dying at the point that they introduced Play Anywhere. That's why Phil Spencer stopped revealing console sales numbers.
 
I think Sonys earnings report is going to be Huge. MS and XBox have completely given up and the majority of those numbers how ever small will now have picked up PS5s due to low / zero stock and literally no reason to buy an xbox outside of gamepass.
 
I think Sonys earnings report is going to be Huge. MS and XBox have completely given up and the majority of those numbers how ever small will now have picked up PS5s due to low / zero stock and literally no reason to buy an xbox outside of gamepass.

I think you fundamentally misunderstand earnings reports based on this statement. First we already know 75% of their earnings report, what we're primarily looking at is the last quarter running from January to March. In that time period we know Sony is down YoY compared to the previous year.

Circana
-38% in January
-23% in February
-26% in March

Some of this is going to be due to the lower priced bundles and heavier discounting for the PS5, but likely they've only hit forecast or slightly missed or overachieved by a million, i.e. 17-19 million units.

With the lack of GTA6 releasing within this fiscal year, they're likely to advise a pretty conservative forecast for the next fiscal year, which may result in a drop in stock. Even with a diminished Xbox, they're probably not doing more than 14 million units and that's without the impact of tariffs resulting in further price changes.

Their positives will be expectations around MLB The Show 25 (partially), Death Stranding 2, Ghost of Yotei, TLOU content. And my guess is they'll have rushed to revise forecasts around a likely delay of Marathon. My guess is ultimately the game will be delayed until next year and you're still going to want to avoid GTA, so you're probably looking at like 3 months after GTA6 releases, so you're looking at like August 2026 or September 2026 and go for a full year.

So no, not expecting a "huge" earnings report here, but rather solid earnings and a pretty conservative forecast.
 
I think you fundamentally misunderstand earnings reports based on this statement. First we already know 75% of their earnings report, what we're primarily looking at is the last quarter running from January to March. In that time period we know Sony is down YoY compared to the previous year.

Circana
-38% in January
-23% in February
-26% in March

Some of this is going to be due to the lower priced bundles and heavier discounting for the PS5, but likely they've only hit forecast or slightly missed or overachieved by a million, i.e. 17-19 million units.

With the lack of GTA6 releasing within this fiscal year, they're likely to advise a pretty conservative forecast for the next fiscal year, which may result in a drop in stock. Even with a diminished Xbox, they're probably not doing more than 14 million units and that's without the impact of tariffs resulting in further price changes.

Their positives will be expectations around MLB The Show 25 (partially), Death Stranding 2, Ghost of Yotei, TLOU content. And my guess is they'll have rushed to revise forecasts around a likely delay of Marathon. My guess is ultimately the game will be delayed until next year and you're still going to want to avoid GTA, so you're probably looking at like 3 months after GTA6 releases, so you're looking at like August 2026 or September 2026 and go for a full year.

So no, not expecting a "huge" earnings report here, but rather solid earnings and a pretty conservative forecast.

Great post, thanks for the insight. Will this suggestion put them ahead of PS4 still or will they slip behind PS4 now? I think they are ahead of PS4?

Which year was the big sales year, was that 2023? - So, shouldnt they be performing more or less flat VS YoY?
 
Great post, thanks for the insight. Will this suggestion put them ahead of PS4 still or will they slip behind PS4 now? I think they are ahead of PS4?

Which year was the big sales year, was that 2023? - So, shouldnt they be performing more or less flat VS YoY?

They're only ahead of the PS4 in the US. With Japan and Europe, they're behind. They're going to be behind and might trail the PS4 through the year, but they'll quickly overtake it next year with GTA6.

Yes, 2023 was their big year.

Their forecast was for 18 million after selling ~21 million last year. That's probably too much of a dip to consider flat.
 
There is a reason why Microsoft never seriously invested in first party development in the early years of Xbox. The vast majority of sales come from 3rd party games, exclusive or otherwise.

During the PS1 era, Sony had only two franchises that would sell more than 5 million copies per entry; Gran Turismo and Crash Bandicoot, with Spyro just coming shy of that at its peak.

That didn't really change much during the PS2 generation, where God of War replaced Crash and Spyro as a top selling game for PlayStation, but still never really sold at industry highest standards.

It wasn't until Sony tripped on the PS3 that their investment and focus shifted more towards software development, most of which didn't pay true dividends until the PS4.

This myth you've created for yourself is just fanboy/console war propaganda. It's not just people playing CoD or Fortnite, but at no time in PlayStation history, were its first party games the driver you're trying to suggest. The closest it got to that was with the PS4, but even with that said there hasn't been move change there with PS5. Spider-Man MM, Spider-Man 2, God of War Ragnarok are still among the best selling games on the platform.
You slapped his make-believe ass down. Too funny.
 
It's not Sony's problem that you don't care about games like Death Strnding 2 or Lost Soul Aside.
Those aren't Sony 1st party and Lost Soul Aside is already on my Steam wishlist. But I actually had no idea DS2 wasn't coming to PC. That's something I guess. Played a couple hours of the first one and it was special for sure. Might get that one.
 
Those aren't Sony 1st party and Lost Soul Aside is already on my Steam wishlist. But I actually had no idea DS2 wasn't coming to PC. That's something I guess. Played a couple hours of the first one and it was special for sure. Might get that one.
Goal posts! FF7 wasn't 1st party either and no one on PS1 cared.
 
If it was such an issue, Playstation would be in a similar situation as Xbox.
Nah, it's PlayStation, things won't go that bad no matter what. But if you like Sony's games then you shouldn't defend a lackluster 1st party output, there is nothing good coming from that.
 
Nah, it's PlayStation, things won't go that bad no matter what. But if you like Sony's games then you shouldn't defend a lackluster 1st party output, there is nothing good coming from that.
There is nothing to defend, because there is no issue.

That's the point.
 
What good exclusives? There hadn't been any since ps4.
You prove My point , good exclusives keep Playstation ahead Even if on the PS5 era we got fewer. Also there have been some like Astrobot , Stellar Blade, Rise of Ronin, Wukong , Helldivers 2, Ratchet and Clank , Returnal.

yep some are on PC but I am talking about console exclusivos.
 
Except that's not what this thread is about. Even if you were to change the subject of xboxs decline in active players to impact on xbox of it coming to GP you are still spinning it to a positive by ignoring crucial information about its decline. Obviously a game on Gamepass will have an influx of people downloading but they won't remain active players compared to those who actively buy the game. From the article:

"Meanwhile, Xbox's share of Call of Duty players (on console) has gone from 47% in November to just under 37% in March (Ampere data). For the US, Xbox has gone from being the No.1 platform for Call of Duty in November, to matching PlayStation by March (both on 33.3% active players, according to Circana)."

As you can see they dropped off. xbox still isn't ahead of PS despite its inclusion in a subscription and due to xbox's decreasing playerbase overall will likely see no YOY improvement despite the 3-4% intial boost the first time.
According to who? You? The OP just posted a screenshot from twitter and a link to an article. I would argue people are allowed to comment whatever they want on an open-ended post like this but I guess according to you it's spin if you don't talk about whatever you think they should talk about.

Obviously, Call of Duty's active player base will drop by March as many people play just for the campaign, but remember that this discussion is centered around Gamepass not active Call of Duty players. Microsoft put Call of Duty on Game Pass to get people to subscribe to Game Pass to play it and hopefully stay subscribed, not to increase the active number of Call of Duty players on Xbox. Microsoft owns Call of Duty, so it makes no difference where the most active players ar,e but if someone subscribed to Game Pass to play it, that does matter to Microsoft. You can be subscribed to Game Pass and not be an active Call of Duty player, so the drop-off of active players in March isn't relevant to what I'm talking about. What would be relevant would be the drop-off of Game Pass subscribers after Call of Duty's release, but unfortunately, the article doesn't have that data.

I feel like we are just looking at the article differently. You seem to be focusing on Call of Duty's active player base while I'm looking at this from the perspective of Call of Duty's impact on gamepass. This is fine like I said, people are allowed to comment whatever they want, but it's crazy to claim that concentrating on what the article is about is "spin".
 
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Goal posts! FF7 wasn't 1st party either and no one on PS1 cared.
That's awhile ago… But check some State of Play threads if you want to see if people care or not. Not long ago I was in a thread talking about Tides of Annihilation and being positive while lots of Sony fans were super negative about the lack of 1st party output. But nobody cares… ok lol
 
Lol ok have fun playing the 2024 games again then I guess 👍

You do realize there are other games to play other than just what playstation puts out right? Not everyone is using their PS just for exclusive games. In fact I would guess most PS users are using it as their primary gaming console.
 
Jesus... I didn't know I had to spell that out for you... maybe pray for yourself....
It's still an idiotic statement tbh. Why would Microsoft put ABK in charge of all their ip? As a publisher they are currently killing it. And its yet to be seen if the Xbox brand name can recover but it has its fans surely and if they do come out with a pc hybrid machine that has online storefronts i can see that being enticing to people amid a pricey gpu market. Even if its priced 900-1000 and offers an objectively more powerful option comparatively to a Ps6 but more affordable than a high end pc. Its an interesting and unique position the company is in because weve never seen it before. Usually when the console stops selling the company in that position bails but theyve already announced next gen plans.
 
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That's awhile ago… But check some State of Play threads if you want to see if people care or not. Not long ago I was in a thread talking about Tides of Annihilation and being positive while lots of Sony fans were super negative about the lack of 1st party output. But nobody cares… ok lol

The internet is an increasingly negative place and an echo chamber... what you're basing reality on isn't real.

There are youtube channels dedicated to ragebait and clickbait. Spoiler, it's most of them. You've found people who are able to make a living through youtube views and they need to traffic that hate videos make. This turns the rest of the internet into an echo chamber around that hate.

It's a basic formula and you can always tell the signs. You can also tell the people who watch those videos because they parrot talking points and verbiage that you don't just find randomly.

The thing is reality comes crashing down on people and it only makes them angrier.

Among AAA publishers, there is not a single company that comes close to the production Sony has had over the last 5 years. They're in a league of their own. Does that mean they're immune to the nature of AAA games taking longer to develop? Obviously not.

Microsoft bought Zenimax and ABK and while their quantity is now much more than Sony's, their quality isn't anywhere close. They've still yet to produce a single GOTY candidate when Sony puts out 1-2 a year...

Sony has 13 nominations (most) and 3 wins (most). They'd have another if TGA had been around in 2013. The Last of Us would have won hands down.

There is no company investing in studios like Sony is (not just buying them). And yeah, it's not always going to work out like with Firewalk, but Sony has far more successes than failures. That they're essentially building out startup studios in this day and age is pretty miraculous.

TeamAsobi*
TeamLFG
Haven
Dark Outlaw Games

I put an astericks on Asobi, because they're not exactly a startup, but they are a new studio built out of Japan Studio that Sony cultivated and it's already paid dividends with a GOTY winner. They didn't have to buy anyone for 7 billion dollars or 70 billion dollars.
 
According to who? You? The OP just posted a screenshot from twitter and a link to an article. I would argue people are allowed to comment whatever they want on an open-ended post like this but I guess according to you it's spin if you don't talk about whatever you think they should talk about.
I'm not here telling you what you're allowed to discuss. It was you who was claiming that people hadn't read the article based on what they posted.

Obviously, Call of Duty's active player base will drop by March as many people play just for the campaign, but remember that this discussion is centered around Gamepass not active Call of Duty players.

you seem very confused. Active players would drop but we're talking about percentage marketshare of active players. Why would they drop more on xbox than on PS? The discussion isn't centered around gamepass it's centered around active players on call of duty based on platform. One benefits from gamepass in the comparison but the discussion isn't centered around it. What exactly are you comparing to on the other platform with those percentages if not active players?
Microsoft put Call of Duty on Game Pass to get people to subscribe to Game Pass to play it and hopefully stay subscribed, not to increase the active number of Call of Duty players on Xbox.
Microsoft owns Call of Duty, so it makes no difference where the most active players ar,e but if someone subscribed to Game Pass to play it, that does matter to Microsoft. You can be subscribed to Game Pass and not be an active Call of Duty player, so the drop-off of active players in March isn't relevant to what I'm talking about. What would be relevant would be the drop-off of Game Pass subscribers after Call of Duty's release, but unfortunately, the article doesn't have that data.
and yet the article has no data about how it increased or not so how are you twisting a thread about the active number of players on xbox vs PS into gamepass churn?
I feel like we are just looking at the article differently. You seem to be focusing on Call of Duty's active player base while I'm looking at this from the perspective of Call of Duty's impact on gamepass. This is fine like I said, people are allowed to comment whatever they want, but it's crazy to claim that concentrating on what the article is about is "spin".
Again I think you missed the point of the data being presented if you believe there is any data there other than active players on each platform for CoD. There certainly isn't any data about gamepass sub gains or losses.
 
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I'll expand on that. The promise of Deviation Games was always in its ability to potentially recruit people from Treyarch and Infinity Ward. If Blundell is successful in doing that for people who might want more stability under Sony than Microsoft/Activision, he can turn that studio into something really key for Sony.

What he decides to build though is going to be a big question mark. Hopefully he takes aims SOCOM, Resistance, or Killzone rather than an original IP. In fact what I would say is have the studio do remasters of Resistance and Killzone to get their feet wet and grow rather than making a new game first.
 
I'll expand on that. The promise of Deviation Games was always in its ability to potentially recruit people from Treyarch and Infinity Ward. If Blundell is successful in doing that for people who might want more stability under Sony than Microsoft/Activision, he can turn that studio into something really key for Sony.

What he decides to build though is going to be a big question mark. Hopefully he takes aims SOCOM, Resistance, or Killzone rather than an original IP. In fact what I would say is have the studio do remasters of Resistance and Killzone to get their feet wet and grow rather than making a new game first.
how can you talk about stability when Sony has fired people and closed studios too.. even Deviation was closed.
 
Those aren't Sony 1st party and Lost Soul Aside is already on my Steam wishlist. But I actually had no idea DS2 wasn't coming to PC. That's something I guess. Played a couple hours of the first one and it was special for sure. Might get that one.
Yes, they are. You know one the most common factors between them and Ghost of Yotei? Sony is funding ALL of it.
 
how can you talk about stability when Sony has fired people and closed studios too.. even Deviation was closed.

Deviation was never owned by Sony.

Pretty much every major publisher has had layoffs, that's not what I'm referring to here.

Where Sony is far more stable than Microsoft is because Microsoft is still clearly trying to figure out how to mitigate the OPEX involved in putting games on GamePass. They've had far more layoffs than Sony and they've closed studios after they've put out successful or well received products like they did with Tango Gameworks and what they were probably planning on doing with Toys for Bob.

Every studio Sony has closed had it coming. The studios that had layoffs, were your general 10% layoffs that really target low performers. Sony also sets studios up for success rather than failure (with the rare exception of like greenlighting a god of war gaas game).

They let studios take risks and give them way more latitude than Microsoft does. A lot of these studios that Microsoft has are going to turn into support studios like Activision was doing and they'll be the first to experience cuts when Microsoft is looking to improve their numbers.

If I worked at Treyarch or Infinity Ward, I'd be on the look out for sure.
 
You do realize there are other games to play other than just what playstation puts out right? Not everyone is using their PS just for exclusive games. In fact I would guess most PS users are using it as their primary gaming console.
Of course but 3rd party games can be played anywhere. It's not why I invested $1150 on a Pro, I bought it to play Sony's games. But I realize I'm the odd duckling here so I'll stop wasting everybody's time debating this.
 
I'm not here telling you what you're allowed to discuss. It was you who was claiming that people hadn't read the article based on what they posted.



you seem very confused. Active players would drop but we're talking about percentage marketshare of active players. Why would they drop more on xbox than on PS? The discussion isn't centered around gamepass it's centered around active players on call of duty based on platform. One benefits from gamepass in the comparison but the discussion isn't centered around it. What exactly are you comparing to on the other platform with those percentages if not active players?

and yet the article has no data about how it increased or not so how are you twisting a thread about the active number of players on xbox vs PS into gamepass churn?

Again I think you missed the point of the data being presented if you believe there is any data there other than active players on each platform for CoD. There certainly isn't any data about gamepass sub gains or losses.
It's pretty obvious from the early comments some users did not read the article before they commented. Do you disagree with this? To clarify, I'm not saying people aren't allowed to do this, it just makes you look foolish to make a comment about a statement in an article you didn't read.

Because two high-profile timed console exclusives were released on Xbox between November 2024 and March 2025, Avowed and Indiana Jones and the Great Circle.

Im confused? The headline is "Has Xbox's Call of Duty Game Pass gamble paid off?", the first bullet point in the article summarizes the first topic they discussed which is "Has Call of Duty in Game Pass worked?". Explain to me why this isn't a discussion about gamepass? And I'll ask again because you didn't answer, who decides what this thread is about? You?
 
It's pretty obvious from the early comments some users did not read the article before they commented. Do you disagree with this? To clarify, I'm not saying people aren't allowed to do this, it just makes you look foolish to make a comment about a statement in an article you didn't read.
Which comments do you believe did not read the article?
Because two high-profile timed console exclusives were released on Xbox between November 2024 and March 2025, Avowed and Indiana Jones and the Great Circle.
You really think that is why? It has nothing to do with it. Indiana Jones active players wasn't even a drop in the ocean anyhow.
Im confused? The headline is "Has Xbox's Call of Duty Game Pass gamble paid off?", the first bullet point in the article summarizes the first topic they discussed which is "Has Call of Duty in Game Pass worked?". Explain to me why this isn't a discussion about gamepass? And I'll ask again because you didn't answer, who decides what this thread is about? You?
Yes the headline is this and what it is comparing is the active player base on xbox of CoD specifically. It's talking about the gamble for CoD not the increase or decrease of gamepass subscribers. It's talking about the inclusion of COD and what benefits it had for the franchise on xbox not gamepass subs. The tweet that links to the article is talking about the growing gap in active players on PS vs xbox not on gamepass increase or decrease in subs. It's not difficult and I'm not here telling you what to talk about but you were quoting percentages for active players market share not on gamepass increases or declines. I just said you're spinning the stats because it is not an apples to apples comparison (due to including subs on one side) and it was shortlived anyhow. It fell to 33% and wasn't number 1 anymore and that the YoY increase is likely to be shortlived compared from when a sub wasn't included and if the active playerbase keeps increasing in PS's favour like it has been doing.
 
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Beating Xbox isn't much of a claim anymore.

I could beat Bruce Lee in a martial arts competition, because he's dead.
 
Again, this just isn't true though. Who else were they going to put in charge? The Microsoft board wanted to get rid of Xbox, he fought to keep it going. Nadella wanted to get rid of it later, again Phil coming up with GamePass is what kept it going.

Like him or not, these are the facts.

Xbox has NEVER created good games.

Gears? That was Epic. Halo? That was Bungie and the only reason Microsoft found them was because they were in Bellevue... They literally lucked into it. They never really had the game development studios that weren't built to make console games nor did they invest in this early (outside of Bungie, who dipped on them). Epic and Bungie didn't want to be stuck making Gears and Halo forever, they both went on to make massive live service games.

Can you name a studio Microsoft cultivated from the ground up? What about a game franchise? They bought Minecraft after it was big. They bought CoD after it was big. Same with Fallout and Elder Scrolls..

They were never really all that interested in first party development because they aren't a game company. That actually changed because of Phil Spencer again for better or for worse.
Not a console example but I would say MS did a good job of cultivating Age of Empires.

They then did a good job of killing the franchise, before also doing a good job of reserecting it.
Great post, thanks for the insight. Will this suggestion put them ahead of PS4 still or will they slip behind PS4 now? I think they are ahead of PS4?

Which year was the big sales year, was that 2023? - So, shouldnt they be performing more or less flat VS YoY?
2023 was the peak year for PS5, it is in the decline phase now so will be down YoY.
 
Of course but 3rd party games can be played anywhere. It's not why I invested $1150 on a Pro, I bought it to play Sony's games. But I realize I'm the odd duckling here so I'll stop wasting everybody's time debating this.
Sounds like a you problem.

If you're a hardcore gamer, you should've known what you were getting yourself into.
 
No, but it was the best Microsoft example I could think of (and I have a soft spot of Age of Empires).

Trust me, I love Age of Empires. I played it as a kid. Age of Mythology too, but to suggest Microsoft has developed the studios behind these games or the franchises... they definitely haven't.
 
I'm sure someone's already said it, but some of those new players are definitely former Xbox die-hards.

Proof: Me. well I jumped ship during the PS2 generation (Final Fantasy 7's fault) but I'm sure given todays climate the migration is still real.
 
Which comments do you believe did not read the article?

You really think that is why? It has nothing to do with it. Indiana Jones active players wasn't even a drop in the ocean anyhow.

Yes the headline is this and what it is comparing is the active player base on xbox of CoD specifically. It's talking about the gamble for CoD not the increase or decrease of gamepass subscribers. It's talking about the inclusion of COD and what benefits it had for the franchise on xbox not gamepass subs. The tweet that links to the article is talking about the growing gap in active players on PS vs xbox not on gamepass increase or decrease in subs. It's not difficult and I'm not here telling you what to talk about but you were quoting percentages for active players market share not on gamepass increases or declines. I just said you're spinning the stats because it is not an apples to apples comparison (due to including subs on one side) and it was shortlived anyhow. It fell to 33% and wasn't number 1 anymore and that the YoY increase is likely to be shortlived compared from when a sub wasn't included and if the active playerbase keeps increasing in PS's favour like it has been doing.
Going back and forth with you is so exhausting. The posts are all still there, you can go look yourself but it won't matter because you don't even understand what the article is about.

Yes I do believe some people on Xbox stopped playing Call of Duty to play other exclusive games during that time frame.

We can go back and forth forever but we wont get anywhere because I don't think you understand the difference between what an article is about versus what is discussed within it. This article is about Call of Duty's impact on gamepass and it uses data like active players on PS vs Xbox for context but that doesn't mean that's what the article is about. For example, if two people were discussing what is the greatest NBA team of all time, they would also talk about and compare different players within that discussion for context but that doesn't change what the actual discussion is about.
 
Going back and forth with you is so exhausting. The posts are all still there, you can go look yourself but it won't matter because you don't even understand what the article is about.
Likewise. you're making the claim, which posts? Is it too hard to quote? I understand what the article is about just fine as well as the actual thread.
Yes I do believe some people on Xbox stopped playing Call of Duty to play other exclusive games during that time frame.
But they didn't have games like astrobot to play on other platforms? This shouldn't affect its platform split marketshare. That's what you fail to understand.
We can go back and forth forever but we wont get anywhere because I don't think you understand the difference between what an article is about versus what is discussed within it. This article is about Call of Duty's impact on gamepass and it uses data like active players on PS vs Xbox for context but that doesn't mean that's what the article is about. For example, if two people were discussing what is the greatest NBA team of all time, they would also talk about and compare different players within that discussion for context but that doesn't change what the actual discussion is about.
Except if they're talking about the greatest NBA team they would not concentrate on a specific players stats only. They would have and concentrate on team stats above a single players stats. Guess which the article has. CoD stats only. No gamepass data, no stats on its growth or performance. Nothing even being compared to another team like PS+. Only active players on each platform are being compared. how would this comparison work when you're comparing to another platform without gamepass stats anyhow would it be vompared to PS+? Your analogy makes no sense. The article is about the gamble of CoD entering a sub for engagement growth for the game itself but hey it's not going through your head so it's useless to keep discussing.
 
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Likewise. you're making the claim, which posts? Is it too hard to quote? I understand what the article is about just fine as well as the actual thread.

But they didn't have games like astrobot to play on other platforms? This shouldn't affect its platform split marketshare. That's what you fail to understand.

Except if they're talking about the greatest NBA team they would not concentrate on a specific players stats only. They would have and concentrate on team stats above a single players stats. Guess which the article has. CoD stats only. No gamepass data, no stats on its growth or performance. Nothing even being compared to another team like PS+. Only active players on each platform are being compared. how would this comparison work when you're comparing to another platform without gamepass stats anyhow would it be vompared to PS+? Your analogy makes no sense. The article is about the gamble of CoD entering a sub for engagement growth for the game itself but hey it's not going through your head so it's useless to keep discussing.
You clearly don't and quoting a post would be pointless. You and I don't agree on what the article is about so me quoting a post would provide nothing. It's very common on the internet for people to comment on a story without reading it. The fact that you think I need to provide quotes to prove that is laughable.

I can't tell if you are being serious or not but if you are, no I don't think Astrobot would have much of an impact on Call of Duty's active players on PS5.

You are crazy if you think a discussion about the greatest NBA teams of all time wouldn't include a discussion about the players as well. Go waste someone else's time.
 
You clearly don't and quoting a post would be pointless. You and I don't agree on what the article is about so me quoting a post would provide nothing. It's very common on the internet for people to comment on a story without reading it. The fact that you think I need to provide quotes to prove that is laughable.
Only because what you were claiming was nonsense that you can't even quote. Quoting it would have taken less time than typing all that out.
I can't tell if you are being serious or not but if you are, no I don't think Astrobot would have much of an impact on Call of Duty's active players on PS5.
But IJ would?
You are crazy if you think a discussion about the greatest NBA teams of all time wouldn't include a discussion about the players as well. Go waste someone else's time.
It would include players if it was a comparison of NBA teams as well as team stats. it wouldn't be just comparing one player stat though and not mention the other "team" at all (which would be PS+ in this analogy?). Seems hard to grasp for you.
 
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Did anyone here even bother to read the article? Based on the comments here I'm guessing not. The whole discussion was about Game Pass's influence and they talk about how, even with a much lower active player base, last November 47% of the Call of Duty player base was on Xbox consoles. A 12% increase year over year and even more impressive considering how much smaller the Xbox console install base is compared to Playstation. I feel like neogaf is starting to feel like Reddit, cherry picking random statements from a podcast without any context.
Now imagine those percentages if Sony puts Call of Duty free on playstation plus...
 
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