Good session, Smith, PS3 froze -_-
Oh well, Battlefield time!
No problem.
That Sly/Kat team was some BS there, his counter needs more cooldown.
I swear GAF could balance this game better than whoever the heck is in charge now
Probably, but most people have an opinion which often does not take into account all variables. It's great throwing out ideas, but it takes an extraordinary amount of planning and testing to balance these things.
Which is not in reference to the Sly comment, and in the case of PS All-Stars, it's clear that Superbot are not displaying those attributes.
They over-nerfed Sackboy though. I haven't seen him online in months. They shouldn't have reduced the AP gain on his jelly ball (takes ages to start up), and they shouldn't have raised the Super cost for all of his supers. His level 3 was the only one people complained about, and frankly, I don't think it was that bad. I never saw anyone get more than 6 kills with it. The cupcake spam was the worst part. Now if only they had done something about Drake's barrel...
They should have made you respawn not in the bubble when you die. Sackboys level 3 was busted and that might have balanced him.
Yeah that actually might have worked. I've always thought that or just lowering the time the super is active by a smidge would have done the trick
They over-nerfed Sackboy though. I haven't seen him online in months. They shouldn't have reduced the AP gain on his jelly ball (takes ages to start up), and they shouldn't have raised the Super cost for all of his supers. His level 3 was the only one people complained about, and frankly, I don't think it was that bad. I never saw anyone get more than 6 kills with it. The cupcake spam was the worst part. Now if only they had done something about Drake's barrel...
As a Heihachi player, I hate Sackboy. Though...I only mess around as Heihachi...Still disagree about sackboy... see tons of people who know how to play him, and a good chunk of them play him properly and damn good, including my cousin whose one of the better people I've played with.
Still disagree about sackboy... see tons of people who know how to play him, and a good chunk of them play him properly and damn good, including my cousin whose one of the better people I've played with.
Not disagreeing with this, but for that effort, Sackboy deserves some better AP, compared to say, Kratos who puts in relatively less work for more AP.
I just am bothered by the jelly and maybe the super AP requirement changes
Still disagree about sackboy... see tons of people who know how to play him, and a good chunk of them play him properly and damn good, including my cousin whose one of the better people I've played with.
I dont doubt it.
But being good is one thing. People can be good with Sir Dan and Toro, and they will own people online. But that doesnt mean those characters aren't underpowered.
J is definitely one of those people who are great with sackboy. And hes asking for a buff based on a ton of experience. So im inclined to agree.
I dont play as Sackboy so i cant really make an educated assumption based only upon fighting againts them. But based solely on fighting them i havent had any trouble so i would say a little buff could be a good thing.
But ultimately there are five other characters that need to be buffed and nerfed far more than sackboy so im not pushing the issue.
The thing is, I win with Sackboy enough that I can still get along with him. But, I feel like to have a good game I really need to be on it so to speak. If I just get abused for awhile then I'm completely toast. Meanwhile there are other characters who for whatever reason (build AP much faster, looking at you Kratos) can win a match because of what they do in about 1 minute of it.
Also thanks Mink <3 haha who are you reppin these days?
Your welcome!
Dante, ive really gotten a lot better with him since we last played. Hes my best character by far.
Nariko, Kratos, and Kat are all interchangeable as a sub.
Kratos is so effortless though compared to Kat and Nariko. 150 AP every combo, its so fast and easy. Bascially impossible to interupt.
I pride myself on being able to Burst combo with every character that doesnt require a wall bounce though ^_^
The thing is, I win with Sackboy enough that I can still get along with him. But, I feel like to have a good game I really need to be on it so to speak. If I just get abused for awhile then I'm completely toast. Meanwhile there are other characters who for whatever reason (build AP much faster, looking at you Kratos) can win a match because of what they do in about 1 minute of it.
Also thanks Mink <3 haha who are you reppin these days?
I'd like to see a head to head between you an my cousin. I agree with a lot of what you said, but I think that can be said for most characters outside of the top 7 or 8. The balance is so shifted towards the top that the characters like sackboy or parappa (my main) get the shaft in a lot of areas.
My opinion on sackboy, and maybe you can comment.
-His shockpad is incredible. Alows for you to bait your opponents in while using the fan to cancel out ranging.
- At the same time as this you can range your opponents out.
- The Jam does need a buff I agree.
- The Cake is incredible. Like a massive landmine that stays on the ground until you shoot another one, and gives 20 AP with each hit.
- Super elusive and very small. can jump very high, and his spawn portal is incredible for escaping supers.
- He has multiple hit confirms for his lvl 1.
- He has multiple ways to start up his AP burst combo
- He has the grab midair, which is a nice attack to get position on your opponent.
- He has a throw into a lvl 1 hit confirm
- His lvl 1 is weak made good by confirms, his lvl 2 is pretty much a guaranteed kill, and lvl 3 is the best in the game.
- There is no better character in the game when his back is against a wall.
I kinda think thats all people want honestly, and perhaps his lvl 1 could cost less. Instead of 150.
What else did people want?
And the grab confirm only works on some opponents.
Ehh the grab confirm while a nice one, is definitely not the first option for a confirm, just saying it's in there with his bag of tricks, which is something he has a lot of. Hell he can have 2 landmines of the ground at once with the shockpad and cupcake. His jam session and cupcake should split AP amounts or something, but other than the Jam being borderline worthless, he's fine from what I've seen.
There are definitely more pressing concerns that need to be dealt with before Sackthing, that's for sure.
So after all my venting about quitters unfairly setting me back 60-70 points on my road to the next belt shortly before the end of last season, i still managed to reach the brown belt, only for the titles not to be unlocked when the current season started.
At least now i won't feel compelled to put up with quitters in ranked and can just play quick match for fun. Not that there aren't any quitters, but at least it won't be as aggravating as in ranked.
From what i've read i'm not the only one that didn't get his titles though. I thought they fixed this in early february, or has the recent patch undone the fix? It's as if Naughty Dog's MP people have followed me to PSASBR.
Yep, stopped playing ranked as soon as I realized they haven't fixed the title unlocking bug too. Players in unranked have a bigger use more varied characthers and they don't ragequit, so much better than ranked.
I kinda think thats all people want honestly, and perhaps his lvl 1 could cost less. Instead of 150.
What else did people want?
And the grab confirm only works on some opponents.
There are some serious issues they need to fix.
- Sly's teleport is too strong. It can make it near impossible to get an attack on a good player.
- Ratchet's move where you suck the person up, throw them against a wall and use level 1 needs to go. Really I'm not a fan of any combo that can lead to an instant level 1 kill. (Kat is another one).
- Part of me feels that you shouldn't be allowed to avoid supers by rolling.
I'm forgetting some things, but I'll come back to this.
Yup, I know exactly what you mean. Also, I'm starting to think that Slys invisibility should be limited to say 8 seconds at a time. After that you have to 'recharge'.Rolling to dodge needs to stay. Combos into confirms are ridiculous and should be gone, especially Kats. Ratchets confirm is broken for a few reasons.
1. it's entirely too easy.
2. he can confirm from anything that knocks you down as well.
3. and finally he hits you with it even if you aren't anywhere near the bullets, but instead inside him for lack of a better term.
Yup, I know exactly what you mean. Also, I'm starting to think that Slys invisibility should be limited to say 8 seconds at a time. After that you have to 'recharge'.
I actually don't think his invisibility is a problem, I can usually see him fine. He has a ton of other problems though, as you mentioned his teleport, his lvl is absolutely god tier, his moves that are mostly unpunishable... guy is just a beast. Still put Drake a cut above him.
There are some serious issues they need to fix.
- Sly's teleport is too strong. It can make it near impossible to get an attack on a good player.
- Ratchet's move where you suck the person up, throw them against a wall and use level 1 needs to go. Really I'm not a fan of any combo that can lead to an instant level 1 kill. (Kat is another one).
- Part of me feels that you shouldn't be allowed to avoid supers by rolling.
I'm forgetting some things, but I'll come back to this.
Cole's confirmed level 1 also has to go. I was playing stock limited free for all, and it was down to me with 3 lives, and cole with 2. I thought I had this locked down. However because I was using Toro, he got me down to 1 life with his confirmed kills. He gets me into a short combo, uses his level 1 while I'm knocked down, and am still thrown to the wall defenceless. My level 1 however has to be timed just right in order to kill someone, which can be very hard in a 1v1 situation. Cole had a huge advantage over me. I did manage to win however. I got lucky with the items and turn him to stone for my first kill. Then I shot him with a gun which stunned him, and killed him just as he was getting up. He was yelling the mic lol.
I stopped playing Sly after the beta because of how easy he is to abuse, even though I really enjoyed playing as him during that time. But god, that level 1 makes me feel dirty to use.
His invisibility would be fine if he didn't have the fastest teleport and counter in the goddamn game. I really don't know what they were thinking when they "balanced" Sly Cooper. I wouldn't neessarily put Drake above him though. I've seen very few people bother using all of Sly's cheap tactics, but the ones that do are pretty much unbeatable since they have every possible advantage against you no matter who you're using. I can't say the same for Drake, who (despite being obnoxious and overpowered) can be matched by fellow top tiers like Kratos and Raiden.
Also, getting rid of the ability to roll to dodge supers would be awful. You can't block them and jumping rarely works, how else would you avoid them?
I agree on Sly's teleport. It's kinda ridiculous and can hit on certain projectiles from across the map. Wut.
Ratchet's confirm is easy but it's not unlike a lot of others... I think in a perfect world, the only level 1 confirms would be obvious ones like Spike and Sweet Tooth's, if that. Else it becomes like it is now, guy gets a level one and then it is total turtling mind games because you know exactly what confirm(s) they are going to bust out.
Cole's confirmed level 1 also has to go. I was playing stock limited free for all, and it was down to me with 3 lives, and cole with 2. I thought I had this locked down. However because I was using Toro, he got me down to 1 life with his confirmed kills. He gets me into a short combo, uses his level 1 while I'm knocked down, and am still thrown to the wall defenceless. My level 1 however has to be timed just right in order to kill someone, which can be very hard in a 1v1 situation. Cole had a huge advantage over me. I did manage to win however. I got lucky with the items and turn him to stone for my first kill. Then I shot him with a gun which stunned him, and killed him just as he was getting up. He was yelling the mic lol.
Every time I fight a Cole I go into major rage mode. I hate fighting Coles. I would literally prefer to fight 3 Kratos' than a single Cole. Hell even, 2 Nates (not 3 Nates, that's quite possibly the most awful thing ever)
That said, Toro has a pretty solid hit confirm.
I think Sly (like most people think lol) just needs a cooldown on his counter. Otherwise I think he's fine personally.
Random aside - I love fighting Raidens.
This is all just my opinion, sorry if you disagree:
A character like cole shouldnt be prioritized for nerfs because have a lot of confirms, and is therefore tough to fight 1v1. I get that a lot of people like stock unranked, which also inevitably leads to 1v1 situations, but nerfing a character based off those experiences doesnt make much sense. This game isnt really meant to be played 1v1, its meant to be 2v2 and ffa. In 2v2, cole is top tier, but DEFINITELY not god tier. In ffa he cant rack up the kills NEARLY as fast as kratos/kat/raiden/drake/sly.
It seems like a lot of you cry "nerf" for upper tier characters, and "buff" for mid tier characters. It should be the god tier characters in ffa and 2v2 that are nerfed way before cole, and the bottom tier characters (radec, sir dan, BD) that are buffed way before sackboy.
Some of you seriously need to learn to prioritize haha.