"Serious" for example like this:
opposed to something like this:
EDIT:
i despise the console/handheld games dinstinction, it's pure bullshit.
Never forget:
Brandish is out in Europe. Labelled as PSP only, because SCEE is useless. Tempted to pick it up and see if it works on the Vita.
PSP games being Vita compatible are basically the exception, not the norm.
Which is all kinds of stupid.
I was particularly referring to PSP games released of late. It seems like every single time a PSP title belated crops up on PSN we go through this song and dance of whether it'll be compatible or will get shafted and forced to wait (if at all) for compatibility to come.That's not really true either. SCEE just seems to have a particular problem with allowing new PSP games to be played on Vita.
I was particularly referring to PSP games released of late. It seems like every single time a PSP title belated crops up on PSN we go through this song and dance of whether it'll be compatible or will get shafted and forced to wait (if at all) for compatibility to come.
Can you try a transfer from a PS3?
Yeah that's true. The only "recent" game it was ever "fixed" for is Castlevania X afaik. There's going to be many tears when Trails SC comes out. But since it's by XSEED themselves and they now see what happened with Brandish, maybe it'll work out better. Probably not.
Don't you even dare to joke/jynx/whatever the SC release. If anything goes wrong with that, I have no idea what I'm gonna do.
Well, crying is pretty close actually.
I've never heard of this before. Even if a PSP game isn't downloadable directly onto Vita (for some reason!), you should still be able to, say, download it onto your PS3 and copy it over to Vita. The idea that the game would simply not be set to function on a Vita sounds like pure madness to me.
I don't think you'll have much to worry about with Brandish or Trails 2, however -- I think it's pretty likely that we'll be pursuing a PSN release in EU ourselves, as we have with the majority of our past Falcom PSP titles. And considering we're anticipating most people will be playing these games on their Vitas due to the much higher install base, we would be pretty pissed if we were told our games weren't going to be downloadable onto Vita, as that would basically kill any sales potential the games might otherwise have.
Bit the bullet and got shot for my efforts.
WTF, SCEE?
no worries at all now
XSEED Games is excited to announce today that the critically-acclaimed dungeon-crawling action RPG adventure, Brandish: The Dark Revenant, is now available for digital download across Europe for the PSP (PlayStation®Portable) system at a retail price of €15.99/£12.99. The game is also fully compatible with the PlayStation®Vita handheld entertainment system and PlayStation®TV system. Brave European bounty hunters and sorceresses can now enter the lost ruins of Vittoria on their PSPs, Vitas or PSTVs, where death lurks around every corner and nothing is as it seems!
“We’re incredibly pleased to be able to bring Brandish: The Dark Revenant to Europe at last,” said Ken Berry, Executive Vice President of XSEED Games. “Our European fans will no doubt enjoy experiencing Nihon Falcom’s remastered classic, just as others from around the world have taken to this outstanding game.”
So far it seems like that doesn't work eitherThe PS3 is pretty much a required accessory for the Vita to fully enjoy its classics library
The PS3 is pretty much a required accessory for the Vita to fully enjoy its classics library
That SCEE fuckup of the brandish psp port reminds me of the regular fuckup when the pdf 2nd dlcs update.
Ok guys, so is there no customization option for the PS4 dashboard ?
I mean that's a detail but downloaded games icons are all over the place. I downloaded the Destiny demo yesterday and its fucking icon is near the far right of my icon row.
Ok guys, so is there no customization option for the PS4 dashboard ?
I mean that's a detail but downloaded games icons are all over the place. I downloaded the Destiny demo yesterday and its fucking icon is near the far right of my icon row.
Not like you (and I) are looking for, nope.
Ok guys, so is there no customization option for the PS4 dashboard ?
I mean that's a detail but downloaded games icons are all over the place. I downloaded the Destiny demo yesterday and its fucking icon is near the far right of my icon row.
It's a list of recent apps, not a desktop. It's ordered by time except the inserted disk will always jump to the front on boot. You can limit the count to 15 which helps, then you use the library to find other stuff. The PS Camera's voice commands kind of help since you can just bark out the name of the game you want. Folders would be nice but that's not really how it's set up so I'm not sure what they'll do about that.
Honestly at a certain point there's no "good" way to sort games anymore. All the categories and folders in the world don't make my PS3 or Steam library any less of a mess with 200-400 games each, PS4 is already near 100. At that point search beats out over any degree of sorting.
It's a list of recent apps, not a desktop. It's ordered by time except the inserted disk will always jump to the front on boot. You can limit the count to 15 which helps, then you use the library to find other stuff.
yeah was just about to post about that PR, got it a few minutes ago. Obviously SCEE's fuckup
Except that library is filled with demos I neither want anymore nor have installed on my system, making navigation a bitch.
It's a list of recent apps, not a desktop. It's ordered by time except the inserted disk will always jump to the front on boot. You can limit the count to 15 which helps, then you use the library to find other stuff. The PS Camera's voice commands kind of help since you can just bark out the name of the game you want. Folders would be nice but that's not really how it's set up so I'm not sure what they'll do about that.
Honestly at a certain point there's no "good" way to sort games anymore. All the categories and folders in the world don't make my PS3 or Steam library any less of a mess with 200-400 games each, PS4 is already near 100. At that point search beats out over any degree of sorting.
Let's be honest though, the PS4 Library is still a massive improvement over the shitfest that is the combined PS3/PSP/Vita download list.
Digital platform holders should take a page from the 90's view of future computing and design their digital storefronts as virtual 3D environments.
If done correctly this could be really neat, and better encourage people to find and buy stuff.
Digital platform holders should take a page from the 90's view of future computing and make their digital storefronts virtual 3D environments.
No issues in the Gradius V PS3 port, right? I heard of timing issues of running PS1 shmups on PS2 so I wasn't sure if this'd be the same deal. I need to get a PS1 and PS2 back...
PS1 and PS2 emulation on PS3 (doesnt matter if disc based or PSN Classic) always add between 1-2 frames of lag. Could be up to 3-4 depending on your setup. So for a game like this, it is more of a factor than say an rpg, but you'll probably be able to manage if its just 1-2 frames.
I should have probably watched more gameplay of Titan Souls before buying. Apparently this game is just boss battles and I am not a fan of boss battles and often quit a game before beating the last boss if I think it is lame. The needless walk through the empty map every time I die is really annoying. The Vita version seems identical to me to the PS4 version and runs well. Might be an optical illusion but the Vita version seems more zoomed in? It has cross save but it didn't work for me. Maybe I need to manually trigger it?
Vita screenshot:
Thanks for the impressions. Is it native res/60fps. I'm not usually picky about that except for games with crazy fast combat like this one.
I will buy it regardless. I'm a sucker for boss fights.
Ps. What's the games's size for Vita.
Aren't there srpgs on handhelds? Are you saying that srpgs are a home console genre?You are forgetting that CPU is playing a large part in how a game got designed. Valkyrie Chronicle couldn't load a whole map when it moved to handheld, so they have to split the map into what you said, "bite-sized" level. That's where the limitation of hardware interfere with game design. That's where you think it's the right compromise, and it hurts the franchise badly.
It's easy to point finger at developers. "They should have optimize the game better". "They could design the game to bypass those limitation". No, not everyone has that kind of budget/talent to meet your demand on the platform of your choice.
Some genres, like platformers, are more suitable for "bite sized" levels, in other genres it limits the level design and gameplay without any real advantage that save games and standby mode cannot already give.I personally disagree with this sentiment; one of the things I loved about Super Mario 3D Land was how short the levels were. Bite-sized allow for a good short playtime, and you can choose to play either 1, 2 or 3 levels before going back to doing anything else.
Lol, PS4 version of Costume Quest 2 is finally available in Europe.
Wonder if this is a sign that there are more fence sitters this time around waiting to see what others say about the title. Instead of just rushing out to preorder it?
I'm a bit worried about Operation Abyss. It doesn't look like it's going to do too hot. Demon Gaze had the novelty of being the first DRPG on the platform and the first from Experience too.
I got about halfway through Demon Gaze (I think? I'm at the first floor of the castle) and got bored. I don't think I will ever finish a DRPG, I just don't find them engaging enough, and too repetitive.
2)there's no reason for "bite-sized" levels when there are save games, checkpoints, stand by function and so on: well that's clear right? Save games and stand-by mode allow more "bite-sized" play than short levels without game design limitations.
Any game that runs and plays perfectly on its console is a perfect game for that console, no matter the style, gameplay etc and the type of console, if a game doesn't run or play well it's neither the game's genre nor hardware's fault, but developer's fault.
Yeah there's a lot of games I don't care about, but demanding more of x and less of y right now seems silly unless you have very narrow tastes in games or only have a Vita.
I can't believe PS3 transfer is still a thing...when it first happened I figured it was just a silly workaround for stuff not in the store. I can't imagine why there would be anything in the gap between "downloads directly from Vita" and "nope you can't play this" but here we are.
WE ARE DOOMED - PS4
If you're going to give me a Library system, let me organize it - you know, like everyone in the world does to their bookshelf, computer desktop, desk, phone screen, or otherwise from which they keep a personal library.
Aren't there srpgs on handhelds? Are you saying that srpgs are a home console genre?
How VC2 ended on PSP has nothing to do with handheld/home console games dinstinction, damn you are comparing a PS3 game to a PSP game, how the hell it was supposed to handle the same complexity as a PS3 game? What you are complaining about has nothing to do with the type of console but just with its power, VC could not have been made perfectly also on the PS2, or the gamecube, the dreamcast etc, that's because it was made around the power of PS3, not because it's a home console game, Vita and smatphones probably can already handle it.
Vita sized patched is 302MB. Not sure if native 60fps but does look good and runs smooth.
Not sure if I want to play this on Vita or PS4. The arrow is often hard to spot on PS4 but even harder on Vita. The broken up gameplay seems more like a Vita game tho. Probably play on both assuming I can get the cross save working. The cross save stuff in the menus is confusing.