The theme has been there for a while. I made a video a few weeks ago, it's really nice
http://youtu.be/_5KHjVXI8V0
Oh, thanks.
The theme has been there for a while. I made a video a few weeks ago, it's really nice
http://youtu.be/_5KHjVXI8V0
Thanks, this post really helped clear up my confusion.
What I'm getting from Mauricio_Magus/Basileus777 and Google is that the games went like this: To Heart (visual novel) -> To Heart 2 (visual novel) -> To Heart 2: Dungeon Travelers 1 (DRPG) -> Dungeon Travelers 2 (DRPG). I wonder why they dropped the To Heart name.
Probably because the series is now "Dungeon Travelers" and not that much about To Heart anymore.
They released the tracklist and character list about a month ago.Regarding import-friendly titles I hope we get some Miracle Girls Festival footage. I don't think there has been anything after the announcement
I finished my first play through 100% and unlocked all trophies the game is awesome super fun and rarely frustrating. The difficulty is just rightAdv. of Pip is great, if you like 2D Platformers like Shovel Knight you will likely like this game too.
Gameplay is top notch and it's among my GotY 2015 contenders.
So, IFI's last upcoming title Amnesia is coming next week. When should we expect new localization announcements? I need Makai Shin Trillion and Death Under the Labyrinth (releases next month in Japan). I'd be extremely happy if they add Neptunia V-2 and TagTeam Blanc + Nep to those two.
So, IFI's last upcoming title Amnesia is coming next week. When should we expect new localization announcements? I need Makai Shin Trillion and Death Under the Labyrinth (releases next month in Japan). I'd be extremely happy if they add Neptunia V-2 and TagTeam Blanc + Nep to those two.
My bet is that their release plan will be like this:
-Neptunia V-2: Feb/March 2016
-Death Under the Labyrinth: May/June 2016
-TagTeam Blanc + Nep: Aug. 2016
-Sega Hard Girls X Neptunia: Sept. 2016
Serious question, what are you basing those predictions off of?
Just from what I feel might happen :l.
The Neptunia series has to have done well for them, with so many Vita games being made and localized. And they likely are developing the games in mind for localization (Victory 2 likely started its localization this summer after the US/EU release of ReBirth 3, and the other Vita spin-off games are likely having localization starting a month or so before they release in JP (which is why they are the 'later' releases for 2016 in my list).
The other games I guess is due to just trying to fill-out their release date slots over next year (they can't release everything in 2-4 months XD).
And that Death Under the Labyrinth game is releasing next month in JP, so they have more then enough time to localize the game for a mid-summer release for the west .
Had thought you were using previously released localized titles vs turnover time from when it was released in Japan.
My guesses is that their release plan will be like this:
-Neptunia V-2: Feb/March 2016
-Death Under the Labyrinth: May/June 2016
-TagTeam Blanc + Nep: Aug. 2016
-Sega Hard Girls X Neptunia: Sept. 2016
My guesses is that their release plan will be like this:
-Neptunia V-2: Feb/March 2016
-Death Under the Labyrinth: May/June 2016
-TagTeam Blanc + Nep: Aug. 2016
-Sega Hard Girls X Neptunia: Sept. 2016
I also wouldn't be shocked if they announced a Vita version of Victory 2 in the future. The other Neptunia games are on Vita and more are on the way. So, making a down-port/remaster/ect of Victory 2 for Vita might be a smart move to get more sales out of the title and a way to convert Victory 2 assets to Vita hardware (letting the Blanc and Sega Hard Girls X Neptuina team more resources to play with in making their Vita games).
Speaking of a downport, wonder why there isnt a Fairy Fencer F for Vita or Omega Quintet for Vita for that matter. Omega Quintet definitely seems like a game to downport as I dont think it lit up the charts, even comparing to the Hyperdimension series.
Speaking of a downport, wonder why there isnt a Fairy Fencer F for Vita or Omega Quintet for Vita for that matter. Omega Quintet definitely seems like a game to downport as I dont think it lit up the charts, even comparing to the Hyperdimension series.
I also hope you are right with those localizations (though would love some of them much sooner...). I also hope for Trilion and the PS4 Fairy Fencer F...I am not really familiar with the game but I heard its good and Tiara is OP in HD Noire.
About GOW...not the best port in history, but serviceable. Props to Sanzaru for mapping actions that required extra buttons to virtual buttons on the facetouch. Luckily there's still someone not as dumb as mass media who maps extra buttons to the rear pad without a bit of thinking
I'm slightly surprised Sanzaru haven't been contracted to do more porting work for Vita. They did a great job with Sly 1 - 4 and while GoW wasn't perfect, I think it's about as good as can be expected for one of many "cheap as can be" Vita ports and miles better than Mass Media's efforts.
I'm wondering if it's because they were mostly contracted by SCEA, and it's only SCEE and Third Party Productions who bother with the Vita these days.
And there is also the possibly they have been silently working on Sly 5 since 2014 (which I could by, as their Vita and 3DS projects couldn't have required the entire studio to work on).
Like other studios that SCEA has discarded, Sanzaru is working on stuff for Oculus.
That's exactly why I think the "they've been working on other projects" thing doesn't hold much weight, because they're a studio of 60 people making rush job 3DS games at the moment. They've gotta be working on more than that.
Aside from that, I think these Vita ports are normally put together by teams of like 2-3 people. I seem to remember the people from Just Add Water who work on the Vita versions of Oddworld games are a couple of people strong, so I'd imagine it's the same at all these Vita porting studios.
re. Sly 5, they said themselves that they weren't working on the franchise in November 2014:
https://www.facebook.com/sanzaru/posts/854827631235302
Although apparently a search of their Twitter shows they're working on Occulus games (like another ex-Sony partner, Ready at Dawn):
https://twitter.com/SanzaruGames/status/609096116294918144
Mystery solved I guess.
http://store.sony.com/32gb-playstat...catid-All-PS-Vita-Accessories?_t=pfm=category
32gb vita card for 40 dollars
That is a great deal ! Remember getting my 32GB card late 2013 during a GameStop deal (sold them for 50 bucks).
I hope this is a sign that Sony is dropping the price of the things (leading to the 64GB card being 60-70 bucks)....but that's not likely :l.
Thanks for sharing this deal regardless though Vylash ! Gives people a chance to get the higher memory without spending a lot of money.
It's on sale for that price because Sony is shutting down their online store.
My guesses is that their release plan will be like this:
-Neptunia V-2: Feb/March 2016
-Death Under the Labyrinth: May/June 2016
-TagTeam Blanc + Nep: Aug. 2016
-Sega Hard Girls X Neptunia: Sept. 2016
I also wouldn't be shocked if they announced a Vita version of Victory 2 in the future. The other Neptunia games are on Vita and more are on the way. So, making a down-port/remaster/ect of Victory 2 for Vita might be a smart move to get more sales out of the title and a way to convert Victory 2 assets to Vita hardware (letting the Blanc and Sega Hard Girls X Neptuina team more resources to play with in making their Vita games).
I think we'll get all of those, but I'm hoping V-II releases this year at least. They have a lot of games in the works, and they're probably going to fall way behind in terms of localization again after just having been pretty much caught up it seems.
there's way too much releasing this year and we've gotten 4 neptunia games this year, Q1/Q2 2016 is a much safer bet
So, IFI's last upcoming title Amnesia is coming next week. When should we expect new localization announcements? I need Makai Shin Trillion and Death Under the Labyrinth (releases next month in Japan). I'd be extremely happy if they add Neptunia V-2 and TagTeam Blanc + Nep to those two.
Well, if I were to take an old example, the original Neptunia Victory came out at the end of August 2012. It was released in English around March 2013.My guesses is that their release plan will be like this:
-Neptunia V-2: Feb/March 2016
-Death Under the Labyrinth: May/June 2016
-TagTeam Blanc + Nep: Aug. 2016
-Sega Hard Girls X Neptunia: Sept. 2016
Omega Quintet bombed and was basically just a lesson in PS4 development. At most I expect a PC port, if even that, but don't expect to see or hear from that game again.Speaking of a downport, wonder why there isnt a Fairy Fencer F for Vita or Omega Quintet for Vita for that matter. Omega Quintet definitely seems like a game to downport as I dont think it lit up the charts, even comparing to the Hyperdimension series.
I also hope you are right with those localizations (though would love some of them much sooner...). I also hope for Trilion and the PS4 Fairy Fencer F...I am not really familiar with the game but I heard its good and Tiara is OP in HD Noire.
The userbase for PS4 is by default bigger than Vita, I don't see the need to worry about VII. It'll probably be an anticipated title for most fans, although I do wonder if the releases of FFXV and Persona 5 will impact its sales among the rest of the crowd. As for porting it to Vita, it seems unlikely. The game is really big and it'd just take too much work and time to do, not to mention no one's available at the moment to do it.
....Plus, I don't think the game will sell amazing on PS4 sadly . The series has a negative stigma (just look at GameTrailers Top Franchises that should die....Neptunia is on that list a Number 10 :'() and Omega Quatrent (a game similar to the Neptuina games) doesn't look like it sold great either. So, the series might sell well on PS4 due to people enjoying the Vita games, but it won't sell as well as the Vita titles .
When it comes to platforms and Idea Factory, the elephant in the room is Steam. Neptunia's sales on Steam are well beyond what it does on the Vita in the West, or even Japan based on volume. Even Fairy Fencer F has sold ~35k in two weeks and it'll have legs like everything else on Steam once it gets featured sales.
each of those units is sold at a much lower price than on vita, not to mention steam takes a 30 percent cut of that, i'd like to think if steam sales were really important they'd put hyperdevotion noire and neptunia u on steam but those obviously aren't happening so i think they just see steam as a nice ribbon on top of their main revenue from ps3/vita
Sony takes pretty much the same cut, that's not a unique factor. And yes it's at a lower price, but the volume they are pushing compared to on the Vita compensates for that quite well. Look at Rebirth 1 selling over 160k, how many games sell that much on the Vita period? A year from now we'll probably look at Steamspy and see FFF near 100k. Give them time, IFI has already put out quite a bit on Steam for only being on it for a year. I suspect you'll see them continue to put more and more titles on the platform.each of those units is sold at a much lower price than on vita, not to mention steam takes a 30 percent cut of that, i'd like to think if steam sales were really important they'd put hyperdevotion noire and neptunia u on steam but those obviously aren't happening so i think they just see steam as a nice ribbon on top of their main revenue from ps3/vita
Why are those games not happening?
Sony also takes a 30% cut btw, retailers take even more
yeah i know retailers take the same cut, was just pointing out that the 30 percent cut on top of the already low price doesn't really help thingsSony takes pretty much the same cut, that's not a unique factor. And yes it's at a lower price, but the volume they are pushing compared to on the Vita compensates for that quite well. Look at Rebirth 1 selling over 160k, how many games sell that much on the Vita period? A year from now we'll probably look at Steamspy and see FFF near 100k. Give them time, IFI has already put out quite a bit on Steam for only being on it for a year. I suspect you'll see them continue to put more and more titles on the platform.
fucking lol at europe getting way better P4D swag than us, this is bullshit
https://pbs.twimg.com/media/CMmw_KIUAAA2G_g.png:large
fucking lol at europe getting way better P4D swag than us, this is bullshit
I don't know, that doesn't look very appealing to me at all. Nice price though.fucking lol at europe getting way better P4D swag than us, this is bullshit
fucking lol at europe getting way better P4D swag than us, this is bullshit
We're never going to see any of them, are we? D:
Without proper digital numbers (do we even have proper retail numbers) let alone per-price point numbers I don't really think it's fair to assume Neptunia does way better on Steam than elsewhere. The Steam stuff was clearly an experiment and since they haven't added any games to be ported (aside from Rebirth 3 which would have been cruel not to port) I wouldn't assume it's a sure thing. I wouldn't be super surprised to see them come either, but people seem very happy to assume PC wins everything forever even with evidence from only one side of the equation.
Also damn, 12 new otome games from Idea Factory, mostly for Vita. I knew those were more popular in Japan but didn't realize they justify/sustain that sort of output. I bet Amnesia is their test of whether they're worth localizing (I'd be surprised, but hey, more and more "unlikely" stuff is localized all the time and I'm fine with that).
Well, one of the games announced is a new Norn9, so I guess buy that one for there to be a chance
fucking lol at europe getting way better P4D swag than us, this is bullshit
yeah i know retailers take the same cut, was just pointing out that the 30 percent cut on top of the already low price doesn't really help things