You have to give in and play one eventually.YES
NOOOOOOOOOOOOOOOOOO
You have to give in and play one eventually.YES
NOOOOOOOOOOOOOOOOOO
This sounds like a match made in heaven, thank god it's not another DRPG.The Vita is a wonderful machine
http://gematsu.com/2015/08/oppai-roguelike-rpg-omega-labyrinth-announced-ps-vita
You have to give in and play one eventually.
Genius
Is strider 2 available in Europe?
i can't install god of was Ascension on my PS3 , but i have 65 GB free of 298 GB total
i can't install god of was Ascension on my PS3 , but i have 65 GB free of 298 GB total
You need twice the size of the game, so at least 70 GB
You need twice the space, Ascension is a 35 GB game so you need 70 GB free.
Genius
I was wondering if there are some videos and/or photos of gamescom booths, baecause I'm really curious to see what NISA, Marvelous ,KT has brought to the show for the Vita (I'm especially interested in some Trails of Cold Steel goodness by NISA)
It's not exactly old. It only took like half an hour to get the 800,000 clicks needed to unlock the announcement.official site for omega Laybrinth
http://newproject.d3p.co.jp/ NSFW, but you should know that by now
It has something called "Touch Starter", which I guess means something happens when enough people... touched them. Can't translate the Japanese because it's embedded in an image
EDIT: Hmm this may actually be a teaser site that's old I guess
Amazing chest(s) ahead.The Vita is a wonderful machine
http://gematsu.com/2015/08/oppai-roguelike-rpg-omega-labyrinth-announced-ps-vita
For Marvelous, check their twitter. They have Corpse Party Blood Drive.I was wondering if there are some videos and/or photos of gamescom booths, baecause I'm really curious to see what NISA, Marvelous ,KT has brought to the show for the Vita (I'm especially interested in some Trails of Cold Steel goodness by NISA)
Ys: Memories of Celceta maybe?I need help identifying a game I saw someone playing on the train on his Vita. It was an isometric view, diabloish style with an NPC following him. Whenever he attacked monsters in real-time. "Excellent Kill" will sometimes pop up on the screen. Looks fun.
NISA needs to announce their 2016 lineup already D:.
I'll just leave this Attack on Titan Vita/PS3/PS4 trailer here...
https://www.youtube.com/watch?v=Ei5Po1xKWig
For real. They normally have a packed Q1 and release a fair few games in Feb/March. So far they don't have anything announced for next year.
This year has been kinda slow for them. They've done a lot of European publishing work, but not as many of their own titles (8 by my count, compared to 10 last year)
The Vita is a wonderful machine
http://gematsu.com/2015/08/oppai-roguelike-rpg-omega-labyrinth-announced-ps-vita
Definitely notAny chance Square announces FF XII Remaster today?!
What Japan means when they say roguelike is a bit different than what the west means
I'd guess it's some kind of Mystery Dungeon game
To buy a digital copy of Danganronpa 2 for replay, or not to buy a digital copy for replay. That is the question.
Disgaea has piqued my interest for a while, but I don't want to get into a massive timesink. Monster Hunter is already consuming my game time. TWO consuming games may just be too many!
Any chance Square announces FF XII Remaster today?!
I know this has been talked to death, but I have Virtue's Last Reward with no realistic way to play 999 on DS. I'm assuming playing through the iOS adaptation is still worthwhile?
I need help identifying a game I saw someone playing on the train on his Vita. It was an isometric view, diabloish style with an NPC following him. Whenever he attacked monsters in real-time. "Excellent Kill" will sometimes pop up on the screen. Looks fun.
I don't know but buying a ds is always a good idea. Second hand is mad cheap nowadaysI know this has been talked to death, but I have Virtue's Last Reward with no realistic way to play 999 on DS. I'm assuming playing through the iOS adaptation is still worthwhile?
For real. They normally have a packed Q1 and release a fair few games in Feb/March. So far they don't have anything announced for next year.
This year has been kinda slow for them. They've done a lot of European publishing work, but not as many of their own titles (8 by my count, compared to 10 last year)
Sharp and colourful. I dig the intentional use of low poly on the environments.
Sharp and colourful. I dig the intentional use of low poly on the environments.
NISA needs to announce their 2016 lineup already D:.
Am curious if they will be doing anything for the Seattle, WA AUG 28-31, 2015 PAX
i'll never give up and i'll never surrender
You're gonna miss out on wonderful
Those are pretty normal numbers for an Experience game's first week.Ray Gigant bombed hard(8k), i didn't expect it at all
Have they announced anything at Pax before?
Those are pretty normal numbers for an Experience game's first week.
But the budget and marketing were definitely bigger than other EXP titles.
Eh, probably not that much bigger. It's not even fully voiced.But the budget and marketing were definitely bigger than other EXP titles.
Demon Gaze is an exception.Also if by pretty normal you mean three times worse than Demon Gaze and only slightly better than their previous worst week one, then sure.
Ray Gigant bombed hard(8k), i didn't expect it at all
Eh, probably not that much bigger. It's not even fully voiced.
Demon Gaze is an exception.
You're still dealing with 10k copies, "a third down" doesn't mean anything when we're talking about like 2k copies. Do you even know the sell-through?Even if you don't want to include DG for some reason it's still almost a third down from their usual 11k first weeks.
Gigant bomba.
Do you even know the sell-through?
The general coverage was the same also with magazines and internet. The more odd thing was the huge lack in general posters for the title itself. Where as past games have had posters for said game in various locations.
Bandai Namco skimping on the first edition print bonus stuff by just making the OST no DRM digital shows them going "fuck it" to save $$$ instead of having an actual physical bonus with the OST. Its pretty odd too considering how protective Bandai Namco is of their own stuff like that.
The title did feel rushed in the sense with how things were not properly adjusted too, such as slowdown noticed in the dungeons due to how the maps were designed / engine appears to not be able to handle it. Among other things with game balance.
Its not a bad title, quite different from what the average DRPG fan would expect, though the title most def would have benefited from a larger budget & more dev time to iron things out a bit. Since the scenario and characters are good as is and if the rest of the title too was more polished would have been pretty great.