My 64G vita card is here.
Can I get that gif please.
Also do I move the "internal storage" to the new memory card or not?
Edit: Wait, what's the max free space for the 64 gb card, IIRC it's 56 but I have 60.
ugh
why is sega genesis collection not vita compatible? i don't wanna hook up my ps3
At least it works on the Vita in some way :l.
You could revisit some PS3 games after you hook it back up at least .
no ds3, just a fightstick
Congrats ! Load a lot of games on it now XD!
Memory cards have some extra space locked up to ensure they work or something; for example, iPod Hard-drives can have say, 32GB's but they really only have 28GB's.
That is how memory works sometimes sadly :l.
Shiiiiiiet. I would fill up a 64 GB so fast...I know that... it's just that some of the reports I've seen with people seems to indicate that the cards have inconsistent max space, like some cards will have more space than others under the same configurations.
Annnnnd 20gb gone already, well gonna start planning my purchases.
Shiiiiiiet. I would fill up a 64 GB so fast...
Why does everyone hate RO:Ace? I feel like I'm the only one who genuinely enjoys that game.Haha yeah, I also have a few games that are close to 3gb each but I don't want to redownload them. Oreshika and RO:Ace, both regrettable purchases for me.
probably gonna be Natsuiro High SchoolSeems there's another announcement from PQube coming up soon: https://twitter.com/NateHawke/status/696400564448415744
Please please please be a Science Adventure this time
Why does everyone hate RO:Ace? I feel like I'm the only one who genuinely enjoys that game.
Props for the FFX-2 download though.
Seems there's another announcement from PQube coming up soon: https://twitter.com/NateHawke/status/696400564448415744
Please please please be a Science Adventure this time
probably gonna be Natsuiro High School
I wonder if Sony learned a lesson after releasing Tearaway and GR on PS4. The problem wasn't the Vita, it was because these games were too niche to appeal a wide audience.
Gravity Rush 2 may end up selling a bit better though, maybe some people played the GR on Vita and they didn't think it was worth to rebuy the game.
I guess you're talking about UK charts? The game is sold out at amazon.co.uk and GAME
I'm assuming it doesn't look better at most other places. Hard to sell more copies and chart higher when you don't ship more.
I pre-ordered at Shopto about a week before release and still don't have a copy.
Makes me wonder why they're bothering if they can't even meet pre-order demand, which is not particularly high (not like the game would've ripped up the charts if they shipped enough copies).
I guess you're talking about UK charts? The game is sold out at amazon.co.uk and GAME
I'm assuming it doesn't look better at most other places. Hard to sell more copies and chart higher when you don't ship more.
I'm a little more optimistic since they announced Aegis of Earth already.Seems there's another announcement from PQube coming up soon: https://twitter.com/NateHawke/status/696400564448415744
Please please please be a Science Adventure this time
Isn't the print extremely limited to begin with?I guess you're talking about UK charts? The game is sold out at amazon.co.uk and GAME
I'm assuming it doesn't look better at most other places. Hard to sell more copies and chart higher when you don't ship more.
Isn't the print extremely limited to begin with?
This is a game that Sony tried to sell as digital only from day one.
The release was even delayed in Germany by one week. Maybe there were production problems but they didn't tell aynone in the UK? I at least expect them to ship a few more copies in the coming weeks.
Obviously I can't speak details, but some company representatives went so far as to pitch ports to their business development and marketing teams. They were all shot down though, unfortunately. I think people would freak out if they could hear some of the ports that got pitched during that time; if even half of them would have went through, it would have been a renaissance for the Vita
One thing I think is tricky to understand for people who haven't worked in the industry is that old games do not mean they will be simple, quick or cheap ports.
There's a really interesting section on Vita Lounge's magazine this month about the #VoteVita campaign, for anyone interested:
http://en.calameo.com/read/00425614244db42a1ed83
A few choice quotes:
About bigger companies support:
I wonder if he'd ever reveal this information
There's more on it in the article, but he justifies why these PC ports just weren't on the table to begin with.
My 64G vita card is here.
Can I get that gif please.
Also do I move the "internal storage" to the new memory card or not?
Edit: Wait, what's the max free space for the 64 gb card, IIRC it's 56 but I have 60.
Congrats ! Load a lot of games on it now XD!
Memory cards have some extra space locked up to ensure they work or something; for example, iPod Hard-drives can have say, 32GB's but they really only have 28GB's.
That is how memory works sometimes sadly :l.
That doesn't really apply to Flash memory where it physically has to be a power of 2. Sony even uses powers of 2 when listing sizes in Content Manager, it's not uncommon to see something like 1020 MB before it switches to the 1.x GB type format, for example.The discrepancy you always see in memory size is because advertisers use the standard metric meaning of "Giga" (1 x 10^9), while computers use the binary meaning of "Giga" (1 x 1024^3). So that 64 GB card holds 64,000,000,000 bytes of space, but when you stick in in you Vita it reads it as (64 x 10^9)/(64 x 1024^3) = 59.6 or approximately 60 binary GB. It's the same reason every hard drive you've ever put in a computer or a game system lists a maximum size of less than what's printed on the drive label.
That doesn't really apply to Flash memory where it physically has to be a power of 2. Sony even uses powers of 2 when listing sizes in Content Manager, it's not uncommon to see something like 1020 MB before it switches to the 1.x GB type format, for example.
The real discrepancy in actual available storage space is the filesystem overhead, I'm pretty sure.
I play Soul Sacrifice Delta as well; I'm not saying RO:Ace is the best, but I still find it fun. Maybe because I've never played games like it before.I played Tokiden and Soul Sacrifice before it and I found both of the two games are superior than RO in every way
Never played ClaDun. Not sure if I should be excited
There's more on it in the article, but he justifies why these PC ports just weren't on the table to begin with.
This is Classic Dungeon: Sengoku for PS:V
5/26 release
7 jobs
8 types of weapons
versus and co-op
same sprite creation mechanic as before
http://blog.hokanko-alt.com/archives/47762716.html
You can back up individual games (along with their saves and DLC). It's not ideal space-wise, but it works. Forget about full backups.Man, the way Vita handles saves is so annoying.
Not being able to back up individual saves is insane.
I backed up my memory card to my PC because it was full, now I want to back it up again but wont that delete my previous backup?
Now I'm thinking that I'm sticking to physical games whenever possible but I'm reading that not all physical games save to the cartridge? Some save to the cartridge and some save to the MC and no game can save to both? What the hell is this?
You can back up individual games (along with their saves and DLC). It's not ideal space-wise, but it works. Forget about full backups.
I thought I could only do full backups, I'll have to look into that.
That could be, but... I'm not sure that exactly qualifies as "hard work" on their part, compared to what Aksys must have gone through.So now that PQube tease might even be Shiren, lol.
Not that I'm complaining but, you know.
So, the Shiren 5 announcement has given me a little bit of new hope. Just because it's such a niche, "out there" game that I'm hopeful that if it gets announced.
I mean sure, it's another game announced that I feel has something else behind it (I can't see Spike Chunsoft not putting this on Steam in a couple of years, just like they're doing with DanganRonpa; which is exactly what I see IFI doing with any game they announce these days) but at this point I don't care about that stuff, so long as we're getting the games.
I may have aggravated some people in this thread by being negative over the past couple of months but I do sincerely believe Vita will have a great 2016 (I mean, it's having one already), I just find it a shame that while some things are working so well, other things are going (i.e. cancellation of 2 indies I was looking forward to). Still, if the last couple of pieces fall into place (NISA & XSEED announce the games I'm hankering for) then it'll have been a fantastic year, just behind 2014 if everything I think will happen happens.
I sure hope NISA's press conference doesn't disappoint but my expectations are low. We'll get some of their 'smaller' games + pc ports most likely. Not too exciting .
I like their smaller games, though. Give me Yomawari already, NISA.I sure hope NISA's press conference doesn't disappoint but my expectations are low. We'll get some of their 'smaller' games + pc ports most likely. Not too exciting .
I sure hope NISA's press conference doesn't disappoint but my expectations are low. We'll get some of their 'smaller' games + pc ports most likely. Not too exciting .
Criminal Girls for PC (was in the DB leak) and Criminal Girls 2 for Vita
yaaay
I like their smaller games, though. Give me Yomawari already, NISA.
It's weird. In 2013 I had no expectations, but they blew me away at Anime Expo with DanganRonpa and Demon Gaze. Then in 2014 their press conference revealed DanganRonpa 2 and Disgaea 4 which was great. AX that year had HTOL#NIQ which was fab and Criminal Girls which I wasn't fussed about.
However, I found 2015 was a bust. Their press conference just had Another Episode, and they didn't even show anything new at AX. They trickled out Stranger of Sword City at the end of the year and Grand Kingdom at the start of this year, but that's it.
So I've no idea whether to be excited or not, really. But as long as there's a chance of some Vita stuff, I can't help but be a little hyped.
I really hope they don't give up on Vita exclusives during its final years. They've brought some of my favourite titles across and have just been fantastic in supporting the platform.
XSEED I'm not as worried about. They seem like cool folks and managed to get Trails SC in 2015, so I have hope (though NISA did Pandora's Reflection in 2013, so I should give them a bit more credit).
By the way, do they have anything but smaller games for Vita at the minute? Everything NIS are releasing in Japan is pretty low-key.
I get enough games like that already, it's nice to have something different once in a while.I'd love them more if they were narrative/character focused.
I get enough games like that already, it's nice to have something different once in a while.
Though speaking of which, have we heard anything concrete yet about their plans to focus more on bringing over visual novels?