from what i understand, they have as many people as they had last year. i just think they thought this year needed to be focused on a few really key titles versus a lot of small ones. 2014-2015 was packed because they didn't have that one megaseller (for them). danganronpa 2 was probably the closest that fit the bill. this year is disgaea 5, danganronpa another episode, and rodea the sky soldier.
i think that 2016-2017 will be more like last year, since there really isn't anything from their home office that screams big hit. not sure what they could localize that would be a big deal either.
Pretty much out here there has not really been anything too big from them outside of the usual production such as Disgaea, but thats a given. At this point in time its too late to go digging into the PS3 library also with how adverse the West is to PS3 titles now. Then as you mentioned the potential cutback on Vita titles also exists, that and its not like they really have a bunch of stuff on their end which is currently released that would be worth the effort to localize for a tiny audience.
You would know better than I when it comes to what third party (Exp Inc excluded) titles they might be aiming at. Though feels like the general stock of titles that can be grabbed is a lot more slim than what it used to be seeing how all the other Western localization specific pubs have pretty much set up shop with certain JP publishers. And as we both know they cant go grabbing titles at random either as that never goes well.
Oh, and I didn't forget EXP. I wish they'd release more than one game per year, though.
This year they put out Stranger of Sword City on the Vita, Operation Babel, and Ray Gigant. To be fair SoSC was a port and Babel a remake, but that's still pretty good for a small developer.
As Crovax said and to take that even further
General number of titles released on all platforms in Japan.
- 2016 = 2 titles (that we already know about slated for 2016)
- 2015 = 3 titles
- 2014 = 4 titles
- 2013 = 2 titles
- 2012 = 1 title
- 2011 = 3 titles
- 2010 = 2 titles
- 2009 = 1 title
- 2008 = 2 titles
*regardless of being ports or not, a release is still a release.
Considering most folks were unfamiliar with the company since 2013, Id have to say the data has little meaning past 2013. That and 2013 is where the company stepped out into the spotlight a bit thanks to Demon Gaze.
If you are talking about localized efforts, that is not something which is their responsibility for the 2 released titles. As up until their recent announcement of wanting to do SoSC on the XBO via self publishing, the other 2 games Operation Abyss and Demon Gaze was the responsibility of talks between NISA & MAGES (OA) / Kadokawa. (DG). Out of the more recent releases the only title that was their own as self published was SoSC. Ray Gigant is Bandai Namco, so same situation of where a Western Pub will have to talk directly to them if they want the game and not Exp Inc.
With the 2 known upcoming titles for 2016 - SoR 2 (title pending) is said to be a MS XBO exclusive and DG 2 will be published by Kadokawa again.
For DG2 would like to imagine that NISA is already in talks about bringing it over with how well the first game did. Since it would be nice for a shorter wait for the Western fans with the localization if things are already progressing with talks for securing the title. And if the game comes out next year in the West also, that already is 2 Exp Inc developed titles that will be out in the West. Granted different platforms of course.