Ive never had any problems with tracking or drift, but I sit close to the camera, only play at night in the dark, and constantly recenter out of habit.
If you constantly recenter then surely that means you have drift?
Ive never had any problems with tracking or drift, but I sit close to the camera, only play at night in the dark, and constantly recenter out of habit.
I think I subconsciously built up the habit of recentering and do it so often that it never gets to the point where I notice.If you constantly recenter then surely that means you have drift?
Now that I've got PSVR. I've no interest in 2D gaming. Anyone else?
Now that I've got PSVR. I've no interest in 2D gaming. Anyone else?
Ahaha! That's awesome!Woke up this morning and saw my wife cursing on the tv screen while playing thumper in vr... I am in awe. Good job Sony, my wife hates playing video games but seeing her playing thumper In vr was amazing.
I keep getting destroyed in the semi's
Went online for the 1st time last night (thought I best get some practise in for beat the devs) and it was amazing. I did far better then ever before in any MP game. Played 10 won 10, mvp a few times too. Ended one powerslam match with 7 goals and 21 kills which I was impressed with. Can only think head tracking/aiming is the key for me as on right stick I'm sure I would suck
Quick question guys. Heard mixed answers but will the PS3 move docking station work with the PS4 move controllers?
Haven't gotten online yet. Trying to finish the first season and tourney before hopping online.
Tried to use head movement again for trying to move the Rig left and right and I still get sick from it so I'm just gonna stick to using right stick.
I do love aiming with the head though. It's just so much faster and really makes you feel like a badass.
Quick question guys. Heard mixed answers but will the PS3 move docking station work with the PS4 move controllers?
I don't know if that will ever come out for VR. It's honestly pushing base PS4 to even hit 30fps. I could see a hyper paired down version maybe? But the rendering tech along with all the other ambitious stuff going on is like asking for Uncharted 4 to run in VR. Still, I'll play the hell out of Dreams even without VR!
Maybe there is something to 4ft. I'll test it tomorrow using a tripod. I really shoudn't have said "below is better than above" since my TV is so tall. On top of my TV is slightly taller than me where as on top of your guy's TV would put the camera in the center of mine. That's what I mean by it being circumstantial.
No. Nothing in my testing shows drift or pulsing.So the gyros in the controller and the gyro in the headset is interfering with each other?
I recorded 15 minute sessions of nothing but the headset and a game running, then with a controller in the mix. The two sets of images represent the first frame of footage at 0:00 and the last frame at 15:00. If any drift was present we would see it between those frames.I have no frame of reference here, but I've no idea what I'm supposed to be seeing in these pictures. They look the same to me
Oh I get this. I wanted to see if drift was present without gyro movement, hence letting the headset and controllers sit still to see if any gyro was bad.Pretty sure the gyros over or under reacts to the head movement in one direction. Drift is not caused by the camera. I hope this can be fixed with better calibration Tools.
I think the main points of these issues stem from 2 areas:Still can't believe they put this out with all of these drift/tracking problems. This should just work.
The resolution stuff doesn't bother me at all, that makes sense that sacrifices have to be made.
They're the same exact Move controllers. They'll work fine.
https://youtu.be/5yO0j4cxJac
This is 30 minutes of Battlezone at 5.5 feet, which is my preferred distance. I do some very quick head movements from time to time. Recorded in a single take with no cuts. You'll see tracking is spot on the entire time. I used to have some issues early on but, again, dialing in your sweet spot helps.
Also, no shittalking my jammies, fam. Star Wars jammies are best jammies.
Still can't believe they put this out with all of these drift/tracking problems. This should just work.
The resolution stuff doesn't bother me at all, that makes sense that sacrifices have to be made.
Yeah I missed that at first glance. Wish Amazon made it clearer whether someone thing is ""New"" or actually straight from the source.Nope. That's not sold by Sony. That's sold by a scalper company fulfilled by Amazon.
Current PSVR are out of stock.
Thank you, that seemed to do the trick.Had the same thing .Disconnected al cables, waited a few minutes, rebooted PS4 and it worked.
Having other issues now.... My receiver won't play DTS and Dolby Digital anymore...until I restart. When I start the PS4 everything works fine, but after a few minutes Dolby Digital and DTS are gone....until I restart etc. Connected via Optical.
Seems like it's time for a PSVR patch.
Cheers mate.
It's a killer of a wait for me. Got rid of my original PS4 a few months ago and had a change of heart and wanted VR but also want the ps pro so I've now got the psvr with me and have to wait until the pro as I can't be bothered buying and then selling a pre owned PS4 in the interim.
Anyway I have all the kit I need and also purchased the following games on digital:
Hi mate.
Headmaster
Batman
Until Dawn
VR worlds
Gunjack
Pixel gear
Tumble VR
Good choices? I purposely picked the above as they are more motion sickness friendly and will try the demos of the bigger games to see how they are with me. I do like the look of eve valkyrie but the price point over content concerns me. Rez and thumper will no doubt be future buys.
Thank you, that seemed to do the trick.
Man they have enough problems to not have this tacked on as well.
Can't really tell here, where's your camera placed again?
...
Do games track differently?
I don't believe so. After doing my preferred setup, I found even notoriously figity titles like Job Simulator (which can be played sitting, btw) remain almost completely stable. The hands on that game are a bit "wiggier" than other titles. Regardless, dialing in your setup appears to be able to make any game's tracking acceptable.
Verdict: I don't believe so. Tracking quality appears to be almost entirely dependent on camera/user position.
...
I was wondering....has anyone gotten surround sound to work while wearing the headset? I like the stereo 3d sound that the headset employs but i dont see why the same effect cant be reproduced (in fact improved) with full surround sound?
The positional audio works great with the headset but i dont like cutting out all ambient noise by wearing them. I use 7.1 surround and would prefer to at least have the option of not using the headphones if i dont want to while still getting that positional audio.
Im hoping this feature is used going forward.
Yeah face-aiming is frustrating in Rez. Breaks down every time you need to turn to sides or back, the game wasn't designed for VR in mind after all.
I was sweating buckets by the end of level 3 in Rush of Blood.
Please tell me it doesn't get any worse.
It gets worse.
Regarding the guy who can now see depth in real life thanks to VR, I'm just wondering, does everyone else see depth the same way as they do in VR?
For me I'm sure I see depth in real life but it's rarely something that sticks out, pardon the pun. In VR the three dimensionality of objects is far more apparent than I feel it is in reality?
So for you is 3D depth in VR more pronounced than real life too, or does it feel exactly the same? Just curious if I've got an issue with depth perception in real life or not. I have the odd clumsy moment for sure..
I was sweating buckets by the end of level 3 in Rush of Blood.
Please tell me it doesn't get any worse.
Sorry to hear it bro..jump in on PSVR2I bought this but unfortunately had to return it. I got such bad motion sickness that I could not play it for longer than 5 minutes. Its weird because when I tried it at Best Buy, I had no motion sickness at all.
It was so cool too
Still can't believe they put this out with all of these drift/tracking problems. This should just work.
Oh fuck that! Level 3 destroyed me...
The hyper ghost lady destroyed me.Level 5 broke me.
The hyper ghost lady destroyed me.
That's not really how tracking works with these devices.Ogni-XR21 said:I think, due to the rather simple environments there are much more resources left for the tracking.
This is what things look like for me after playing Rigs for about half an hour. To move the mechforward I either need to hold the left analog stick at an angle or move my head and body.
It gets worse.
Don't have one, I'm on the fence reading impressions in this thread to see if I get this for the holidays. I had a preorder that I cancelled, and I've even had one at a BB, but the tracking stuff is a deal breaker.Explain your setup/environment. We can help sort out your drifting issues.
The hyper ghost lady destroyed me.
This is what things look like for me after playing Rigs for about half an hour. To move the mechforward I either need to hold the left analog stick at an angle or move my head and body.
Carnival Games VR brings an immersive virtual reality experience, allowing you to explore the park, interact with patrons, and play up to 12 different games. Enter a themed Carnival Alley where you can play a game and earn tickets for virtual prizes or unlock another game.
In a magical sky borne world, take on the role of a powerful Spirit Guardian charged with restoring life and balance. Command the Peeps, your loyal servants, to feed, fight, build, and sacrifice themselves for the greater good in a quest to release your entombed brethren.
An ordinary family. A beautiful home. But, who’s crying? Search the home, scour every room and scrutinize over every detail to piece together the story that has been kept locked away…
.A first person grappling hook exploration game. Soar through the ruins of a fallen world and discover the secrets of the ancients. Windlands has been developed primarily for Virtual Reality headsets, but is also a great experience for those without headsets
Probably not as widespread as you'd think once you get your setup done properly. Considering how many setups people have shown here that are less than ideal and have it working while some started out with issues but now have it setup fine, I wouldn't be too concerned, tbh.Don't have one, I'm on the fence reading impressions in this thread to see if I get this for the holidays. I had a preorder that I cancelled, and I've even had one at a BB, but the tracking stuff is a deal breaker.
Wonder if they can patch this.