Lapidus' Beard
Member
Trackmania VR today? I'm going to need to put a bucket next to me...
Yeah, I'm worried they may have cherry-picked/created tracks that specifically are less crazy than what is otherwise playable.40 new tracks is impressive, but I hope we can still play the existing tracks in VR.
I get that people get sick in VR however nothing makes me sick. So I hate that I can't turn off comfort controls.
More options are better devs
Couldn't disagree more. VR sickness is a very real problem in this current iteration of VR. It won't just go away by pretending it doesn't exist. If you never get sick from VR ever, then hey more power to you, but that doesn't make other people's experiences invalid.
It is a real problem but only for those that suffer from it but a reviewer that gets nausea give zero indication to another individual if they will suffer from it in the slightest as it is extremely subjective and down to how the brain processes the data. Not only are people that get motion sickness not qualified to review a product because they can't play it they shouldn't be forced to do it as a job because it is interfering with their wellbeing. It is up to the individual to understand what their limits are with the technology because nobody can do that for them. Ideally a VR review should detail what the experience is and what options there are if any to change that so they can assess if it is something they can handle.
Simulation sickness in VR isn't going anywhere anytime soon, as it requires something to interfere with the inner ear, which the technology for has currently hit a massive brick wall in terms of a consumer product due to everyones brain interpreting the signals completely differently. There are things that people can do to reduce nausua such as scopolamine transdermal patches but that is an extreme solution.
...WhatDon't get too scared of Trackmania Turbo VR. From what I played of the demo (on PC), it is just the 40 tracks they designed for VR. The reason why is, from the tracks that were in the demo, there aren't any hair pins or 90 degree turns or anything like that. The tracks are relatively straight. There's no artificial rotation or side-to-side motion at all. The camera just moves forward and the car moves independently of the camera.
Because there's no side to side motion or rotation, it shouldn't really pose a motion sickness problem to most people.
I wonder how many lost sales can be attributed to SHC's unreasonable price tag.
Couldn't disagree more. VR sickness is a very real problem in this current iteration of VR. It won't just go away by pretending it doesn't exist. If you never get sick from VR ever, then hey more power to you, but that doesn't make other people's experiences invalid.
Don't get too scared of Trackmania Turbo VR. From what I played of the demo (on PC), it is just the 40 tracks they designed for VR. The reason why is, from the tracks that were in the demo, there aren't any hair pins or 90 degree turns or anything like that. The tracks are relatively straight. There's no artificial rotation or side-to-side motion at all. The camera just moves forward and the car moves independently of the camera.
Because there's no side to side motion or rotation, it shouldn't really pose a motion sickness problem to most people.
https://www.youtube.com/watch?v=nb3sH9FxVj4&feature=share...What
This is going to be the disappointment of the year, isn't it?
should someone who can't handle the experience rate a game lower because of that?
Don't get too scared of Trackmania Turbo VR. From what I played of the demo (on PC), it is just the 40 tracks they designed for VR. The reason why is, from the tracks that were in the demo, there aren't any hair pins or 90 degree turns or anything like that. The tracks are relatively straight. There's no artificial rotation or side-to-side motion at all. The camera just moves forward and the car moves independently of the camera.
Because there's no side to side motion or rotation, it shouldn't really pose a motion sickness problem to most people.
https://www.youtube.com/watch?v=nb3sH9FxVj4&feature=share
There is one of the maps. Looks pretty okey to me
Yeah I know, played them all. I changed the cool to okey after I saw the full video."There is one of the maps. Looks pretty cool to me"
It's important to know that that is a ridiculously simple and tame track by Trackmania standards.
maybe there needs to at least be 2 people reviewing VR titles to offer both ends of the scale. because if this thread has proved anything, it is that there is no game that unanimously makes people nauseous.
Yes, definitely. The game has failed to properly accommodate and needs to be called out for it.
That's why reviews exist in the first place. A review that simply praises the product and ignores its problems is not a review anymore, it's a glorified PR spiel.
but i'd argue it isn't the games fault that some people are prone to sickness.
Jesus. First GT Sport and now this. If not for Rez, I'd probably be regretting my purchase. Why even bother with VR for Trackmania if they have to dumb the game down for it?
If a game makes me sick I'm not going to play it. If it doesn't make me sick I want to know how good/bad it is.Yes, definitely. The game has failed to properly accommodate and needs to be called out for it.
That's why reviews exist in the first place. A review that simply praises the product and ignores its problems is not a review anymore, it's a glorified PR spiel.
I think its cool they made VR specific tracks but why not just unlock VR mode for everything and let us figure it out?
If we can handle it great, if not VR mode is still a thing.
Yeah. I don't believe them. Games are locked at either 60/90/120fps as mandated by Sony.
No but it is the game's fault for ignoring that fact and not providing adequate settings for comfort.
Real-life sickness inducing activities are irrelevant to this discussion because they are inherently impossible to provide comfort settings compared to VR.
If people were getting VR sickness simply from being in VR, regardless of what game or experience they're in, your argument would be valid.
Do it. We should do a GAF-PSVR-reviews-threadIs there no where doing VR reviews? If not, I might just do them myself. I'm a writer and have almost all the games released so far.
Firing up Eagle Flight for the first time was another one of those "VR" moments, where the realization that this feeling cannot be recreated in standard 2D displays. And, absolutely no spoilers, but that intro for the single-player campaign?I have to say, the flight was super smooth in the game -- no nausea or weirdness while flying. There was a bit of a rush as you scrape by a roof or something, like in a lot of VR games, it can sometimes feel like you're right there. Just flying around was really serene and peaceful -- and a lot of fun.
...I think I'm going to wait until my Pro arrives.
Because they'd need to add a cockpit (or at least improve bumper cam).I think its cool they made VR specific tracks but why not just unlock VR mode for everything and let us figure it out?
If we can handle it great, if not VR mode is still a thing.
Videogamer had everyone in their office play Driveclub and noone could do it.
Do it. We should do a GAF-PSVR-reviews-thread
Is there no where doing VR reviews? If not, I might just do them myself. I'm a writer and have almost all the games released so far.
No Idea, but I think it would be cool with a dedicated thread with member reviews. But dunno if its allowed on gafWas gonna ask where the best place to actually post these reviews would be? Do people normally have review blogs?
It'd be a flawed argument because there are numerous things VR that are known to be more likely to cause motion sickness. These aren't things that are inherent to VR, but rather due to the way some developers are designing their game and implementing locomotion in VR. These are things that are known and can be avoided.
Is there no where doing VR reviews? If not, I might just do them myself. I'm a writer and have almost all the games released so far.
Is there some online leaderboard?Got 39/40 tracks gold medals on Trackmania VR. It's fantastic , I wish the tracks were a bit longer. Got Trackmaster in a few. It was worth the wait and one of my top 3 Favorite VR games
Got 39/40 tracks gold medals on Trackmania VR. It's fantastic , I wish the tracks were a bit longer. Got Trackmaster in a few. It was worth the wait and one of my top 3 Favorite VR games
Just to be 100% clear...you can't play the existing tracks in VR?