Haha, not a problem. I appreciate the tip about saving loops - I was unaware that I could do that.D-Pad said:Doesn't the GBA use the same (or modified) version of the PSX sound engine? GSF > mini-GSF or something? In either case I have always loved the low-quality soundfont that most of the games used, I guess the same way some like 16-bit pixel graphics more than 3D. I've even gone so far as to try to reproduce that sound by making my own instrument samples. It's a great time waster, and it makes every midi sound better.
Also, Audacity is great. The easiest way to loop is to find an easy to distinguish point in the wave shape that you can match with a similar point somewhere in another part of the song. Chop off everything after the loop-end point first, and then select everything from there until the loop-start to the left. Select Effects -> Repeat. Enter "1" and then hit Apply. You can see a black line where the loop starts. Place the cursor a little before that and play.
Very likely that the loop will be off, so you'll have to hit undo. It'll undo the loop and your selection will conveniently reappear! Adjust the beginning part of the selection and repeat the Effect -> Repeat until your song loops cleanly. Once you find a clean loop, click undo (yes) and go to Tracks -> Add Label at Selection and type in "Loop" or something. This will ensure you don't lose your loop point if you decide to edit further.
Effect -> Repeat, enter the number of times you want it to repeat.
Effect -> Fadeout the end
Export
???
Profit
All that typing and you already figured it out. On top of that it's not even what you were having trouble with. 3 hours of sleep. Let's just blame it on that...
Thank you for the high-res pic, btw.
One thing I'm curious about, though:
How do I modify my selection? I can't seem to extend or shorten it without being forced to recreate it from scratch.
If I were to print it all out, enough to fill the asses of dozens and dozens of people.Roto13 said:Literally enough art to completely fill your ass?
Yeah, I found a plugin that lets me export to .WAV - and it works great. The only problem I'm having now is finding a way to get high quality GBF playback, because the plugin I'm currently using (and it seems like it's the only plugin on the entire internet) sounds horrible. It's like listening to a 16k MP3. Of course, the only games it seems to spit out shit sound for are the Pokemon games. Fucking hell.Starwolf_UK said:There might be a winamp plugin on the output side for making .WAV files (maybe it even comes with one, I'll have a look when I get home). I know I have one for making MP3 files. When I tried it, it ends up playing the track muted as fast the computer can handle it so you can get a whole soundtrack done in minutes. Then you just switch the winamp output plugin being used and listen the results...(or put them on your iPod or whatever).
It should be obvious, but please refrain from giving them hits over that. They have literally no idea what they're talking about.TheOGB said: