Pokémon presents announced 8/18 6am PDT

The open world game looks like shit. All that money coming in and that's the best they can do? I'm not a graphics snob, but even I have to say it looks horrible.
 
This looks like it was developed in less than a year. All that money was poured into marketing than the actual game. Looks really uninspired.
 
Pokemon at this point is like cold pizza. You can do better, but you're still satisfied at best with it.

That being said, Diamond and Pearl looks a bit downgraded. I just assumed they would reuse Sword/Shield's engine for it since all the Pokemon sprites are already done, but it looks even more chibi than the Lets Go games. I'll still play it since I have nostalgia for gen 4 and I promised my friend I'd play it with him.

Legends looks good concept wise, but hardware wise it looks like a late PS2/early PS3 game like Dragon Quest 8 or Mercenaries 2. I like the idea of a BOTW style Pokemon, so I'll try it based on that, but I just hope it runs well.

I think Monster Hunter Stories 2 really raised the bar for monster catching JRPGs, and its sad to see Pokemon fall behind when there is so much potential behind it.
 
I think Monster Hunter Stories 2 really raised the bar for monster catching JRPGs, and its sad to see Pokemon fall behind when there is so much potential behind it.
I'll probably pick it up myself. Being able to go so far as to ride the monster in battle is the hypest Jinba Ittai shit I've seen. Something Pokemon should have been doing a long ass time ago.
 
Aaron Paul He Cant Keep Getting Away With This GIF by Breaking Bad
 
Now the real question: how many Pokemons will be this time?

Judging by the "scale" of game, which I believe will be used as an excuse, a pretty low number will be available.
I'm still uncertain about the remakes though, but since they say those games won't gonna have ranked I'm bit sure they don't want people to invest on those games(meaning its just a pick and miss game).
 
One of the richest studios in the world but laziest game developers. They must have real tight wallets. cheapskates
They've been making the same game for 20 years and the fans happily buy two copies of each game at full price, not exactly incentivizing hard work.
 
I think Monster Hunter Stories 2 really raised the bar for monster catching JRPGs, and its sad to see Pokemon fall behind when there is so much potential behind it.

Me as well. I don't usually like MH games, but Stories 2 is quite a looker.
 
I really tried to enjoy sword and shield but it was so dated (not just the graphics). I'm personally not buying any more pokemon games until they make it a bit more fresh.

The graphics are awful though.
 
Eh, don't get the hate, but whatever. I like what I see. Diamond is still my personal favorite, and this looks like a remake I wanna play. Looks cute. Looks like a Pokemon game.
 
They need to delay Arceus for another year of development. It's clear as day they don't have the team or artists to handle all the models the game sorely needs. The towns look basic and empty. The environments have got copy/pasted trees all over the place. Why not beef up the environments with a variety of trees and natural objects and improve the engine so we can reduce the amount of glaring pop in.

I admire the creativity and the effort they've made for this game, but I doubt they've spent more than a year and a half, at most, putting this together with obviously a small team.

Otherwise, hey, at least Xenoblade 3 is rumored to be ready!
 
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They need to delay Arceus for another year of development. It's clear as day they don't have the team or artists to handle all the models the game sorely needs. The towns look basic and empty. The environments have got copy/pasted trees all over the place. Why not beef up the environments with a variety of trees and natural objects and improve the engine so we can reduce the amount of glaring pop in.

I admire the creativity and the effort they've made for this game, but I doubt they've spent more than a year and a half, at most, putting this together with obviously a small team.

Otherwise, hey, at least Xenoblade 3 is rumored to be ready!
You can delay this for 5 years and it will still not look or perform well. The Switch needs a revision asap.
 
I need to fire up Skyrim on the Switch to compare.

I am happy to see Pokemon moving to a different direction but yea..the game visuals are lacking. Still gonna keep an eye on the game..If framerate and gameplay are good then that will be enough for me.
I get a lot of flack for bringing this up, but GameFreak also LIED. They stated they're re-creating the sprites from scratch for the Switch. But they were caught simply importing old sprites/animations from the DS games. They are the definition of lazy dev. There's also more articles laying it all out. They suck.

The Lie: No, Pokémon Sword and Shield is not reusing models from recent Pokémon games - Polygon
The Truth: Is Game Freak "Recycling" 3DS Animations In Pokémon Sword And Shield On Switch? - Nintendo Life
 
Echoing what other have said, the gameplay changes and designs look like they have a lot of potential while the production values are comical. I guess that's what happens when your team was still working with 3DS hardware in 2017.
 
The open world game looks like shit. All that money coming in and that's the best they can do? I'm not a graphics snob, but even I have to say it looks horrible.

You have to compare it against what the studio is capable of, like with the No More Heroes 3 whining.

Studio of 30 people making a niche weeb game, that is the director's passion project, that is kind of ugly and not being optimized well

vs

two international studios behind one of the biggest, most valuable franchises in gaming ever making a game that looks worse than the average 3-D indie game from four years ago

It's a damn shame Pokemon doesn't get any work put into it. They can't say that the number of Pokemon screw them over - SMT games have large numbers of demons as well, and with Atlus being a much smaller studio they can make/upgrade individual sprites and models each gen.
 
You can delay this for 5 years and it will still not look or perform well. The Switch needs a revision asap.

You could move this game to Xbox Series X and it would still look the same. The Switch is more than capable of pushing nicer visuals than these although it may sacrifice some resolution to keep the framerate up.

You won't find anybody more on board for a hardware bump, but this game doesn't push the Switch except maybe in poor engine efficiency.
 
I get a lot of flack for bringing this up, but GameFreak also LIED. They stated they're re-creating the sprites from scratch for the Switch. But they were caught simply importing old sprites/animations from the DS games. They are the definition of lazy dev. There's also more articles laying it all out. They suck.

The Lie: No, Pokémon Sword and Shield is not reusing models from recent Pokémon games - Polygon
The Truth: Is Game Freak "Recycling" 3DS Animations In Pokémon Sword And Shield On Switch? - Nintendo Life

Ah damn...yea thats a really good point.
 
You have to compare it against what the studio is capable of, like with the No More Heroes 3 whining.

Studio of 30 people making a niche weeb game, that is the director's passion project, that is kind of ugly and not being optimized well

vs

two international studios behind one of the biggest, most valuable franchises in gaming ever making a game that looks worse than the average 3-D indie game from four years ago

It's a damn shame Pokemon doesn't get any work put into it. They can't say that the number of Pokemon screw them over - SMT games have large numbers of demons as well, and with Atlus being a much smaller studio they can make/upgrade individual sprites and models each gen.
I mean it's their fault though? How can you make that excuse? How many BILLIONS does Pokemon make? You say that like 30 people isn't a lot? Considering the scope and quality of this game, it looks like 5-6 people were working on it. They should've been working on a new engine with all that money.

The concept looks dope, the execution is flaccid.
 
My personal opinion, SMT far surpassed them both.
Oh definitely. Pokemon is SMT easy mode.

SMT is the real MVP with Demon recruiting where you can sacrifice them at any given moment to further your own power because it be like that sometimes.

You pretty much go rags to riches and you can become something with such presence that Law and Chaos will fear you for it.
 
I mean it's their fault though? How can you make that excuse? How many BILLIONS does Pokemon make? You say that like 30 people isn't a lot? Considering the scope and quality of this game, it looks like 5-6 people were working on it. They should've been working on a new engine with all that money.

The concept looks dope, the execution is flaccid.

I think you misunderstood - like 30 people are working on NMH3 with Grasshopper Manufacture, and it's got a bad framerate and kind of empty overworld (although that's almost a series staple), and people were complaining about that.

Pokemon is orders of magnitude larger, obviously. No excuse to have trees that look like they were downloaded off a free-to-use asset site and plopped randomly over standard shitty green/brown/gray open world hills.
 
Oh definitely. Pokemon is SMT easy mode.

SMT is the real MVP with Demon recruiting where you can sacrifice them at any given moment to further your own power because it be like that sometimes.

You pretty much go rags to riches and you can become something with such presence that Law and Chaos will fear you for it.
What I really like about SMT, the game pushes you make stronger demons as go through your Journey and having balance party.
 
Those shite remakes will be the first mainline Pokémon games I'll be skipping, ever. And I've been playing since the original games released. I've been slowly falling out of love with the series lately; Sword and Shield also made me kind of consider skipping them, but the appeal of discovering a new region/new Pokémon was too much for me not to play it. This time around, though -- it just looks like a crap mobile game. I'm quite sure it will be easy as fuck as well, vastly more "accessible" than the original DPPt.

Regarding Arceus, well... it also looks quite bad. But the concept and the setting seem so interesting to me that I'm quite certain I'll end up buying it day one.
 
FUCKING LOL STAY SHIT LAMEFREAK. No battle frontier? And it looks like dogshit? Nobody should be surprised. Worst developer in modern gaming. Well maybe not modern gaming because game freak hasn't improved since 1998.
 
What I really like about SMT, the game pushes you make stronger demons as go through your Journey and having balance party.
It's not even easy mode this is braindead retard mode. You are 100% right SMT actually requires player decisions and surpassed shitemon years ago.
 
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I like the remakes, my wife will probably make me get it anyhow.

The Arceus one looks like everything I wanted growing up, but it also looks so shit and I can already tell framerate will dip so bad on the switch, that trailer stil had stuttering. Also the tree from Sword/Shield makes a comeback!.


I think I will have to play Legends on an emulator to give it some help lol, I really want it to be good and will buy a copy, but yeah might be a job for yuzu
 
I think you misunderstood - like 30 people are working on NMH3 with Grasshopper Manufacture, and it's got a bad framerate and kind of empty overworld (although that's almost a series staple), and people were complaining about that.

Pokemon is orders of magnitude larger, obviously. No excuse to have trees that look like they were downloaded off a free-to-use asset site and plopped randomly over standard shitty green/brown/gray open world hills.
I did misunderstand. I see what you're saying now.
 
You can delay this for 5 years and it will still not look or perform well. The Switch needs a revision asap.


You can make a Switch with Ps5 hardware and this game would still look like ass. (just with less aliasing and at higher res)
The problem is Gamefreak/Pokemon Company, not the hardware.

The Switch isn't THAT weak, this thing is more powerful than the WiiU/360/Ps3.
There's no excuse for the game to look like this:


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Even Oblivion Looked better (outside of the horrible faces)... in 2006, like 4 months after the launch of the Xbox 360
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The remakes look fucking great, they out-sourced the development and it shows - some nice details on the characters and objects, solid draw distance and lots of flourishes like depth of field, reflections, spot lighting and shadows. Looks really good for a Switch title, up there with the GB Zelda remake.

Then Gamefreak showed their game, and fucking hell Nintendo need to go bash heads, those epic vista shots where it can't even render trees into the distance and water that just has a single repeating tile texture that isn't even mip-mapped. Looks atrocious, like how can they look at their in-house title, and look what an out-source company nobody else has even heard of before have done, and think that discrepancy is okay.

I get whoever leads the technical side of things at Gamefreak has probably been there for a long time, and was once so instrumental to their success they now sit in a position of authority, but times change, stand aside and let fresh blood who know what a fucking shader is take the lead, or as I said, someone in an even higher position of power needs to make them step-aside.

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What the fuck is this ^ it looks like what happens when you break out of bounds in a game and get to the super low resolution skybox models.
 
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How do you even have the audacity to release something like this when you have near infinite budget?


I don't know what's worse - the design of this game or the Pokémon fans eating this shit up like they've never seen a game aside from their fucking Pokémon game boy games.

If I were a Pokémon fan and saw this trailer I would've been furious.
 
How do you even have the audacity to release something like this when you have near infinite budget?


I don't know what's worse - the design of this game or the Pokémon fans eating this shit up like they've never seen a game aside from their fucking Pokémon game boy games.

If I were a Pokémon fan and saw this trailer I would've been furious.
You leave the Pokemon fans alone! They are going play Arceus at 20fps and sub-PS3 graphic fidelity, and they are going to like it!
 
This game is getting praised over on reddit Nintendo switch group. I mean it's obvious it would on that kinda group.... But I wasnt expecting "omg it looks so beautiful, I cried".... "it looks like they are taking risks" and "game freak are really stepping up their game"

I mean really... No wonder they don't even try anymore.
 
This game is getting praised over on reddit Nintendo switch group. I mean it's obvious it would on that kinda group.... But I wasnt expecting "omg it looks so beautiful, I cried".... "it looks like they are taking risks" and "game freak are really stepping up their game"

I mean really... No wonder they don't even try anymore.

Come on, you can't see the beauty? (I mean I know there's stream compression and all, but holy shit)
2UmWgc9.jpg





To be fair a lot of people bought Sword and Shield sooooo....

It's just fun to complain.
This thing will sell gangbusters, it will probably outsell all ps5/SX exclusives of 2022 combined.

The Pokemon company are terrible at making games but brilliant at making money. Minimum effort, maximum profits.
 
This game is getting praised over on reddit Nintendo switch group. I mean it's obvious it would on that kinda group.... But I wasnt expecting "omg it looks so beautiful, I cried".... "it looks like they are taking risks" and "game freak are really stepping up their game"

I mean really... No wonder they don't even try anymore.

depositphotos_399372328-stock-photo-illustration-fox-grapes.jpg



Basically.
 
To be fair a lot of people bought Sword and Shield sooooo....
That was the last pokemon game I've decided to purchase until game freak are no longer the developers.

I don't want to hate on them too much but their design choices and productions are awful. Bland barren open worlds? Super low res textures. No open world interaction. Pokemon that just don't fit in with their environment and just rotate/ turn on the spot to walk to their desired path. Would be nice if pokemon said their names now. Gigantimax think was naff.


Theres a ton more but its all just so uninspiring and it plays like a game that's still stuck in the 90s. But at least the 90s games still had charm.
 
Come on, you can't see the beauty? (I mean I know there's stream compression and all, but holy shit)
2UmWgc9.jpg







It's just fun to complain.
This thing will sell gangbusters, it will probably outsell all ps5/SX exclusives of 2022 combined.

The Pokemon company are terrible at making games but brilliant at making money. Minimum effort, maximum profits.

No I don't see the beauty at all, sorry
kxLzQuF.jpg

CbpcErm.jpg


(low res and screenshot from my phone, so apologies)
 
Pearl and diamond are looking more like the lets go remakes (but with classic controls) i wanted from the OG's (good top-down graphics, wild pokemon spawning and/or following you, classic combat, etc)

and though the graphics for arceus are still kinda meh, im excited for the new new mechanics (agile/strength styles, pokemon attacking you, speed determining attack order, having to catch pokemon outside of scripted fights, etc)
 
How is it possible that the biggest brand in world have the least impressive looking games. These games look ugly.

(But I am buying that Arceus one though.)
 
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