Pokemon sequel is under development for DS

HappyBivouac said:
To me, 4 directional tile movement simplifies environments in a way where I can actually feel more connected to and have a greater understanding of them. In many games with full 3d, yeah, the environments are pretty, but you're not interested in every inch of them. You run through them to find the next thing you can blow the fuck up or whatever.

you know there's no law against making a game where you can move diagonally (or even move four ways but not on tiles) and still have interesting worlds to explore
 
Cosmo Clock 21 said:
Except you're ignoring that people are claiming that non-tile-based movement is completely infeasible with the Pokemon engine, or that it adds at best no positive gains to gameplay.

Do I really need to go over every single detail on the practical advantages of grid-based movement? Cause I really think most of them are self-evident.

If Gamefreak does decide to change the movement system, it'll be spurred on by more practical reasons than "because other RPGs do it" or "freedom of movement automatically makes everything better!"
 
Cosmo Clock 21 said:
Except you're ignoring that people are claiming that non-tile-based movement is completely infeasible with the Pokemon engine, or that it adds at best no positive gains to gameplay.

No, the latter was his entire point. The view that free 2d movement would automatically make the game better is akin to saying orchestrated music is objectively better than chiptune, and polygons are objectively superior to sprites. They are all ignorant, narrow-minded views.

Andrex said:
:lol That's the dumbest thing I've read in this thread.

You put up a good argument. I admit I was wrong. :(
 
Gravijah said:
Well, the people complaining that it is "impossible" with the current engine are sorta right. I don't think it's impossible, but a lot of things involving steps would need to be re-done... and if I'm remembering right, the RNG ( which governs a shitfuckload of stuff deals with steps, too.
move 2 pixels of distance = 1 step

there I just completely re-did pokemon

No, the latter was his entire point. The view that free 2d movement would automatically make the game better is akin to saying orchestrated music is objectively better than chiptune, and polygons are objectively superior to sprites. They are all ignorant, narrow-minded views.

And I'm not saying that unrestricted 2D movement is strictly superior, but that it adds benefits to gameplay and is still adaptable to the Pokemon engine.
 
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Cosmo Clock 21 said:
move 2 pixels of distance = 1 step

there I just completely re-did pokemon

It's not that simple, man. :lol It's all within the coding of the game, the entire engine. It's something that could be done NEXT gen, when they move onto another engine.
 
Gravijah said:
It's not that simple, man. :lol It's all within the coding of the game, the entire engine. It's something that could be done NEXT gen, when they move onto another engine.

i... i think that's the argument

that the next gen should have a new engine that allows changes like that
 
Salaadin said:
I hope so. Collecting eevees has always been fun for me and giving me more would be great.

It'll give them a good excuse to explore the existing evolution methods. So far we've had stone-based, location-based and happiness-based eeveelutions, meaning there is still room for trade-with-hold-item eeveelutions and partner Pokemon eeveelutions.

I just want to see Steel and Ghost Eeveelutions.
 
Big One said:
You've played B/W?

I'm nearly positive it's the same, or a heavily modified version of, the DPPtHGSS engine. The graphics heavily hint at it, but of course I'm just guessing, so I shouldn't have worded it like that.
 
Gravijah said:
I'm nearly positive it's the same, or a heavily modified version of, the DPPtHGSS engine. The graphics heavily hint at it, but of course I'm just guessing, so I shouldn't have worded it like that.
By that logic then G/S was the same engine as R/B.
 
I think a bug-type eevee would be awesome. Maybe 8 legs and wings and several eyes. Itd be badass.

Oh! And an egg sac on its back that a billion tiny eevees will crawl out of if punctured
 
Salaadin said:
I think a bug-type eevee would be awesome. Maybe 8 legs and wings and several eyes. Itd be badass.

Oh! And an egg sac on its back that a billion tiny eevees will crawl out of if punctured

It can't have wings, Eevees only have one Type. :P Speaking of which, I really want a Flying Type Eevee, just because that's the Pokemon most likely to be pure-Flying Type.

ShockingAlberto said:
There has yet to be a high tier bug type, hasn't there?

Bug and poison are traditionally forgotten.

Wasn't Heracross high-tier? But yeah, more bugs please. And Poison could make for a really good legendary Pokemon, they could base it around the Black Death.
 
Green Scar said:
...ok then.

Anyway... anyone reckon we'll see any more Eevee evolutions in BW?

RSE didn't have any right? I'm thinking no, but who really knows.

Green Scar said:
It can't have wings, Eevees only have one Type. :P Speaking of which, I really want a Flying Type Eevee, just because that's the Pokemon most likely to be pure-Flying Type.

Sleep with me.

<3
 
jman2050 said:

Scyther>Scizor. >(

EmCeeGramr said:
what if there's an eeveelution where you just level it up without any other requirements, and it stays normal-type

it evolves at level 100

I was actually thinking about a normal type Eevee. Just make it a bigger, meaner version of Eevee. Or Introduce dual type Eevees, where you have to hold one stone and then use another stone to get it to evolve.
 
Green Scar said:
It can't have wings, Eevees only have one Type. :P Speaking of which, I really want a Flying Type Eevee, just because that's the Pokemon most likely to be pure-Flying Type.

True. I can do without the wings then :p

Pure flying eevee would also be really cool. Dragon eevee as well.
 
EmCeeGramr said:
what if there's an eeveelution where you just level it up without any other requirements, and it stays normal-type

it evolves at level 100

This is actually the kind of neat experimentation I would like to see more of, instead of the lame "trade with macguffin item to evolve" mechanic used over and over.
 
I think Game Freak have a thing going on where new evolutions of old Pokemon can't be gotten through means available in previous games. They don't want people to be able to say, for example, 'So Eevee evolves at this level now? Why didn't that happen before?'

Doing stuff like 'evolve this Pokemon by levelling up in this area' means they maintain the canon. Or something.
Pokemon canon lol
 
i was so excited when i saw some tiny magazine pic of scyther evolving into some badass red thing, because scythers own

then i saw a larger picture and thought "what the fuck is this shit nintendo"



also yes any method of evolution that requires trading is dumb
 
Green Scar said:
I think Game Freak have a thing going on where new evolutions of old Pokemon can't be gotten through means available in previous games. They don't want people to be able to say, for example, 'So Eevee evolves at this level now? Why didn't that happen before?'

Doing stuff like 'evolve this Pokemon by levelling up in this area' means they maintain the canon. Or something.
Pokemon canon lol

Nah, some of the pokemon that learn ancient power and evolve learned the move in previous gens.

Man God said:
No, it's really not. :lol

In looks I mean. Scizor is weird as fuck, but I still like him.
 
Man God said:
No, it's really not. :lol
in terms of appearance, yes

scyther is a fucking praying mantis ninja with a dinosaur head and blade arms and spikes all over. aka: the best pokemon ever.

scizor is an ugly round flying ant with crab claws and a dumb face
 
Green Scar said:
I think Game Freak have a thing going on where new evolutions of old Pokemon can't be gotten through means available in previous games. They don't want people to be able to say, for example, 'So Eevee evolves at this level now? Why didn't that happen before?'

Doing stuff like 'evolve this Pokemon by levelling up in this area' means they maintain the canon. Or something.
Pokemon canon lol

By this logic, pokemon in the world of RGBY had absolutely zero emotional capacity. They always looked like this :|

! I just thought of something. I never played Gen 3. How did one get Umbreon in those games?
 
Green Scar said:
I think Game Freak have a thing going on where new evolutions of old Pokemon can't be gotten through means available in previous games. They don't want people to be able to say, for example, 'So Eevee evolves at this level now? Why didn't that happen before?'

Doing stuff like 'evolve this Pokemon by levelling up in this area' means they maintain the canon. Or something.
Pokemon canon lol

This is probably the only aspect of the series that I think we can all agree needs a reboot.
 
HappyBivouac said:
By this logic, pokemon in the world of RGBY had absolutely zero emotional capacity. They always looked like this :|

! I just thought of something. I never played Gen 3. How did one get Umbreon in those games?

Same way as the other ones. Happiness at night. Gen 3 had a clock you set in the beginning of the game, they just didn't use it to the extent Gen 2 did and Gen 4 has. The only thing I think it was used for besides Umbreon/Espeon was for Berry growth.
 
Inferno313 said:
Same way as the other ones. Happiness at night. Gen 3 had a clock you set in the beginning of the game, they just didn't use it to the extent Gen 2 did and Gen 4 has. The only thing I think it was used for besides Umbreon/Espeon was for Berry growth.

I thought I read somewhere that there was no night at all? Or it was just that it wasn't used for much?

Andrex said:
This is probably the only aspect of the series that I think we can all agree needs a reboot.

Re-balancing base stats is all I ask for. Provide new evolutions if necessary. Who gives a shit about pokemon canon anyway?
 
There should be a legendary eevee. One single, solitary eevee went off on its own one day and thought a sleeping Dialga was really a horny Vaporeon so he stuck it in her and she gave birth to a legendary Dragon Eevee capable of massive amounts of destruction.
 
HappyBivouac said:
I thought I read somewhere that there was no night at all? Or it was just that it wasn't used for much?

There was no functional/visible night, but there was a clock in RSE (not in FRLG though)
 
HappyBivouac said:
I thought I read somewhere that there was no night at all? Or it was just that it wasn't used for much?



Re-balancing base stats is all I ask for. Provide new evolutions if necessary. Who gives a shit about pokemon canon anyway?

No Day/Night in Fire Red/Leaf Green=No Umbreon or Espeon. It's still in R/S/E though, but not used for anything else!
 
Man God said:
No Day/Night in Fire Red/Leaf Green=No Umbreon or Espeon. It's still in R/S/E though, but not used for anything else!

Shell Cave used it. That was pretty cheeky of GF- "sorry lads, no night-time in RSE, but you get TIDES!!!1"
 
HappyBivouac said:
I thought I read somewhere that there was no night at all? Or it was just that it wasn't used for much?



Re-balancing base stats is all I ask for. Provide new evolutions if necessary. Who gives a shit about pokemon canon anyway?

The games didn't have "night" in the same sense gen 2 and 4 do. There were no graphical differences in the time of day. It was always bright and sunny. But, if the clock you set in the opening of the game was at the "night" time (6PM-6AM?) and Eevee evolved via happiness, it would become Umbreon.
 
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