Polygon: Xbox Scorpio will be a ~6 TFLOP system (v PS4K's 4.14), unveil soon, Fall 17

Yo this thread is 143 pages! What if they don't even show it?

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They're not going to, the insider info points to release in 2017. Why would MS tank their sales for the rest of this year?

But Phil Spencer acknowledged it! Creative chatter!

Seriously though: what you're saying makes logical sense. I will still set myself up for disappointment regardless, heh. I want to get excited.
 
Yep. LOL



Can't wait to hear them mad about UWPs. I would bet most PC gamers have a console too for relaxed gaming. I look at XBOX games releasing on PC as a boon because it will make first party more profitable and maybe it will keep more IP alive.

why would you bet that?
 
They're not going to, the insider info points to release in 2017. Why would MS tank their sales for the rest of this year?

Well, the people that might purchase an Xbox One in what remains of 2016 and whatever time in before Microsoft does a theoretical reveal of Scorpio in 2017 might rage pretty damn hard when Scorpio is revealed. By announcing it at this E3 they may be able to offset consumer rage from those that might have purchased an Xbox One this year without any warning of Scorpio. It also gives Microsoft considerable time to undo any ill will that it might garner from existing owners of Xbox One which is something that I imagine Microsoft would be very keen on as consumer backlash did have an impact on Xbox One's sales. Decreased Xbox One sales in 2016 may be worth it to have a healthier Scorpio launch.
 
I'm not even anticipating Scorpio during E3 as that's nit what truly interests me. I'm more interested in UWP games and the cohesiveness' of the Xbox platform beyond consoles.
 
No it did not. I was games like Oblivion, Bioshock, Mass effect being exclusive for a year plus and the system being cheaper and having a year on the market to itself.

Those games definitely helped, but multiplats alongside Xbox Live helped far more for the 360's position after 2007 in comparison to those games.

The 360's one year head start also helped but there was still a TON of PS3 hype in America from 2005-2006 due to the PS2 crushing everything during its gen. I got the 360 in early 2006 but I still wanted a PS3 since I loved the PS2 so much. Sony messing up in 2006/2007 though is what made the Xbox 360's base that was created in 2005/2006 stronger and everything about the system just grew from there with various new IPs alongside sequels to long running franchises that helped console sales.

360 didn't take off until Gears of War and after PS3 launched and was more expensive.

Gears was huge. First (at the time) "next gen experience" for many people. The 360 after 2008 wasn't in the same position as the 360 was back during Gears of War's launch in late 2006 though. The system was on a completely different level after Call of Duty blew up with Modern Warfare.

World Wide it is even less of a factor, Sony can just stay close in the US and dominate the world wide market, that is the difference between the 2 console manufacturers.

Yep, but this doesn't mean that Xbox can't grow in any way. If anything, I would say that Microsoft's "exclusives to PC" move is in part due to them knowing that many territories will simply never be interested in buying an Xbox console; These exclusive franchises can actually grow more outside of America/UK if they were available on PCs. Especially Forza (for example) due to sales for racing games in America rapidly going downhill. Forza going to PC should definitely help the Forza and Xbox brands in territories that are more into racing games than America currently is.
 
I think that's where Sony is kinda surprising folks. Uncharted 4 is the first game that really dips it's toes into Gpgpu to offset the jaguar cores. Does a pretty dang good job, there even running some of there A.I. code on the GPU (I didn't know that was possible). In other words I wouldn't underestimate them.
Uncharted 4 is not the first to dip its toes, Games have been using GPU for some of the CPU task since the start of this gen. Even Some EA and UBI games are using it.

If you have time, search for SIGGRAPH papers.
 
exclusives aren't as important as you think they are. people will just play the games they like on the platform most convenient to them. they don't care if a game is exclusive or not

liking a game less because its no longer exclusive is absurd

NONSENSE...It's not necessarily about liking a game less it's about seeing less value in the console if there are other places to get the same identical content. Liking the game less does come into play though when you realize the shift in platform strategy is basically a back door method of implementing all the foolish and greedy strategies a company planned that turned millions away from the platform 3 years ago.

Game exclusivity will ALWAYS be critically important. Even after the rumors of the PS4 NEO the same month Uncharted 4 released PS4 sales spiked. The only month XBone beat PS4 in console sales was the month Halo 5 was released. (millions of dollars exchanged for access to exclusive content)
 
I'm glad I held off on buying th Xbox One for this long. I will definitely purchase a more powerful version in late 2017 on day one. I will be purchasing the PS4.5 or whatever on day one, I will also purchase a GTX 1070 (non-Founders) on day one too :)
 
NONSENSE...It's not necessarily about liking a game less it's about seeing less value in the console if there are other places to get the same identical content.

Then again, why is the console with the most true console exclusives (Wii U) flopping while the Xbox One and (obviously) PS4 are doing better? The majority of people simply want solid games that they can play with a large userbase. Many don't care if a game is also on PC.

Game exclusivity will ALWAYS be critically important. Even after the rumors of the PS4 NEO the same month Uncharted 4 released PS4 sales spiked. The only month XBone beat PS4 in console sales was the month Halo 5 was released. (millions of dollars exchanged for access to exclusive content)

These exclusives though are from already well established series that have been supported (again) by people who play a lot of console multiplats that are also available on PC. Xbox One took October 2015 NPD by a small amount so I do think that Halo 5 on PC would have caused that month to be a PS4 win but I couldn't see Uncharted 4 going to PC hurting the franchise or PS4 sales in notable way; Too many console gamers that were pumped for the game.
 
Uncharted 4 is not the first to dip its toes, Games have been using GPU for some of the CPU task since the start of this gen. Even Some EA and UBI games are using it.

If you have time, search for SIGGRAPH papers.

IIRC, all of Infamous SS's particles(every single one) were calculated and rendered on the GPU, not the CPU
 
They're not going to, the insider info points to release in 2017. Why would MS tank their sales for the rest of this year?

But Phil Spencer acknowledged it! Creative chatter!

Seriously though: what you're saying makes logical sense. I will still set myself up for disappointment regardless, heh. I want to get excited.

Its true , they aren't going to show or talk about Scorpio. They will talk about how all games will play on future consoles, even ones much more powerul or something, they will get the message out there about how games will work going forward, but that will be about it as far as Scorpio talk. This is just too soon. If people are going to believe the leaks about how powerful Scorpio is, they should also believe the leaks when it talks about when it is going to release. MS is for sure not going to start pimping a new system that is 9 months away when they will have at least one system they are trying to sell now.


What I find funny is how much traction this whole Scorpio thing has gotten on twitter and the likes, all the memes, the gifs, all talking about Phil and Scorpio getting ready for E3, and just watch, it wont be there at all.


All the hardware talk will probably be the Xbox Stick, Xbox Slim, and an updated controller. That will be about it, in my opinion.
 
Actually that's not a myth, it's business 101.

Yeah, no. Xbox/PS2/Gamecube sales didn't halt when the 360/PS3/Wii were announced, and the 360/PS3/Wii didn't die when the XB1/PS4/Wii U were announced. Consoles don't stop selling just because a new one has been announced. Different groups of consumers buy consoles at completely different times, and a machine releasing next year won't deter a consumer from buying a $300 machine now, especially when that $300 console can get even cheaper before the next one releases.

It's a cycle and always has been.
 
No it did not. I was games like Oblivion, Bioshock, Mass effect being exclusive for a year plus and the system being cheaper and having a year on the market to itself. Not to mention MS getting huge marketing deals as COD was taking off, GTA DLC exclusives.. Being 599 and a year late really hurt sony in the US and early game support, not the power difference which as the gen went on did not exist except a few exceptions. 360 didn't take off until Gears of War and after PS3 launched and was more expensive. World Wide it is even less of a factor, Sony can just stay close in the US and dominate the world wide market, that is the difference between the 2 console manufacturers.


I really doubt it was cause of those exclusives. those game didn't sell that amazing. it was mainly because the 360 was so much cheaper, ran multiplatform games better for the first few years , had a year head start, and the controller was so much better then ps3. another huge reason was kinect, 360 really starting killing ps3 in sales for a while when kinect came out.
 
Liking the game less does come into play though when you realize the shift in platform strategy is basically a back door method of implementing all the foolish and greedy strategies a company planned that turned millions away from the platform 3 years ago.

WTF is this shit?

Game exclusivity will ALWAYS be critically important. Even after the rumors of the PS4 NEO the same month Uncharted 4 released PS4 sales spiked. The only month XBone beat PS4 in console sales was the month Halo 5 was released. (millions of dollars exchanged for access to exclusive content)

Also Xbox has been #1 more than just the month of Halo 5. Dec 2013, Nov/Dec 2014, Oct 2015 and another month or two in there, but can't remember which ones.

edit: Nevermind, having read your post history it's pretty obvious how you will post in this thread.
 
That's what people told me about 3d televisions. it doesn't matter if it's cheap if there isn't much content running 4k it doesn't matter, which there won't be since people are streaming now more than ever, and cable networks run mainly 1080i, not even 1080p on most HD channels.

Netflix, Amazon and Vudu all stream 4K already.
 
Okay putting on my tin foil hat:
Major Nelson was discussing the Halo 5 Turbo Warzone mode on "This Week on Xbox" which came out today. Turbo Warzone means you get the REQ levels much faster, and as he was explaining it how fast you get the REQ levels he said "time to Scorpion is very fast", drawing a parallel to "time to kill". But why did he say Scorpion? He could have used any other vehicle or weapon that can be unlocked with REQ levels.

I'll leave my hat on for now.

Hahahahahahha
 
Yeah, no. Xbox/PS2/Gamecube sales didn't halt when the 360/PS3/Wii were announced, and the 360/PS3/Wii didn't die when the XB1/PS4/Wii U were announced. Consoles don't stop selling just because a new one has been announced. Different groups of consumers buy consoles at completely different times, and a machine releasing next year won't deter a consumer from buying a $300 machine now, especially when that $300 console can get even cheaper before the next one releases.

It's a cycle and always has been.

Your example doesn't compute. The consoles you mentioned already peaked and were in decline. That's why they got a successor in the first place. Then, when exactly was PS3 or XBOX One officially announced? Well, it wasn't 1,5 years before their launch, now was it? Even mentioning that you're working on a new platform can kill the entire momentum (or what's left of it) from your current console, just ask Nintendo.

I still can't believe they felt the need to mention NX in March 2015... Investors must really have roasted them...

Right now (last prominent example PSVR), approx. 6 months in advance is the standard time frame to officially announce / show your new hardware. I doubt that MS is going to get nuts and go for 18 months instead, especially since they need to focus on their next fall 2016 SKU (XBOX One Slim).
 
I expect little to no details about a specific future console (other than the XB1 Slim), but rather a higher-level description of their plan to support multiple Xbox devices of varying capability, as well as PC.
 
I expect little to no details about a specific future console (other than the XB1 Slim), but rather a higher-level description of their plan to support multiple Xbox devices of varying capability, as well as PC.

agreed but cue the people going completely ape shit when they don't show an actual prototype.
 
What Microsoft should do:

1.) have E3 with no mention of the word "Scorpio", but squeeze the word "forward-compatibility" into the presentation
2.) hear Sony talking about the NEO at their conference (to get a hold of more specs)
3.) wait one day, maybe talk to AMD
4.) unleash Scorpio on the last day of E3 - coming at the beginning of 2017, folks!
5.) watch as "PS4 to Scorpio" becomes the new "360 to PS4"
 
What Microsoft should do:

1.) have E3 with no mention of the word "Scorpio", but squeeze the word "forward-compatibility" into the presentation
2.) hear Sony talking about the NEO at their conference (to get a hold of more specs)
3.) wait one day, maybe talk to AMD
4.) unleash Scorpio on the last day of E3 - coming at the beginning of 2017, folks!
5.) watch as "PS4 to Scorpio" becomes the new "360 to PS4"

They wont announce scorpio or anything to do with scorpio at all. they will have slims to try and sell.
 
They could do it like at that Surface presentation, where they said Surface Book is for the ones, that really want it all. Heard nobody cry there...
 
What Microsoft should do:

1.) have E3 with no mention of the word "Scorpio", but squeeze the word "forward-compatibility" into the presentation
2.) hear Sony talking about the NEO at their conference (to get a hold of more specs)
3.) wait one day, maybe talk to AMD
4.) unleash Scorpio on the last day of E3 - coming at the beginning of 2017, folks!
5.) watch as "PS4 to Scorpio" becomes the new "360 to PS4"

They should fix install times from disc. From net seems fine but it's these little things that people hate and the os and its ease of use was what I greatly preferred last gen. PS3 was complete trash in that regard.
 
How expensive would Scorpio be at the rumored specs if it came out late this year/early next.

I'm thinking that pricing means DOA.

Tops $399, anything higher would damage the volume they can shift. As we've already seen (twice including PS3)

What Microsoft should do:

1.) have E3 with no mention of the word "Scorpio", but squeeze the word "forward-compatibility" into the presentation
2.) hear Sony talking about the NEO at their conference (to get a hold of more specs)
3.) wait one day, maybe talk to AMD
4.) unleash Scorpio on the last day of E3 - coming at the beginning of 2017, folks!
5.) watch as "PS4 to Scorpio" becomes the new "360 to PS4"

I don't think announcing later would do any benefit, there is a lot of preparation involved with the presentation and release dates/specs aren't something they can readily change after seeing Sony's show. Only thing I can think of is adjusting prices.
My thoughts are that MS will only allude to what they have planned in the future and release Scorpio in 2017 .. or they have Scorpio ready for 2016 while eating a loss on the cost of the box (doubtful).

Personally I'm far more excited for new games they have.
 
How expensive would Scorpio be at the rumored specs if it came out late this year/early next.

I'm thinking that pricing means DOA.
I'm thinking price shouldn't be discussed until we have a better idea what specs we're dealing with.

I doubt it will be more than $450
 
Game exclusivity will ALWAYS be critically important. Even after the rumors of the PS4 NEO the same month Uncharted 4 released PS4 sales spiked. The only month XBone beat PS4 in console sales was the month Halo 5 was released. (millions of dollars exchanged for access to exclusive content)

Yeah, critically important for console war partisans and forum checklist-makers. In the real world, where some of us actually live, the "critically important" thing is for your platform to be perceived as the best place to play the biggest 3rd party multiplat games. Sony built up a huge first party infrastructure in the PS3 era and still ended up losing to the 360. This generation Sony went the other direction and immediately positioned itself as the best place to play COD, Destiny, etc. and in many cases securing the exclusive marketing rights to those games. Lo and behold, they're dominating right now.

1st party is a nice-to-have. They tend to be great showpieces for the platform. But outside of the <100k people on Gaf, having timed exclusives for Call of Duty has a way bigger financial impact than any first party game. Just ask Nintendo.
 
The power difference of these new machines doesn't mean as much as it used if we're getting new ones every 3 years.

Can kind of see why Sony and MS didn't go crazy with the PS4 and XB1 hardware, they were probably planning this from the beggining.

I'll probably stick with my OG PS4 and wait for the machine after NEO. But I like the concept of these new upgrades if devs don't have issues catering to them all.
 
I don't think announcing later would do any benefit, there is a lot of preparation involved with the presentation and release dates/specs aren't something they can readily change after seeing Sony's show. Only thing I can think of is adjusting prices.

Well Sony changed PS4's specs from 4 to 8 GB RAM, after seeing Microsoft's show.

Maybe they don't have to change anything, if their system is really 6TF in opposite to 4,14TF
 
Yeah, critically important for console war partisans and forum checklist-makers. In the real world, where some of us actually live, the "critically important" thing is for your platform to be perceived as the best place to play the biggest 3rd party multiplat games. Sony built up a huge first party infrastructure in the PS3 era and still ended up losing to the 360. This generation Sony went the other direction and immediately positioned itself as the best place to play COD, Destiny, etc. and in many cases securing the exclusive marketing rights to those games. Lo and behold, they're dominating right now.

1st party is a nice-to-have. They tend to be great showpieces for the platform. But outside of the <100k people on Gaf, having timed exclusives for Call of Duty has a way bigger financial impact than any first party game. Just ask Nintendo.

This isn't entirely accurate. 360 really started winning huge around the time of Kinect. And both consoles still ended up being about tied WW.

The price point of the PS3 and the sheer dominance of the PS2 (it outsold both the PS3 and 360 up to about mid 2007 quite regularly IIRC) were huge factors in the loss of the PS3, not necessarily the third-parties by themselves (like this generation).
 
What Microsoft should do:

1.) have E3 with no mention of the word "Scorpio", but squeeze the word "forward-compatibility" into the presentation
2.) hear Sony talking about the NEO at their conference (to get a hold of more specs)
3.) wait one day, maybe talk to AMD
4.) unleash Scorpio on the last day of E3 - coming at the beginning of 2017, folks!
5.) watch as "PS4 to Scorpio" becomes the new "360 to PS4"

Sounds fun but none of that is happening.

Nobody (well mostly nobody) that has a PS4 is going to switch to a Scorpio and ditch their PS4. The BC ensures that the longer someone stays with PS4/XB1 the more entrenched they'll become in that ecosystem due to the value of software built up and online friends etc.

This is where MS' strategy is interesting IMO. If they can make Scorpio a PC analog and have all games come out on the Windows store (cross buy), that makes it an interesting product for growing the market and getting new people on board
- all games on PC sells it to PC gamers and to markets where Xbox doesn't have a big brand value or where considers simply don't sell well
- the console portion sells to people that don't want to own a PC for whatever reason.

It's a nice holistic message, plus you get portability of your games so if you decide to go PC later or, your games come with you. Or if you are a PC gamer and decide you want a box for another room,maths xbow becomes the natural choice because you have a library ready to play on it.
 
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