GTR R35_Supra RZ
Banned
There's no need for 140+ pages..relax ppl. The bottom line is, PS4 will melt once Scorpio gets officially released 

This tired nonsense again. If you try really really hard i bet you can think of at least one or two reasons why people might prefer a console to a pc.MS will release their games on PC so that mean that there's no need for anyone to buy an Xbox.
Well Sony changed PS4's specs from 4 to 8 GB RAM, after seeing Microsoft's show.
Maybe they don't have to change anything, if their system is really 6TF in opposite to 4,14TF
Well Sony changed PS4's specs from 4 to 8 GB RAM, after seeing Microsoft's show.
Maybe they don't have to change anything, if their system is really 6TF in opposite to 4,14TF
MS will release their games on PC so that mean that there's no need for anyone to buy an Xbox.
haha gold
...Do you really think MS releasing their games (Halo, for instance) on PC would drive traditional Xbox gamers to Playstation? Why would a typical console gamer even care if he/she has no interest in PC gaming?...
This... Makes no sense at all.What Microsoft should do:
1.) have E3 with no mention of the word "Scorpio", but squeeze the word "forward-compatibility" into the presentation
2.) hear Sony talking about the NEO at their conference (to get a hold of more specs)
3.) wait one day, maybe talk to AMD
4.) unleash Scorpio on the last day of E3 - coming at the beginning of 2017, folks!
5.) watch as "PS4 to Scorpio" becomes the new "360 to PS4"
They should fix install times from disc. From net seems fine but it's these little things that people hate and the os and its ease of use was what I greatly preferred last gen. PS3 was complete trash in that regard.
Hardly anyone has a PC gaming rig when you actually look at the numbers. But even if you argue that PC users are massive, consoles and PC players aren't the same thing and many console players will never, ever consider a PC. It's not just the money or the convenience or the eco system or the friends list, it's all of those things and 30 years of games systems being the place that people play games.Also, why would someone spend extra money for a console to play a few games you can already play on PC if XBox as a brand altogether could be completely gone except for some branded controllers in a couple of years? Maybe if you don't have a PC gaming rig I can see the immediate allure somewhat but not if you just got an XBone and not if you bought in at launch still questioning whether it was the right choice.
MS originally rolled out Xbone as a concept as always online, always potentially spying on you, with a bunch of stuff you didn't want. Why would you assume this isn't the other shoe dropping allowing them to re-implement the original plan that cost them millions of units of sales, especially considering all of the discreet built-in spying code that people have been discovering in Windows 10 for months? It's very difficult to see them growing past where Xbone's footprint is now if that much.
MS will release their games on PC so that mean that there's no need for anyone to buy an Xbox.
What Microsoft should do:
1.) have E3 with no mention of the word "Scorpio", but squeeze the word "forward-compatibility" into the presentation
2.) hear Sony talking about the NEO at their conference (to get a hold of more specs)
3.) wait one day, maybe talk to AMD
4.) unleash Scorpio on the last day of E3 - coming at the beginning of 2017, folks!
5.) watch as "PS4 to Scorpio" becomes the new "360 to PS4"
Well Sony changed PS4's specs from 4 to 8 GB RAM, after seeing Microsoft's show.
Maybe they don't have to change anything, if their system is really 6TF in opposite to 4,14TF
Hmm?"Install from disc". Aww, cute.
Hmm?
I think MS are in a damned if you do, damned if you don't situation with revealing Scorpio, and really the biggest problem it has isn't the Neo, it's the Xbox One.
Their public perception because of the XO is in the shitter, they've now got a reputation for having poor hardware, bad value for money, fewer games, less consumer friendly policies, and disappointing first party games. That is a huge burden to overcome and convince the average consumer about, and isn't solved by simply throwing more power at the problem.
Now combine those hurdles with making it a matter of competing with a more powerful PS4 in the Neo with a (apparently) mandatory 1080p minimum res, all markets sales dominance, vastly better public perception, better third party support and more popular first party games , and it just makes any potential improvements Scorpio can bring less impactful.
Worse, because the XO compared to the PS4 did put the measuring stick of performance so heavily on resolution, with both upgraded systems playing games designed for the base models bumped up in quality with a minimum 1080p and almost certainly a 4K option, the actual differences will likely be down to frame rate consistency and effects, neither of which will offer a clear message of which system is better to the average consumer in the same way as the 1080p vs 720p/900p/837p silliness we've had the last couple of years has.
So yeah, damned if you do and damned if you don't; Announcing sooner means either less power or a higher price to release alongside the Neo, or going insane with a PS3 like loss on every unit sold and hoping people will suddenly really care about frame rates on consoles, or more likely, it being a post holiday release, however far off that may be, that will keep the tiny pool of US and UK consumers supporting the XO from jumping ship, but will see most people just buying the Neo because it's just as shiny and new and available for Christmas.
Announcing later, conversely, just hands Sony with the Neo and PSVR the market this Christmas unopposed and potentially leaving it that way for about a years, at which point why even bother releasing it at all, unless you're not trying to sell to the traditional console market.
I just can't see any scenario where they can announce or release the Scorpio against the Neo that doesn't involve overcoming obstacles that were left in their path by the XO, and it doesn't matter if they can leap them comparatively higher if the Neo can still clear them easily too.
At this point, I'm not sure there's anything they can do that would actual make a difference to the position in the market.
I agree. I just wonder if MS management is thinking 'well we would have beaten PS4 if we were more powerful' and are ignoring all the other fuck ups they did around the messaging at launch. If so, they could be jumping in with both feet with raw power and ignoring everything else.
Powerful hardware alone won't help the system to sell and this helps only to make hardcore fans of their system happy. They need games (exclusives) and platform that provides more value or features than competition to differentiate and affordable price with good worldwide marketing (not just UK and US and this is Sony strength as they are selling 60% outside US and UK). Sony does not have to match Scorpio power and they just need to make sure that they can achieve 1080p 60fps possible with many games coming in next 2-3 years as they can launch a Powerful PS5 in 2019.
I thought exclusives didn't matter?
It matters in order to differentiate and give a reason why they should choose this system. Many people are buying PS4 not only just to play 3rd party games, but also for their exclusives and many gaffers own PS4 only for the exclusives and play 3rd party games in their high end gaming pc. Why they should buy scorpio when they are going to release most of their exclusives games in PC ?
It matters in order to differentiate and give a reason why they should choose this system. Many people are buying PS4 not only just to play 3rd party games, but also for their exclusives and many gaffers own PS4 only for the exclusives and play 3rd party games in their high end gaming pc. Why they should buy scorpio when they are going to release most of their exclusives games in PC ?
Well, it seems the "MS was stabbed-in-the-back by Sony at E3 2013 legend" never gets old...
Even devs thought it would only have 4GB until the 2013 E3 press conference
http://www.videogamer.com/news/ps4s...om_third-party_devs_until_console_reveal.html
Lol get that truth out of here. Sony are like masters of everything from deception to hardware/software, music and films, to changing the specs of their consoles at the last moment to combat the competition or trump them.The ps4 was revealed in Feb. 2013 ...
I feel that we running in circles. This question was answered many, many times already, since QB coming to Win10 news. Why it's so hard to understand for some people that even if you buy Microsoft games on PC, you'll still need to use their platform?It matters in order to differentiate and give a reason why they should choose this system. Many people are buying PS4 not only just to play 3rd party games, but also for their exclusives and many gaffers own PS4 only for the exclusives and play 3rd party games in their high end gaming pc. Why they should buy scorpio when they are going to release most of their exclusives games in PC ?
Christ lol. Most of you can barely run FarmVille on your computers let alone have the specs to run Microsofts games . This excuse has to stop its sad .
Scorpio talk now will murder the X1 at Xmas.
Well Sony changed PS4's specs from 4 to 8 GB RAM, after seeing Microsoft's show.
Maybe they don't have to change anything, if their system is really 6TF in opposite to 4,14TF
I think MS are in a damned if you do, damned if you don't situation with revealing Scorpio, and really the biggest problem it has isn't the Neo, it's the Xbox One.
Their public perception because of the XO is in the shitter, they've now got a reputation for having poor hardware, bad value for money, fewer games, less consumer friendly policies, and disappointing first party games. That is a huge burden to overcome and convince the average consumer about, and isn't solved by simply throwing more power at the problem.
Now combine those hurdles with making it a matter of competing with a more powerful PS4 in the Neo with a (apparently) mandatory 1080p minimum res, all markets sales dominance, vastly better public perception, better third party support and more popular first party games , and it just makes any potential improvements Scorpio can bring less impactful.
Worse, because the XO compared to the PS4 did put the measuring stick of performance so heavily on resolution, with both upgraded systems playing games designed for the base models bumped up in quality with a minimum 1080p and almost certainly a 4K option, the actual differences will likely be down to frame rate consistency and effects, neither of which will offer a clear message of which system is better to the average consumer in the same way as the 1080p vs 720p/900p/837p silliness we've had the last couple of years has.
So yeah, damned if you do and damned if you don't; Announcing sooner means either less power or a higher price to release alongside the Neo, or going insane with a PS3 like loss on every unit sold and hoping people will suddenly really care about frame rates on consoles, or more likely, it being a post holiday release, however far off that may be, that will keep the tiny pool of US and UK consumers supporting the XO from jumping ship, but will see most people just buying the Neo because it's just as shiny and new and available for Christmas.
Announcing later, conversely, just hands Sony with the Neo and PSVR the market this Christmas unopposed and potentially leaving it that way for about a years, at which point why even bother releasing it at all, unless you're not trying to sell to the traditional console market.
I just can't see any scenario where they can announce or release the Scorpio against the Neo that doesn't involve overcoming obstacles that were left in their path by the XO, and it doesn't matter if they can leap them comparatively higher if the Neo can still clear them easily too.
At this point, I'm not sure there's anything they can do that would actual make a difference to the position in the market.
Well, it seems the "MS was stabbed-in-the-back by Sony at E3 2013 legend" never gets old...
I agree. Honestly, Sony have somewhat sucked this gen. Build quality of DS4 is awful, PS Plus isn't anywhere near as good as it was last gen, and first party output has been abysmal. The PS4 is a great piece of kit but Microsoft have made considerable improvements in their effort to reach the consumer.You make obvious points, Xbox is in an inferior position since it's release in 2013, but I think it's disingenuous to say they have done nothing to improve their position since then. They've made huge strides in first party games, software updates and hardware (Elite Controller is superb). MS is on a roll and people have noticed.
You make obvious points, Xbox is in an inferior position since it's release in 2013, but I think it's disingenuous to say they have done nothing to improve their position since then. They've made huge strides in first party games, software updates and hardware (Elite Controller is superb). MS is on a roll and people have noticed.
MS shot themselves in the foot, let's be honest lol. Sony just .. did everything right.
I think MS are in a damned if you do, damned if you don't situation with revealing Scorpio, and really the biggest problem it has isn't the Neo, it's the Xbox One.
Their public perception because of the XO is in the shitter, they've now got a reputation for having poor hardware, bad value for money, fewer games, less consumer friendly policies, and disappointing first party games. That is a huge burden to overcome and convince the average consumer about, and isn't solved by simply throwing more power at the problem.
Now combine those hurdles with making it a matter of competing with a more powerful PS4 in the Neo with a (apparently) mandatory 1080p minimum res, all markets sales dominance, vastly better public perception, better third party support and more popular first party games , and it just makes any potential improvements Scorpio can bring less impactful.
Worse, because the XO compared to the PS4 did put the measuring stick of performance so heavily on resolution, with both upgraded systems playing games designed for the base models bumped up in quality with a minimum 1080p and almost certainly a 4K option, the actual differences will likely be down to frame rate consistency and effects, neither of which will offer a clear message of which system is better to the average consumer in the same way as the 1080p vs 720p/900p/837p silliness we've had the last couple of years has.
So yeah, damned if you do and damned if you don't; Announcing sooner means either less power or a higher price to release alongside the Neo, or going insane with a PS3 like loss on every unit sold and hoping people will suddenly really care about frame rates on consoles, or more likely, it being a post holiday release, however far off that may be, that will keep the tiny pool of US and UK consumers supporting the XO from jumping ship, but will see most people just buying the Neo because it's just as shiny and new and available for Christmas.
Announcing later, conversely, just hands Sony with the Neo and PSVR the market this Christmas unopposed and potentially leaving it that way for about a years, at which point why even bother releasing it at all, unless you're not trying to sell to the traditional console market.
I just can't see any scenario where they can announce or release the Scorpio against the Neo that doesn't involve overcoming obstacles that were left in their path by the XO, and it doesn't matter if they can leap them comparatively higher if the Neo can still clear them easily too.
At this point, I'm not sure there's anything they can do that would actual make a difference to the position in the market.
They should just start making small form factor PCs and "XBOX CERTIFIED" amd graphic cards.
Trying some FO4 mods on Xbox makes me pray they have a model with an SSD in it. Or at least full SATA3 support. The load times are traaash.
Console gamers don't want PCs.
It's simple, dead simple. Xbox games are no longer uncommon or brand unique and the majority of good to great games will be available on multiple platforms that all are or are perceived to be more successful than XBone has been why go all in on hardware on a crap shoot like that?
PS4 has been insanely successful and they are releasing a VR unit that can utilize more horsepower...that makes sense. The MS modus operandi is that they've been thoroughly trounced and are trying to claw back in by essentially giving up on the brand and trying squeeze those still loyal out of probably another $699. (I doubt it's going to be under $450) Rolling XBone out with kinect, overpriced, initially always online etc., etc. did a great job promoting PS4 why would this be any different?
Also, why would someone spend extra money for a console to play a few games you can already play on PC if XBox as a brand altogether could be completely gone except for some branded controllers in a couple of years? Maybe if you don't have a PC gaming rig I can see the immediate allure somewhat but not if you just got an XBone and not if you bought in at launch still questioning whether it was the right choice.
MS originally rolled out Xbone as a concept as always online, always potentially spying on you, with a bunch of stuff you didn't want. Why would you assume this isn't the other shoe dropping allowing them to re-implement the original plan that cost them millions of units of sales, especially considering all of the discreet built-in spying code that people have been discovering in Windows 10 for months? It's very difficult to see them growing past where Xbone's footprint is now if that much.
I think MS are in a damned if you do, damned if you don't situation with revealing Scorpio, and really the biggest problem it has isn't the Neo, it's the Xbox One.
Their public perception because of the XO is in the shitter, they've now got a reputation for having poor hardware, bad value for money, fewer games, less consumer friendly policies, and disappointing first party games. That is a huge burden to overcome and convince the average consumer about, and isn't solved by simply throwing more power at the problem.
Now combine those hurdles with making it a matter of competing with a more powerful PS4 in the Neo with a (apparently) mandatory 1080p minimum res, all markets sales dominance, vastly better public perception, better third party support and more popular first party games , and it just makes any potential improvements Scorpio can bring less impactful.
Worse, because the XO compared to the PS4 did put the measuring stick of performance so heavily on resolution, with both upgraded systems playing games designed for the base models bumped up in quality with a minimum 1080p and almost certainly a 4K option, the actual differences will likely be down to frame rate consistency and effects, neither of which will offer a clear message of which system is better to the average consumer in the same way as the 1080p vs 720p/900p/837p silliness we've had the last couple of years has.
So yeah, damned if you do and damned if you don't; Announcing sooner means either less power or a higher price to release alongside the Neo, or going insane with a PS3 like loss on every unit sold and hoping people will suddenly really care about frame rates on consoles, or more likely, it being a post holiday release, however far off that may be, that will keep the tiny pool of US and UK consumers supporting the XO from jumping ship, but will see most people just buying the Neo because it's just as shiny and new and available for Christmas.
Announcing later, conversely, just hands Sony with the Neo and PSVR the market this Christmas unopposed and potentially leaving it that way for about a years, at which point why even bother releasing it at all, unless you're not trying to sell to the traditional console market.
I just can't see any scenario where they can announce or release the Scorpio against the Neo that doesn't involve overcoming obstacles that were left in their path by the XO, and it doesn't matter if they can leap them comparatively higher if the Neo can still clear them easily too.
At this point, I'm not sure there's anything they can do that would actual make a difference to the position in the market.
Apparently they do if it's just packaged and marketed right.
'balance' is a really misleading concept when talking about very different hardware components like this. A CPU prepares work for the GPU, but it doesn't determine the GPU throughput, higher framerates if the framerate is held back from the CPU part of the pipeline will need a faster CPU, but adding say extra effects, higher resolution etc etc doesn't tax the CPU in a significant manner and can take advantage of a faster GPU on its own.It's like pairing a Pentium CPU with a Titan X. Having a weak CPU paired with a reasonable powerful GPU is not optimal, it's freaking unbalanced and no amount of gpgpu will offset that
I agree with some of this but overall it just reminds me of comments from last gen saying there was no way back for Sony and Xbox would become dominant in the west.
Consumers are fickle and will go where the perceived value is. The only thing that really matters to many is which console is the best place to play the next CoD/FIFA/GTA etc.