BannedEpisode
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NotTheGuyYouKill said:No reviews yet?
I heard PCgamer gave it a 94. The actual review isnt up but they said its pretty darn good.
NotTheGuyYouKill said:No reviews yet?
aeolist said:Multicore rendering on Source has been extremely buggy for me and never provided a performance boost. Maybe they updated it for Portal 2 but I'd leave it disabled.
Nappuccino said:Really? I wonder if it varies by brand... its seemed to work pretty good for me (though occasionally a patch messes i up and I have to wait for a new patch to fix it)
PC gamer indeed gave it a 94 and their editor's choice award.BannedEpisode said:I heard PCgamer gave it a 94. The actual review isnt up but they said its pretty darn good.
Why did it get that score and the prestigious award? We described it as hilariously well-written and acted, full of thrilling showcase moments and some of the most social gaming youll have. We basically think its outstanding.
Forkball said:I saw a Portal 2 billboard today. Nice to see Valve pushing this game so hard. Although I'm surprised people still used billboards in 2011.
Corky said:what does multicore rendering entail?
gregor7777 said:I always assumed it allows the use of more than one CPU core.
it's a very good game.. it's going to get high scoring reviews.NotTheGuyYouKill said:No reviews yet?
TheExodu5 said:I have no idea. I always have it checked and haven't had any issues.
I run TF2 at around 300-500fps on average, so...
Corky said:but for rendering?
squicken said:Thanks for the info. I'm at home for lunch and turned on my steam client to see if it was ready. It downloaded the rest of the game and launched. I haven't played it yet. Was just looking at the gfx options and saw some stuff I didn't know about. You can enable HDR, but there is a little check box next that option asking it you want bloom or not.
He's just playing the first Portal.DownWithTheShip said:Wait! It's been released on Steam already?
Can anyone else confirm this?
Princess Skittles said:Quick Q (since I am not PC savvy): Would a GeForce GTX 550 be good enough to run Portal 2 at 1600x1200 with 60 frames?
I don't mind playing with no AA, if that helps.
On the other hand, will my 9700 be enough if I don't want to spend any more money?
Princess Skittles said:Quick Q (since I am not PC savvy): Would a GeForce GTX 550 be good enough to run Portal 2 at 1600x1200 with 60 frames?
I don't mind playing with no AA, if that helps.
On the other hand, will my 9700 be enough if I don't want to spend any more money?
No, GeForce again.Corky said:a 9700? You mean a Radeon 9700?
Why would you need two graphic cards? I assume Phenom X4 9700.Corky said:a 9700? You mean a Radeon 9700?
Corky said:damn, I know they are a generation ( 460/570 ) apart but my old pcs sli 460s had big troubles keeping a steady 60fps. Something must've messing things up.
Dance In My Blood said:He's just playing the first Portal.
LeadGandalf said:Say what? I have no trouble running it way over 100 fps with a single 460. Must've been your CPU or something.
derFeef said:Why would you need two graphic cards? I assume Phenom X4 9700.
My guess is the game will run just fune.
Corky said:Oh, the way the post was phrased it seemed like he had a 9700 and wondered whether or not a 550 gtx would be worth the money.
Corky said:I actually had quite the i5-760 chip 3.8@silly low voltage stable. But yeah something was definitely up.
Nevermind, I am also confused now...Corky said:Oh, the way the post was phrased it seemed like he had a 9700 and wondered whether or not a 550 gtx would be worth the money.
LeadGandalf said:Did you have similar issues in other games?
Princess Skittles said:Huh? I'm Sorry.
I have a GeForce 9700 (pretty sure, not at home though).
I am thinking about getting a GeForce GTX 550.
1) Will the 9700 be okay for the game?
2) If I decide to treat myself, will the 550 run it at 1600x1200 at 60 frames per second (AA off is okay)?
Sorry for any confusion and thanks for any help.
DevelopmentArrested said:it's a very good game.. it's going to get high scoring reviews.
Okay, I've got it, it was a 7900 GS. I'm pretty sure of that now, LOL.gregor7777 said:The Geforce 9700m was a mobile chipset IIRC. I wasn't aware they made a desktop variant. I think that's what's throwing a lot of us off. What you say 9700, most assume Radeon 9700 because it's a classic.
Corky said:damn, I know they are a generation ( 460/570 ) apart but my old pcs sli 460s had big troubles keeping a steady 60fps. Something must've messing things up.
yup. some pretty devious and creative puzzles later on too.Noisepurge said:the comedy is gold and there is some nice plot-ish elements in the beginning with a lot of re-visiting the old puzzles.
Do you actually leave v-sync disabled why you play? A framerate as variable as that is never as good as a locked framerate and tearing kills image quality.TheExodu5 said:Another user said he was having framerate issues as well with his GTX 460 and AMD 3.0GHz quad. Strange. The lowest I've seen my framerate drop is maybe high 100s or low 200s, though keep in mind I'm running a 2500k @ 4.6GHz. I'll have to test it again in a high playercount server to double check. I was really surprised at the framerate I was getting coming off my Q8300 @ 3.0GHz and GTX 275 machine.
Princess Skittles said:Huh? I'm Sorry.
I have a GeForce 7900 (pretty sure, not at home though).
I am thinking about getting a GeForce GTX 550.
1) Will the 7900 be okay for the game?
2) If I decide to treat myself, will the 550 run it at 1600x1200 at 60 frames per second (AA off is okay)?
Sorry for any confusion and thanks for any help.
Princess Skittles said:Okay, I've got it, it was a 7900 GS. I'm pretty sure of that now, LOL.
dark10x said:Do you actually leave v-sync disabled why you play? A framerate as variable as that is never as good as a locked framerate and tearing kills image quality.
I'd rather play a game at 30 fps with v-sync than 100+ fps without.
Fair enough. I'm not competitive enough to care about minor input lag, but I can see where you're coming from.For competitive games: absolutely. I need to avoid the input lag that vsync introduces. For singleplayer games, I don't mind, as I want the best image quality possible. But for multiplayer games, I want a competitive edge, and I'm usually moving fast and am so focused that I don't notice the tearing at all.
And yeah, don't bother tag quoting. Vsync adds some input lag, regardless of whether you run d3doverrider or not. Triple buffering can help mitigate input lag if your framerate is falling below 60fps. Above that however, it does nothing, as you can still have a frame or two of input lag introduces with vsync and triple buffering.
Well, I don't game much on the PC so I want to keep it at or under $150 and the 460s so seem to be closer to $200.TheExodu5 said:The 550 is not a very good card for the money. You would be better off looking at a GTX 460 (either the 768mb or 1GB [non SE] variety), or a 6850.
But yes, you will get a perfectly smooth framerate.
Oh, I know that, the question for the 7900 was will it run it at all.gregor7777 said:I'd say your 7900GS has no shot at 60FPS in Portal 2 at 1600x1200 even on low quality.
The Lamonster said:I can max Portal 1 with my Nvidia 8800 GTX. Think I'll have any issues running Portal 2? I doubt I'll be able to max again but hopefully I'll come close...right?!?
QuantumBro said:Kinda off topic but I'm having trouble getting any source engine to run at 1920x1080. There's no option to select it, and yes my monitor supports it and I am looking in the widescreen section for the displays. Any help would be great.
yes to both questions gregor7777gregor7777 said:Did you select 16:9?
Princess Skittles said:Well, I don't game much on the PC so I want to keep it at or under $150 and the 460s so seem to be closer to $200.
dark10x said:Fair enough. I'm not competitive enough to care about minor input lag, but I can see where you're coming from.
As this is a Portal thread, however, I can't imagine any of that applies here.